From: Franklin D. <fra...@gm...> - 2008-01-28 00:23:36
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When trying to run player stage for many iterations, I seem to be getting a memory error: ***MEMORY-ERROR***: simple.world[9301]: GSlice: failed to allocate 120 bytes (alignment: 128): Cannot allocate memory I am not exactly sure what is causing this, I am using libstage as a standalone with the GUI disabled. (I am trying it now never destroying and recreating the world) I have 4gb ram on the computer (almost none of which seems to be used) so if I only need to set some flag to allocate more memory to player/stage that is probably possible. Thanks again, Franklin Dorbon |
From: Brian G. <br...@ge...> - 2008-02-06 21:49:29
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Franklin Dorbon wrote: > When trying to run player stage for many iterations, I seem to be > getting a memory error: > > ***MEMORY-ERROR***: simple.world[9301]: GSlice: failed to allocate 120 > bytes (alignment: 128): Cannot allocate memory > > > I am not exactly sure what is causing this, I am using libstage as a > standalone with the GUI disabled. (I am trying it now never destroying > and recreating the world) So you're not using Player at all, right? Can you try running your simulation inside valgrind? It will run much more slowly, but hopefully will give some hint as to where the memory corruption is starting. brian. |