Artifacts with PixelFilter > 1.0
Status: Beta
Brought to you by:
render_man
When you render a scene with PixelFilter size set to >
1 you get blocky artifacts in the rendered image. You
can see this effect pretty well in the following example:
Format 640 320 1
ScreenWindow -3.2 3.2 -1.6 1.6
Translate 0 0 2
Projection "perspective"
Display "test.tiff" "file" "rgb"
PixelSamples 3 3
PixelFilter "triangle" 1.2 1.2 # Filter Size > 1
Hider "raytrace"
Option "hider" "float jitter" [0]
WorldBegin
LightSource "distantlight" 1 "intensity" .8 "from" [4
4 -2] "to" [0 0 0]
ShadingInterpolation "smooth"
Color 1 1 1
Surface "plastic" "Kd" 1 "Ks" 1 "roughness" .5
Sphere 1 -1 1 360
WorldEnd
Logged In: YES
user_id=995400
Can you confim if this still occurs with 1.4.2, I'm not sure I can reproduce
it.
Cheers
George