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From: Tapio V. <aa...@us...> - 2010-11-04 12:30:40
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Module: performous
Branch: opengl2
Commit: e3e7ab307e4584a5c054661127e4cdfcb5f1682d
Author: Tapio Vierros <tap...@gm...>
Date: Thu Nov 4 14:29:39 2010 +0200
Fix buggy Object3d::generateVBO.
---
game/3dobject.cc | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/game/3dobject.cc b/game/3dobject.cc
index e62e499..d07fa8e 100644
--- a/game/3dobject.cc
+++ b/game/3dobject.cc
@@ -160,6 +160,7 @@ void Object3d::generateVBO() {
}
glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat)*data.size(), &data.front(), GL_STATIC_DRAW);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
data.clear();
m_vertices.clear();
m_normals.clear();
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