From: <wel...@us...> - 2010-02-08 08:57:52
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Revision: 5476 http://planeshift.svn.sourceforge.net/planeshift/?rev=5476&view=rev Author: weltall2 Date: 2010-02-08 08:57:42 +0000 (Mon, 08 Feb 2010) Log Message: ----------- fixed new line Modified Paths: -------------- trunk/src/npcclient/networkmgr.cpp Modified: trunk/src/npcclient/networkmgr.cpp =================================================================== --- trunk/src/npcclient/networkmgr.cpp 2010-02-08 01:24:52 UTC (rev 5475) +++ trunk/src/npcclient/networkmgr.cpp 2010-02-08 08:57:42 UTC (rev 5476) @@ -281,7 +281,7 @@ if(obj && obj->GetPID() == mesg.playerID) { // We already know this entity so just update the entity. - CPrintf(CON_ERROR, "Already know about gemNPCActor: %s (%s), %s.", mesg.name.GetData(), obj->GetName(), ShowID(mesg.entityid)); + CPrintf(CON_ERROR, "Already know about gemNPCActor: %s (%s), %s.\n", mesg.name.GetData(), obj->GetName(), ShowID(mesg.entityid)); obj->Move(mesg.pos, mesg.yrot, mesg.sectorName, mesg.instance ); obj->SetVisible( (mesg.flags & psPersistActor::INVISIBLE) ? false : true ); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |