I modeled a simple scene with Ayam and then
ran it with Pixie; the sphere was not rendered
correctly! It had large "square" holes in it :(
I used a standard "shinyplastic" shader
so I do not think it is because of that.
Another thing/bug (perhaps?) is the framebuffer-
view; it does not show the bucket-parts of the
image when they are finished; you do not get to
see anything until the whole image is done!
Maybe it is because I did not state the bucket-
size(s) in the RIB-file?
Sincerely T. Sandberg
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