#344 failed to write to client after robot stall

stage (111)

I'm trying to build a wall following robot, and accidentically it hits the wall (at least untill the controller is finished..)
however, tuning it is a bitch as stage fails to respond to the client after it has reported stalls.
this triggers the client to disconnect:

playerc error : timed out waiting for server reply to request player:0:request:4
terminate called after throwing an instance of 'PlayerCc::PlayerError'

warning : failed to write to client 0

closing TCP connection to client 0 on port 6665
Stage driver has been shutdown

while this makes sense, it is far from the desired behaviour in stage, as reversing motors (done in the example above) would move the robot away from the collision with the wall..


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