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From: John P. <jo...@ma...> - 2002-07-02 20:32:05
|
The problem with going with a partial port (#ifdef GTK2) is that the build scripts are still searching for 1.0 macros. I don't see Gnome 2.0 as bugg apart from some of the behaviors of individual apps. I do see it as a lot faster(and nicer looking) than 1.0 expecialy Nautilus. And Gaim would be mostly Gtk+ which has been 2.0 longer than the Gnome libs. Also the Gtk+2.0 API and build scripts are just more sain. Many people have refused to switch to 2.0 until their favorite apps and applets appear on the platform. A chicken and the egg problem at best. To this end someone even mentioned Gaim on Slashdot as a deciding factor for switching. How about this. I temporarily fork Gaim, rewrite the build scripts and proceed to get it to compile on my pure 2.0 machine. At some point it becomes usable I show you guys, you sign off on it if you like it and it is released as a intermediate 2.0 build. At some point in the future when Gtk/Gnome 2.0 is blessed as usable the codebases can merge. I know forking can be bad for a project but that is usualy when done after a big flame fest :-). Tell me what you think. -- J5 On Mon, 2002-07-01 at 20:20, Justin wrote: > My only beef with that, is that Gnome 2.0 is far from a stable thing yet, so > hardly anybody will be dumping the 1.0 libraries or even upgrading to Gnome > 2.0 (and sticking to it) for a while... > > I really want to check out Gnome because KDE is simply driving me crazy > lately... but.. eh.. I dont think I'd have much more fun in Gnome, sadly.. > > I hope that a Gnome 2.0.1 release will be out soon to fix alot of the big > problems and by that time more people will have made their apps gtk+ 2 > compatible... > > -Justin |
From: John P. <jo...@ma...> - 2002-07-01 15:42:36
|
Hello, I used to hack at Gaim's applet code way back before I got caught up in other things (Yes I was the one who wrote the horribly long variables and files names, I have since learned my lesson ;-) Anyway, I was looking at updating the applet stuff for Gnome 2.0. Has anyone been working on this? I started working on it unfortunatly I can't compile Gaim because I am working on a pure Gtk2.0/Gnome2.0 platform. The m4 macros always choke. As a start it doesn't realy matter since I have already created most of the functionality of the old applet in a seperate applet project with the one cavet that it is not hooked up with Gaim yet. I don't know if you guys plan on going completely Gtk+ 2.0 and ditch the old 1.0 stuff but if you did it would be realy nice to ditch the old model of hundreds of #ifdef's and instead go with a layered approach. In this way a core library (gaim-common) with hooks to get the Gtk-2.0 top level widgets would be used in conjunction with a stub loader. The stub loader would have the main Gtk+ event loop and simply call the library to display the widget. For those who want GNOME applet functionality a seperate applet project, which is also a stub loader, would set itself up with the library, register a status callback(signal/slot) with the library (for changing icons on the applet) and let Gaim do its thing. This would allow people to have just the pure Gtk+ Gaim and get the applet if they want Gnome functionality. (This would also fix much of my Debain/Ximian conflicts which refuses to install the gnome-gaim build without first ripping out the gaim build and a lot of associated libraries in the process). This is just a suggestion and I'm offering to help. I realy want to get to the point where I can just rely on Gnome2.0 as a stand alone desktop and not have to rely on the 1.0 libraries. I though Gaim would be a cool first step. Its up to you guys. Thanks. -- J5 |
From: David O. <lu...@li...> - 2002-06-30 02:17:22
|
Hey guys, I dunno if anyone thought of this yet, but I just figured this would be useful. Regards, -- David Olsen Administrator linuxpimpz.com AIM: DavidJ911 |
From: Kolbe K. <ko...@ko...> - 2002-06-28 19:19:13
|
well looks like my password got fudged around somehow.. i know i didn't do it, but everything is back to normal now. thanks for your help Luke Schierer wrote: >Make sure you are trying to use the server scs.yahoo.com >luke > >-This email is made of 100% recycled electrons. > >On Fri, 28 Jun 2002, Kolbe Kegel wrote: > > > >>i just upgraded to .59 and i am getting an error when i try to log onto >>my Yahoo messenger account.. it is saying "usename has been signed off: >>Unable to read". any ideas on that one? >> >>--Kolbe >> >>Kris Van Hees wrote: >> >> >> >>>Since late this morning (around 11 am EST, Jun 28th, 2002) I am no >>> >>> >>longer able >> >> >>>to sign on to AIM (toc) with Gaim. It sends the toc_set_caps and then >>> >>> >>aborts >> >> >>>with a flap header read error (meaning that the read() returned < 0). >>> >>> >> Did they >> >> >>>change something in the protocol perhaps that is breaking gaim? >>> >>>This is all with v0.59. >>> >>> Kris >>> >>> >>> >>> >> >> >> >>------------------------------------------------------- >>This sf.net email is sponsored by:ThinkGeek >>Caffeinated soap. No kidding. >>http://thinkgeek.com/sf >>_______________________________________________ >>Gaim-devel mailing list >>Gai...@li... >>https://lists.sourceforge.net/lists/listinfo/gaim-devel >> >> >> > > > > |
From: Luke S. <lsc...@gm...> - 2002-06-28 19:10:53
|
Make sure you are trying to use the server scs.yahoo.com luke -This email is made of 100% recycled electrons. On Fri, 28 Jun 2002, Kolbe Kegel wrote: >i just upgraded to .59 and i am getting an error when i try to log onto >my Yahoo messenger account.. it is saying "usename has been signed off: >Unable to read". any ideas on that one? > >--Kolbe > >Kris Van Hees wrote: > > >Since late this morning (around 11 am EST, Jun 28th, 2002) I am no >longer able > >to sign on to AIM (toc) with Gaim. It sends the toc_set_caps and then >aborts > >with a flap header read error (meaning that the read() returned < 0). > Did they > >change something in the protocol perhaps that is breaking gaim? > > > >This is all with v0.59. > > > > Kris > > > > > > > > > >------------------------------------------------------- >This sf.net email is sponsored by:ThinkGeek >Caffeinated soap. No kidding. >http://thinkgeek.com/sf >_______________________________________________ >Gaim-devel mailing list >Gai...@li... >https://lists.sourceforge.net/lists/listinfo/gaim-devel > |
From: Kolbe K. <ko...@ko...> - 2002-06-28 18:53:26
|
i just upgraded to .59 and i am getting an error when i try to log onto my Yahoo messenger account.. it is saying "usename has been signed off: Unable to read". any ideas on that one? --Kolbe Kris Van Hees wrote: >Since late this morning (around 11 am EST, Jun 28th, 2002) I am no longer able >to sign on to AIM (toc) with Gaim. It sends the toc_set_caps and then aborts >with a flap header read error (meaning that the read() returned < 0). Did they >change something in the protocol perhaps that is breaking gaim? > >This is all with v0.59. > > Kris > > |
From: Nathan W. <fac...@fa...> - 2002-06-28 15:47:41
|
On Fri, Jun 28, 2002 at 11:43:08AM -0400, Kris Van Hees wrote: > Since late this morning (around 11 am EST, Jun 28th, 2002) I am no longer= able > to sign on to AIM (toc) with Gaim. It sends the toc_set_caps and then ab= orts > with a flap header read error (meaning that the read() returned < 0). Di= d they > change something in the protocol perhaps that is breaking gaim? >=20 > This is all with v0.59. Use Oscar intead of TOC. TOC is old, and broken, and ugly. AOL doesn't support it. --=20 Nathan Walp || fac...@fa... GPG Fingerprint: || http://faceprint.com/ 5509 6EF3 928B 2363 9B2B DA17 3E46 2CDC 492D DB7E |
From: Kris V. H. <ae...@al...> - 2002-06-28 15:43:10
|
Since late this morning (around 11 am EST, Jun 28th, 2002) I am no longer able to sign on to AIM (toc) with Gaim. It sends the toc_set_caps and then aborts with a flap header read error (meaning that the read() returned < 0). Did they change something in the protocol perhaps that is breaking gaim? This is all with v0.59. Kris -- Never underestimate a Mage with: - the Intelligence to cast Magic Missile, - the Constitution to survive the first hit, and - the Dexterity to run fast enough to avoid being hit a second time. |
From: <sre...@ya...> - 2002-06-25 18:23:20
|
Thanx to all who replied. So this is the current status, as per the mails ! Sean Egan: Working on Official spec & code for File Transfer Interface on a low priority. I think Rob Flynn also made similar comments. Luke: oscar protocol info for file xfer is incomplete. I think when I get some free time, I'd do the last part - packet capturing to reverse engineer the protocol. Sreeji __________________________________________________ Do You Yahoo!? Everything you'll ever need on one web page from News and Sport to Email and Music Charts http://uk.my.yahoo.com |
From: Luke S. <lsc...@gm...> - 2002-06-22 14:03:36
|
I can't say for sure, but i really doubt that there will be a separate release of libfaim from gaim. interested parties can just pull the directory from the cvs any time they want to. luke -This email is made of 100% recycled electrons. -If something can go wrong.... FIX IT! If it's Microsoft...delete it. -There are three ways to get something done: (1) Do it yourself. (2) Hire someone to do it for you. (3) Forbid your kids to do it. On 22 Jun 2002, Pablo Ninja wrote: >Nevermind. > >I realized that it was libfaim what I was after all this time. > >;-) > >... but, it's in the same situation of libicq, right ? Will you maintain >it too, or, like, release a separate project ? > >On S=E1b, 2002-06-22 at 00:39, Pablo Ninja wrote: >> Hi doodes. >> >> I was browsing the gaim 0.58 source tree and noticed that the icq >> protocol code is the good old libicq from kicq... >> >> Will you maintain it ? >> >> -- >> >> "Don't get me wrong: Emacs is a great operating system---it lacks a good >> editor, though." >> >> Quote from the "VI LOVERS HOMEPAGE" http://www.thomer.com/vi/vi.html >> >> >> >> ------------------------------------------------------- >> Sponsored by: >> ThinkGeek at http://www.ThinkGeek.com/ >> _______________________________________________ >> Gaim-devel mailing list >> Gai...@li... >> https://lists.sourceforge.net/lists/listinfo/gaim-devel >> >-- > >"Don't get me wrong: Emacs is a great operating system---it lacks a good >editor, though." > >Quote from the "VI LOVERS HOMEPAGE" http://www.thomer.com/vi/vi.html > > > >------------------------------------------------------- >Sponsored by: >ThinkGeek at http://www.ThinkGeek.com/ >_______________________________________________ >Gaim-devel mailing list >Gai...@li... >https://lists.sourceforge.net/lists/listinfo/gaim-devel > |
From: Pablo N. <pab...@uo...> - 2002-06-22 04:37:44
|
Nevermind. I realized that it was libfaim what I was after all this time. ;-) ... but, it's in the same situation of libicq, right ? Will you maintain it too, or, like, release a separate project ? On S=E1b, 2002-06-22 at 00:39, Pablo Ninja wrote: > Hi doodes. >=20 > I was browsing the gaim 0.58 source tree and noticed that the icq > protocol code is the good old libicq from kicq... >=20 > Will you maintain it ? >=20 > --=20 >=20 > "Don't get me wrong: Emacs is a great operating system---it lacks a good > editor, though." >=20 > Quote from the "VI LOVERS HOMEPAGE" http://www.thomer.com/vi/vi.html >=20 >=20 >=20 > ------------------------------------------------------- > Sponsored by: > ThinkGeek at http://www.ThinkGeek.com/ > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel >=20 --=20 "Don't get me wrong: Emacs is a great operating system---it lacks a good editor, though." Quote from the "VI LOVERS HOMEPAGE" http://www.thomer.com/vi/vi.html |
From: Pablo N. <pab...@uo...> - 2002-06-22 03:34:03
|
Hi doodes. I was browsing the gaim 0.58 source tree and noticed that the icq protocol code is the good old libicq from kicq... Will you maintain it ? -- "Don't get me wrong: Emacs is a great operating system---it lacks a good editor, though." Quote from the "VI LOVERS HOMEPAGE" http://www.thomer.com/vi/vi.html |
From: Sean E. <bj...@bi...> - 2002-06-17 22:13:04
|
On Mon, 2002-06-17 at 15:47, Aaron Schumacher wrote: > > Because of this, to implement file transfer, someone would have to write a > > generic file transfer interface, then code to talk to to the protocol > > So it seems the first step is this File Transfer Interface; has this > been created by anyone who is working on this? Is there a draft > document or anything like that? There have been several third-parties that have made their own api's, but then I guess their interest in the project dwindled. We are currently working on our own "official" spec and code to impliment it. > Seems to me that once you have this > specified, people could work independantly to do specific protocols and > whatnot, plus someone else could make the gui side of it. Of course--but probably, the UI will just happen alongside the API--that's just the way things evolve. The protocols are easy, anyway. > On another note: is it better to have discussions of this type here on > the mailing list, or in the forums on the sourceforge project site (or > somewhere else)? The sourceforge forums are so clumsy to use--so are the trackers and whatnot. It really has a terrible interface, I think... I don't know how they make money off of it. Here is good if you want to make sure everyone gets the message--if you just want to talk to anybody, try #gaim. -S |
From: Luke S. <lsc...@gm...> - 2002-06-17 22:07:55
|
On Mon, 17 Jun 2002, Aaron Schumacher wrote: >> Because of this, to implement file transfer, someone would have to write a >> generic file transfer interface, then code to talk to to the protocol > >So it seems the first step is this File Transfer Interface; has this >been created by anyone who is working on this? Is there a draft several started it. i don't THINK anyone is currently working on it, but i'm not possitive. people tend to disappear once starting ft. >document or anything like that? Seems to me that once you have this >specified, people could work independantly to do specific protocols and >whatnot, plus someone else could make the gui side of it. correct. > >On another note: is it better to have discussions of this type here on >the mailing list, or in the forums on the sourceforge project site (or >somewhere else)? either here or in #gaim on irc.openprojects.net luke |
From: Aaron S. <ajs...@st...> - 2002-06-17 20:50:29
|
> Because of this, to implement file transfer, someone would have to write a > generic file transfer interface, then code to talk to to the protocol So it seems the first step is this File Transfer Interface; has this been created by anyone who is working on this? Is there a draft document or anything like that? Seems to me that once you have this specified, people could work independantly to do specific protocols and whatnot, plus someone else could make the gui side of it. On another note: is it better to have discussions of this type here on the mailing list, or in the forums on the sourceforge project site (or somewhere else)? Sorry if I'm terribly ignorant somehow... I'm just getting into this stuff. - Aaron |
From: Jason W. <wi...@ox...> - 2002-06-17 07:39:00
|
Martin, Okay...yep, the Unknown Error occurs when Gaim attempts to retreive Inbox info from the server. The server has problems with this when the email address used to subscribe to the msn service was a non @hotmail.com or @msn.com or @passport.com account. A check for this case was put in CVS..so 0.59 should hopefully work for you. Thanks for the help. Jason On 17 Jun 2002 09:09:24 +0200 Martin List-Petersen <ma...@li...> wrote: > On Mon, 2002-06-17 at 08:45, Jason Willis wrote: > > > Is this using the latest CVS version of Gaim? > > No .. it's 0.58 > > > Also, you probably have a non @hotmail.com account perhaps? > > Correct. > > -- > Regards, > Martin List-Petersen > -- > The only way to keep your health is to eat what you don't want, drink > what > you don't like, and do what you'd rather not. > -- Mark Twain > -- > Regards, > Martin List-Petersen > ma...@li... > http://www.marlow.dk > -- > The only way to keep your health is to eat what you don't want, drink > what > you don't like, and do what you'd rather not. > -- Mark Twain > > > _______________________________________________________________ > > Sponsored by: > ThinkGeek at http://www.ThinkGeek.com/ > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel |
From: Martin List-P. <ma...@li...> - 2002-06-17 07:09:34
|
On Mon, 2002-06-17 at 08:45, Jason Willis wrote: > Is this using the latest CVS version of Gaim? No .. it's 0.58 > Also, you probably have a non @hotmail.com account perhaps? Correct. -- Regards, Martin List-Petersen -- The only way to keep your health is to eat what you don't want, drink what you don't like, and do what you'd rather not. -- Mark Twain -- Regards, Martin List-Petersen ma...@li... http://www.marlow.dk -- The only way to keep your health is to eat what you don't want, drink what you don't like, and do what you'd rather not. -- Mark Twain |
From: Jason W. <wi...@ox...> - 2002-06-17 06:50:41
|
Martin, Hi. Is this using the latest CVS version of Gaim? Also, you probably have a non @hotmail.com account perhaps? Jason On 17 Jun 2002 08:36:22 +0200 Martin List-Petersen <ma...@li...> wrote: > On Mon, 2002-06-17 at 07:34, Felipe Contreras wrote: > > Hi, > > > > I saw someone on the list that wanted more descriptive errors on msn. > > Yes .. definatly. The solution, deleting my buddylist did help, but the > i had to reorganize the whole thing and thats not pretty. > > > As sean said this whould require to keep track of every message sent to the > > server. I alredy worked on this and what I did is to create a history for each > > gaim connection, and the information of the last n messages is saved. > > > > This also will help to have more descriptive messages like "Message not received" > > I actually got a new one now, saying "Unknown Error Code", every time i > log on MSN. > > > Since this history thing requires a bunch of functions I created history.c. > > > > So I'll attach my patch so you guys can take a look at it, I still haven't > > tryied this one yet, but the one I'm using is almost the same. > > -- > Regards, > Martin List-Petersen > -- > You will be honored for contributing your time and skill to a worthy > cause. > > > _______________________________________________________________ > > Sponsored by: > ThinkGeek at http://www.ThinkGeek.com/ > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel |
From: Martin List-P. <ma...@li...> - 2002-06-17 06:36:31
|
On Mon, 2002-06-17 at 07:34, Felipe Contreras wrote: > Hi, > > I saw someone on the list that wanted more descriptive errors on msn. Yes .. definatly. The solution, deleting my buddylist did help, but the i had to reorganize the whole thing and thats not pretty. > As sean said this whould require to keep track of every message sent to the > server. I alredy worked on this and what I did is to create a history for each > gaim connection, and the information of the last n messages is saved. > > This also will help to have more descriptive messages like "Message not received" I actually got a new one now, saying "Unknown Error Code", every time i log on MSN. > Since this history thing requires a bunch of functions I created history.c. > > So I'll attach my patch so you guys can take a look at it, I still haven't > tryied this one yet, but the one I'm using is almost the same. -- Regards, Martin List-Petersen -- You will be honored for contributing your time and skill to a worthy cause. |
From: Felipe C. <al5...@ma...> - 2002-06-17 05:34:28
|
Hi, I saw someone on the list that wanted more descriptive errors on msn. As sean said this whould require to keep track of every message sent to the server. I alredy worked on this and what I did is to create a history for each gaim connection, and the information of the last n messages is saved. This also will help to have more descriptive messages like "Message not received" Since this history thing requires a bunch of functions I created history.c. So I'll attach my patch so you guys can take a look at it, I still haven't tryied this one yet, but the one I'm using is almost the same. Any comments welcome. -- Felipe Contreras |
From: Jason W. <wi...@ox...> - 2002-06-16 22:20:05
|
Thanks!! I never thought I'd win!!! Hooray!! On Sun, 16 Jun 2002 13:29:36 -0700 Christian Hammond <ch...@gn...> wrote: > On Sun, Jun 16, 2002 at 04:23:09PM -0400, Sean Egan wrote: > > > > > > From: Sean Egan <bj...@bi...> > > To: Sreeji K Das <sre...@ya...> > > Subject: Re: [Gaim-devel] File Transfer > > Date: 16 Jun 2002 15:14:57 -0400 > > /me checks to see who had closest to 2002-06-16 at 10:47 in the > > "First-post-to-gaim-devel-to-ask-about-file-transfer pool" > > > > It's Jason Willis! Here, have a twinkie and 500 free trial hours of > > Gaim! > > Congratulations, Jason! Enjoy those 500 free trial hours. Can I have > the twinkie? > > Christian > > -- > Christian Hammond <> The GNUpdate Project > ch...@gn... <> http://www.gnupdate.org/ > In Africa some of the native tribes have a custom of beating the ground > with clubs and uttering spine chilling cries. Anthropologists call > this a form of primitive self-expression. In America we call it golf. > > _______________________________________________________________ > > Sponsored by: > ThinkGeek at http://www.ThinkGeek.com/ > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel |
From: Christian H. <ch...@gn...> - 2002-06-16 20:29:43
|
On Sun, Jun 16, 2002 at 04:23:09PM -0400, Sean Egan wrote: > > > From: Sean Egan <bj...@bi...> > To: Sreeji K Das <sre...@ya...> > Subject: Re: [Gaim-devel] File Transfer > Date: 16 Jun 2002 15:14:57 -0400 > /me checks to see who had closest to 2002-06-16 at 10:47 in the > "First-post-to-gaim-devel-to-ask-about-file-transfer pool" > > It's Jason Willis! Here, have a twinkie and 500 free trial hours of > Gaim! Congratulations, Jason! Enjoy those 500 free trial hours. Can I have the twinkie? Christian -- Christian Hammond <> The GNUpdate Project ch...@gn... <> http://www.gnupdate.org/ In Africa some of the native tribes have a custom of beating the ground with clubs and uttering spine chilling cries. Anthropologists call this a form of primitive self-expression. In America we call it golf. |
From: Sean E. <bj...@bi...> - 2002-06-16 20:22:55
|
From: Sean Egan <bj...@bi...> To: Sreeji K Das <sre...@ya...> Subject: Re: [Gaim-devel] File Transfer Date: 16 Jun 2002 15:14:57 -0400 /me checks to see who had closest to 2002-06-16 at 10:47 in the "First-post-to-gaim-devel-to-ask-about-file-transfer pool" It's Jason Willis! Here, have a twinkie and 500 free trial hours of Gaim! File transfer is currently being worked on, but is not a high priority. Tons of people have offered to help, and if there's anything we need help with (or any help you want to offer) it can be posted to this mailing list. -Sean On Sun, 2002-06-16 at 10:47, Sreeji K Das wrote: > Hi > I use GAIM on Linux & found it pretty cool. However it > does not have file transfer facility: > > So: > > 1) Is it being worked on ? > 2) If not, why ? I'd like to work on file transfer to > AOL IM users. Can anyone point to any available docs. > & how to start on it ? > > BTW, I'm ok in C & pretty good in Perl ! > > Sreeji > > __________________________________________________ > Do You Yahoo!? > Everything you'll ever need on one web page > from News and Sport to Email and Music Charts > http://uk.my.yahoo.com > > _______________________________________________________________ > > Sponsored by: > ThinkGeek at http://www.ThinkGeek.com/ > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel |
From: Luke S. <lsc...@gm...> - 2002-06-16 17:03:32
|
>Hi >I use GAIM on Linux & found it pretty cool. However it >does not have file transfer facility: > >So: > >1) Is it being worked on ? Several people have looked at it at various times. i believe werdna in #gaim is working on it for one of the protocols now. >2) If not, why ? I'd like to work on file transfer to File transfer isn't wanted by any of our developers. Naturally, being volunteers, we work on things that interest us first. file transfer is also kinda complex, you can't just add file transfer for one protocol, though you can add support for file transfer to a single protocol. that sounds contradictory: we don't allow gtk to be in a protocol's code. Because of this, to implement file transfer, someone would have to write a generic file transfer interface, then code to talk to to the protocol plugin (for the purposes of development, oscar and toc are plugins because they can be compiled as such), then code in the protocol plugin(s) of your choice to make use of that interface. this 3 part proceedure is more than most people are willing to consider doing. >AOL IM users. Can anyone point to any available docs. >& how to start on it ? this is the other part that makes file transfer hard for someone to just start coding. for oscar, there are incomplete docs at aimdoc.sf.net and www.kingant.net but for the most part, you will have to reverse engineer the protocol. and you will have to work in terms of packet captures to debug. hope this helps. luke |
From: Ben N. <ol...@ol...> - 2002-06-16 16:17:16
|
Please read the FAQ: gaim.sf.net/faq.php The FAQ tells all. File transfer, how to use those other protocols, and it also tells you how many twinkies it takes to run this mailing list. It's a lot of twinkies. More twinkies than it takes to buy an entry in the RH Bible for the Gaim Graphical Window. We do Zephyr and Napster. Beat. |