From: Andres S. <dil...@vo...> - 2003-01-26 09:43:22
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I've been looking into adding another way to distinguish between gaim connections. When you have multiple IRC connections, all using the same nick (I generally connect to around 6 networks), it's hard to tell them apart in the Accounts list, and the Send As pulldown. Modifying the gaim_connection struct isn't an option, because it's not assigned to the aim_user until an actual connection is created; so, the aim_user struct is the way to go, I think. I'm looking for suggestions on how to cleanly do this; the gaim framework would have to be told where to grab this server string from, would have to be told that there is a server string (for something like OSCAR, it's not necessary; for IRC, perhaps use OPT_PROTO_SERVER_DISPLAY as a protocol option to tell it to display the server), and would need to have something initialize this string after .gaimrc is read, but before the Accounts screen could be displayed. Also, I'd appreciate inclusion/feedback on my irc autojoin patch; this is the one thing keeping me tied to 0.59. On Sat, 25 Jan 2003 21:52:36 -0800, Christian Hammond wrote: > On Sun, Jan 26, 2003 at 12:05:50AM -0500, Andres Salomon wrote: >> I use gaim for both IRC and AIM (oscar), and I've noticed the grouping of >> windows has changed between 0.57 and cvs HEAD. With 0.57, group chats >> (ie, IRC channels) would be in the same window (when configured to be >> tabbed in the same window), and IMs would all be tabbed in a separate >> window. CVS HEAD now groups both IM and CHAT tabs in the same window. Is >> this intentional, or is it a bug? In preferences->tabs, I have "show IMs >> and chats in same tabbed window" disabled. >> >> >> >> ------------------------------------------------------- >> This SF.NET email is sponsored by: >> SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See! >> http://www.vasoftware.com >> _______________________________________________ >> Gaim-devel mailing list >> Gai...@li... >> https://lists.sourceforge.net/lists/listinfo/gaim-devel > > After some changes are made, this will be customizable again. I'm busy > with school and stuff, so I can't develop this as quick as I'd like. > It'll get done eventually, though. Please be patient just a little > longer :) > > Christian |