From: Jez W. <je...@je...> - 2004-02-03 13:09:35
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Thanks for the detailed reply. I broke my app down and found it was taking about 2 meg for all the = controls/windows - the rest was due to my code or other modules. I'm = considering using a new design approach were I'll be using child windows = as containers for groups of controls - potentially there could be lots = of these windows - roughly how much memory does a window use? Cheers, jez. ----- Original Message -----=20 From: Stephen Pick=20 To: Jez White ; Win32-GUI=20 Sent: Tuesday, February 03, 2004 10:47 AM Subject: RE: [perl-win32-gui-users] Memory Usage Yep, there's a "PERLWIN32GUI_USERDATA" structure for every control and = window. This structure is chunky, and has references off to other = structures in it, such as window names, cursors, accelerator tables, NEM = events, etc. It could probably be optimized down. The reason it uses more memory is that it supports and does more = stuff. When you're writing an application to do, say, a calculator, you = know exactly what buttons and windows you want, where you want them, and = what you're doing, so you can build your C windowing code around your = final goal. When you compile it, things get optimized even more by the = compiler. With Win32::GUI there is no "final goal" and everything the = Perl coder could conceivably want to do has to be supported, making it's = footprint quite large. Steve -----Original Message----- From: per...@li... = [mailto:per...@li...]On Behalf Of = Jez White Sent: 29 January 2004 09:51 To: Win32-GUI Subject: [perl-win32-gui-users] Memory Usage Hi, I've noticed that my app uses lots of memory on start up (35 M) = compared to other "similar" applications (around 12 M) I'm on XP. I've = got lots of windows and controls which are created at the start - is = there Win32::GUI memory overhead for each control/window? Or should I = start considering this as some sort of bug in my code? Cheers, jez. |