dPdTime not calculated with specific hider settings
Status: Beta
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render_man
When the raytrace hider is used, there is a non-zero shutter, and we have the hider option:
Option "hider" "int samplemotion" [0]
It seems that the dPdTime output does not get calculated for the shaders. In the attached example that means cornellbox_motion.exr comes out black even though some objects have motion.
Thanks!
Kevin
.rib file and shaders