What are the reason to reinventing the weel in building
a 3d editor ?
can't it be a plugin to another one ?
It seems that the GPL'ed http://www.blender3d.org
Supports VRML1 & DXF Export etc
What do you think about using vrml syntax
augmented with the pinball's special notes ?
Actually my favorite format woud be xml, like the X3D
Or at least some converters beetween pbl to xml to
vrml1 to vrml2 etc
If you made some tools (scripts) to convert objects
this would be nice to have in the distribution.
I will tell you more on the vrml stuff soon
### ps: game-testers needed @
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