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From: Lasse Kärkkäi. <tr...@us...> - 2011-01-27 00:41:40
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Module: performous
Branch: opengl2
Commit: e822d70d0aa87449f34856ded5ed127e4a1e3137
Author: Lasse Karkkainen <tro...@tr...>
Date: Sun Jan 2 03:14:24 2011 +0100
Render background img/video/blinds far away rather than at zero-plane (HACK)
---
game/screen_sing.cc | 4 ++++
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/game/screen_sing.cc b/game/screen_sing.cc
index 0e70d46..0f8e7b2 100644
--- a/game/screen_sing.cc
+++ b/game/screen_sing.cc
@@ -424,6 +424,10 @@ void ScreenSing::draw() {
// Rendering starts
{
+ glutil::PushMatrix pm;
+ float s = 70.0f;
+ glTranslatef(0.0f, 0.0f, -90.0f);
+ glScalef(s, s, s);
double ar = arMax;
// Background image
if (m_background) {
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