im having this result
.\myScene.rib (58): Warning, uniform occlusion / indirectdiffuse parameter "maxR
Its impossible to make the gi tutorial work ,
Pmap_render_pass2.rib renders without indirect light, only simple diffuse.
Is he wiki up to date ? looks like everything in this project is deprecated
can someone post a working up to date gi sample please ? a simple scene with a cube i dont know, anything that works with the latest realase.
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