From: Rob R. <rr...@gm...> - 2006-01-30 03:13:32
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What is the best way to handle a player getting disconnected? The ghost of the player stays around for quite awhile (seems like 15 minutes or so) even after the player reconnects and gets the new nick with an underscore appended. Is there some way for the admin to forcibly kill the ghost? I am willing to hack the admin console to add such a feature, if it's desired. Or it might be a good idea to let people change to already taken names, if explicitly allowed in the game settings? |