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From: Tapio V. <aa...@us...> - 2010-11-04 22:35:14
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Module: performous Branch: opengl2 Commit: 8118555ed310dc72bebfd9f813bd3947efa8c939 Author: Tapio Vierros <tap...@gm...> Date: Thu Nov 4 21:33:57 2010 +0200 Fix glsl compiler warning. --- themes/default/shaders/3dobject.frag | 2 ++ themes/default/shaders/core.frag | 2 ++ 2 files changed, 4 insertions(+), 0 deletions(-) diff --git a/themes/default/shaders/3dobject.frag b/themes/default/shaders/3dobject.frag index 28b1867..7a1e127 100644 --- a/themes/default/shaders/3dobject.frag +++ b/themes/default/shaders/3dobject.frag @@ -1,3 +1,5 @@ +#extension GL_ARB_texture_rectangle : enable + uniform int texMode; uniform sampler2D tex; uniform sampler2DRect texRect; diff --git a/themes/default/shaders/core.frag b/themes/default/shaders/core.frag index fcf50ce..8f78c53 100644 --- a/themes/default/shaders/core.frag +++ b/themes/default/shaders/core.frag @@ -1,3 +1,5 @@ +#extension GL_ARB_texture_rectangle : enable + uniform int texMode; uniform sampler2D tex; uniform sampler2DRect texRect; |