From: Keith F. <ven...@us...> - 2002-03-04 01:04:48
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Update of /cvsroot/planeshift/planeshift/src/server/database/dummy In directory usw-pr-cvs1:/tmp/cvs-serv25872 Modified Files: dummy.cpp Log Message: Fixed linux compiler warnings. Index: dummy.cpp =================================================================== RCS file: /cvsroot/planeshift/planeshift/src/server/database/dummy/dummy.cpp,v retrieving revision 1.10 retrieving revision 1.11 diff -C2 -d -r1.10 -r1.11 *** dummy.cpp 4 Mar 2002 00:23:27 -0000 1.10 --- dummy.cpp 4 Mar 2002 01:04:44 -0000 1.11 *************** *** 28,52 **** void Close(); ! int GetPlayerID(const char *leadername) { return -1; }; ! int GetGuildID(const char *guildname) { return -1; }; - int CreateAccount(const char *username, const char *password, const char *name); ! int CreatePlayer(const char *name, int acctid, int raceID, ! int strength, int endurance, int agility, int intelligence, ! int will, int charisma, int *pcID); ! int CheckLogin(const char *username, const char *password); ! int CreateGuild(const char *guildname,const char *leadername); ! int RemoveGuild(const char *guildname,const char *leadername) { return 0; }; ! int JoinGuild(int guildID,int memberID) { return 0; }; ! int LeaveGuild(int memberID) { return 0; }; ! int GetPlayerGuild(int playerid) { return 0; }; ! int GetLeadersGuild(const char *name ) { return 0; }; ! int RenameGuildLevel(int guild,int level,const char *name ) { return 0; }; ! int UpdateGuildLevel(int player,int level) { return 0; }; ! int GetGuildLevelName(int guild, int level,csString& levelname) { return 0; }; ! int ListGuildMembers(MsgHandler *queue,int guild,int level,int clientnum) { return 0; }; const char *GetLastError(void); --- 28,54 ---- void Close(); ! int GetPlayerID(const char *) { return -1; }; ! int GetGuildID(const char *) { return -1; }; ! ! int CreateAccount(const char *, const char *, const char *) ! { return 0; }; ! int CreatePlayer(const char *, int , int , ! int , int , int , int , ! int , int , int *) { return 0; }; ! int CheckLogin(const char *, const char *); ! int CreateGuild(const char *,const char *) { return 0; }; ! int RemoveGuild(const char *,const char *) { return 0; }; ! int JoinGuild(int ,int ) { return 0; }; ! int LeaveGuild(int ) { return 0; }; ! int GetPlayerGuild(int ) { return 0; }; ! int GetLeadersGuild(const char * ) { return 0; }; ! int RenameGuildLevel(int ,int ,const char * ) { return 0; }; ! int UpdateGuildLevel(int ,int ) { return 0; }; ! int GetGuildLevelName(int , int ,csString& ) { return 0; }; ! int ListGuildMembers(MsgHandler *,int ,int ,int ) { return 0; }; const char *GetLastError(void); *************** *** 84,89 **** } ! bool DummyDB::Initialize(const char* host, const char* user, ! const char* password, const char* database) { printf ("dummydb: plugin initialized\n"); --- 86,91 ---- } ! bool DummyDB::Initialize(const char* , const char* , ! const char* , const char* ) { printf ("dummydb: plugin initialized\n"); *************** *** 99,123 **** { } - - - - int DummyDB::CreateAccount(const char *username, const char *password,const char *name) - { - return 0; - } - - int DummyDB::CreatePlayer(const char *name,int acctID,int raceID, int strength, - int endurance, int agility, int intelligence, - int will, int charisma, int *pcID) - { - return 0; - } - - - int DummyDB::CreateGuild(const char *guildname,const char *leadername) - { - return 0; - } - --- 101,104 ---- |