|
From: Lasse Kärkkäi. <tr...@us...> - 2011-01-27 23:27:04
|
Module: performous
Branch: opengl2
Commit: 03b2052a915322b20ae0b35ff199c20e890b90b6
Author: Lasse Karkkainen <tro...@tr...>
Date: Fri Jan 28 00:25:11 2011 +0100
FBO not used, remove (should be in video_driver now anyway, I guess).
---
game/screen.hh | 1 -
game/screenmanager.cc | 2 +-
2 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/game/screen.hh b/game/screen.hh
index b0c053c..dd3c9ca 100644
--- a/game/screen.hh
+++ b/game/screen.hh
@@ -78,7 +78,6 @@ class ScreenManager: public Singleton <ScreenManager> {
private:
Window& m_window;
- FBO m_fbo;
bool m_finished;
typedef boost::ptr_map<std::string, Screen> screenmap_t;
screenmap_t screens;
diff --git a/game/screenmanager.cc b/game/screenmanager.cc
index 7b3e057..c47b9f9 100644
--- a/game/screenmanager.cc
+++ b/game/screenmanager.cc
@@ -12,7 +12,7 @@
template<> ScreenManager* Singleton<ScreenManager>::ms_Singleton = NULL;
ScreenManager::ScreenManager(Window& _window):
- m_window(_window), m_fbo(), m_finished(false), newScreen(), currentScreen(),
+ m_window(_window), m_finished(false), newScreen(), currentScreen(),
m_timeToFadeIn(), m_timeToFadeOut(), m_timeToShow(), m_message(),
m_messagePopup(0.0, 1.0), m_textMessage(getThemePath("message_text.svg"), config["graphic/text_lod"].f())
|