Re: [Plib-users] Transparency?
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sjbaker
From: Steve B. <sjb...@ai...> - 2005-09-20 23:54:25
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Tinoshi Kitazawa wrote: > Hello! > > I've got a problem with the clouds in the sky... I can't figure out why > my clouds are ugly and those of sky.cxx are so beautiful... I've copied > that code, except for the windowing: now I use PW... It seems that my > clouds are not transparent, well, I see them and they are moving well, > but they are 'flat', not puffy. Seems that their alpha is set to 1.0, I > cannot explain that better. They seem pieces of paper flying through the > sky, not vapour. Should I set some OpenGL state? I tried to use glut > instead of PW but this is not the answer! It seems to me that in sky.cxx > nothing of strange is set up, it's very 'simple', so i don't know what > to do... Sounds like glAlphaFunc/glAlphaRef are set up differently...or perhaps glEnable(GL_BLEND) isn't set...or glBlendFunc is wrong. Hard to know for sure. ---------------------------- Steve Baker ------------------------- HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://www.sjbaker.org Projects : http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://prettypoly.sf.net -----BEGIN GEEK CODE BLOCK----- GCS d-- s:+ a+ C++++$ UL+++$ P--- L++++$ E--- W+++ N o+ K? w--- !O M- V-- PS++ PE- Y-- PGP-- t+ 5 X R+++ tv b++ DI++ D G+ e++ h--(-) r+++ y++++ -----END GEEK CODE BLOCK----- |