From: Anders R. <ma...@us...> - 2006-11-14 20:45:53
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Update of /cvsroot/planeshift/planeshift/src/server/bulkobjects In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv12742/src/server/bulkobjects Modified Files: psitem.cpp Log Message: *** 2006-11-14 by Anders Reggestad - Fixed dublicate Key entry in the item_stats table. - Added some new Box/Keys near the other Box/Keys located near new particle systems in the NPCroom. - Fixed a but in the Save item that would cause the list of locks openable by a key to be lost. Index: psitem.cpp =================================================================== RCS file: /cvsroot/planeshift/planeshift/src/server/bulkobjects/psitem.cpp,v retrieving revision 1.212 retrieving revision 1.213 diff -C2 -d -r1.212 -r1.213 *** psitem.cpp 12 Nov 2006 02:35:48 -0000 1.212 --- psitem.cpp 14 Nov 2006 20:45:42 -0000 1.213 *************** *** 782,786 **** csString tmp; unsigned int n = iter.Next(); ! if (openableLocksString != "") openableLocksString.Append(","); if (n == KEY_SKELETON) openableLocksString.Append("SKEL"); --- 782,786 ---- csString tmp; unsigned int n = iter.Next(); ! if (openableLocksString != "") openableLocksString.Append(" "); // Space to sparate since GetWordNumber is used to decode if (n == KEY_SKELETON) openableLocksString.Append("SKEL"); |