From: Mark D. <ma...@ki...> - 2005-10-28 22:06:05
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On Sat, 22 Oct 2005 17:08:26 -0400, Evan Schoenberg wrote > The biggest set of changes which need to be addressed.. and I > haven't looked at the new 2.0 status stuff to see if they already > are.. is that each prpl's code in libgaim is currently hacked to > send out a buddy-status-message-changed (or something like that) > signal when a status message changes [without the away state > necessarily changing]. For example, an away AIM contact changes > her away message -- libgaim sends out a signal. Does such a signal > already exist in 2.0? There is a "buddy-away" signal in blist.c, but I have a feeling it is not emitted when the away messages changes but the state does not. It should be made to do so, though. Actually, maybe those signals should be emitted from status.c? -Mark |