[Pgu-devel] container.paint(): Button not in App
Status: Beta
Brought to you by:
philhassey
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From: Mike W. <mw...@wi...> - 2006-04-13 03:44:14
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I'm getting this error when I call the paint() method of my App() method:
container.paint(): Button not in App
800 600 <rect(0, 0, 800, 600)>
Here is a code snippet:
import pygame, pgu
from pygame import *
from pgu import gui
pygame.init()
screen = pygame.display.set_mode( (800, 600), DOUBLEBUF | OPENGL )
app = gui.App()
app.init( gui.Button("Button #1"), screen )
while True:
for e in pygame.event.get():
if e.type == QUIT:
break;
app.paint(screen)
pygame.display.flip()
Thoughts?
- Mike
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