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From: Lasse Kärkkäi. <tr...@us...> - 2012-02-13 05:21:32
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Author: Lasse Karkkainen <tro...@tr...>
Date: Mon Feb 13 07:15:05 2012 +0200
Added FIXME.
---
game/guitargraph.cc | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/game/guitargraph.cc b/game/guitargraph.cc
index b068b27..4339b4a 100644
--- a/game/guitargraph.cc
+++ b/game/guitargraph.cc
@@ -1062,6 +1062,7 @@ void GuitarGraph::drawNote(int fret, Color color, float tBeg, float tEnd, float
vertexPair(va, x, y, color, doanim ? tc(y + t) : 1.0f); // First vertex pair
while ((y -= fretWid) > yEnd + fretWid) {
if (whammy > 0.1) {
+ // FIXME: Should use Boost/C++11 random, and use the same seed for both eyes in stereo3d.
float r1 = rand() / double(RAND_MAX) - 0.5;
float r2 = rand() / double(RAND_MAX) - 0.5;
vertexPair(va, x+0.2*(cos(y*whammy)+r1), y, color, tc(y + t), fretWid, 0.1*(sin(y*whammy)+r2));
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