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From: Tapio V. <aa...@us...> - 2010-08-21 18:03:40
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Module: performous
Branch: master
Commit: f7b863c50411638e1463514c3982963614afa829
Author: Tapio Vierros <tap...@gm...>
Date: Fri Jul 16 21:03:06 2010 +0300
Implement song restart.
---
game/instrumentgraph.cc | 3 +--
game/instrumentgraph.hh | 1 -
2 files changed, 1 insertions(+), 3 deletions(-)
diff --git a/game/instrumentgraph.cc b/game/instrumentgraph.cc
index 7a5f599..1ac25ab 100644
--- a/game/instrumentgraph.cc
+++ b/game/instrumentgraph.cc
@@ -8,8 +8,7 @@
void InstrumentGraph::setupPauseMenu(Menu& menu) {
menu.clear();
menu.add(MenuOption(_("Resume"), _("Back to performing!")));
- //TODO: Implement restart
- //menu.add(MenuOption(_("Restart"), _("Start the song\nfrom the beginning")));
+ menu.add(MenuOption(_("Restart"), _("Start the song\nfrom the beginning"), "Sing"));
menu.add(MenuOption(_("Quit"), _("Exit to song browser"), "Songs"));
}
diff --git a/game/instrumentgraph.hh b/game/instrumentgraph.hh
index 8454123..0489814 100644
--- a/game/instrumentgraph.hh
+++ b/game/instrumentgraph.hh
@@ -81,7 +81,6 @@ class InstrumentGraph {
void drawMenu();
void toggleMenu(int forcestate = -1); // 0 = close, 1 = open, -1 = auto/toggle
void togglePause(int) { m_audio.togglePause(); }
- void restart(int) { /* TODO: Implement */ }
void quit(int) { ScreenManager::getSingletonPtr()->activateScreen("Songs"); }
std::string noValue() const { return ""; }
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