From: Closedshop <clo...@gm...> - 2003-04-22 16:43:27
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Ka-Hing Cheung schrieb: > > On Mon, 2003-04-21 at 15:21, Closedshop wrote: > > Hi Thanks for reply. > > Of course you need a account on any messenger you want to post to. > > But the idea is only, to make a GUI, which covers up every name to one > > Gaim name. > > This is the GUID. In the background everything is the same as it is now. > > > > How do you handle the mapping between the "GUID" and normal usernames > for the underly servers? Where is it going to be stored? Hi KA-Hing, in each cleint, of course it is only a question of grafic userinterface. > > A- > Server -> B > > But if A and B know their IP adresses, then it could be organized this > > way: > > > > A -> B > > > It seems like you are over simplifying things :-) > True, gnutella probably doesn't use an intermediate server for chatting. > But it also doesn't care if you are who you are. You still haven't > answer my question how authentication would be done in a p2p chat > protocol. :-) Authentication is done by a tit-for-tat strategy, I am only on your buddylist, if you are too. Stored then is in each client the GUID-Number of the client. I go online, I search for my own GUID on the net, By buddies share the numebr, I find the number and get the acess to their ip adress. I proove, if both have the guid added (TIT for TAT) and iy yes, the authentication is valid. But this is really a decentral model. Back to Gaim: You start with the initial IP.handsahing over oscar, and then both know the Ip, the chat could be done from ip to ip without the server oscar. (if both use Gaim) so the approcach for your entrprise business is to attract a lot of users to use gaim. Autentication is not really a problem, you only need to find the buddy, Via Central-bootstrapping-handshaking and then with a ip-to-ip chat it is possible as well to search on a p2p-network for your own GUID, others have stored. So just think the other way round, IF I want a buddy to ad, I need to make him add me! Then I search for mayself and can annouce the buddy my online-going. > > > Which network is killed ? Cnucleus cannot be killed, it is decentral ! > > The network. Yes, the one that everyone uses, including people who do > not use file sharing. It does not matter, if you search a file or a buddy (guid) on the net. |