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From: Tapio V. <aa...@us...> - 2010-08-21 14:02:47
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Module: performous Branch: joinmenu Commit: d69e773b065219125eb19580243b320f35109db5 Author: Vincent Le Ligeour <yo...@us...> Date: Thu Aug 19 17:26:41 2010 +0200 Modified documentation according to new stuffs --- docs/Compiling.txt | 11 +++-------- docs/DeveloperReadme.txt | 3 +-- 2 files changed, 4 insertions(+), 10 deletions(-) diff --git a/docs/Compiling.txt b/docs/Compiling.txt index ef02a4b..62237c9 100644 --- a/docs/Compiling.txt +++ b/docs/Compiling.txt @@ -29,17 +29,12 @@ Dependencies: - libxml++ : XML parser, used for themes etc. - - Magick++ : loading images (some internal graphics and song cover/bg) - - - One or more of the following for audio capture and playback - * ALSA - * GStreamer - * JACK - * PortAudio v18 or v19 - * Pulseaudio + - PortAudio v19 : audio capture and playback - PortMidi (optional) for MIDI drum support + - OpenCV (optional) for webcam support + Please refer to http://performous.org/develop.html for packages to install. diff --git a/docs/DeveloperReadme.txt b/docs/DeveloperReadme.txt index f061f32..6ebe040 100644 --- a/docs/DeveloperReadme.txt +++ b/docs/DeveloperReadme.txt @@ -3,7 +3,6 @@ Where to find the files you are looking for: share/ icons and other such binary files themes/ all graphics, menu music, etc game/ the source code of the game -libda/ the source code of libda (the audio I/O library) When adding new data files, you may need to edit the CMakeLists.txt file in that folder to have CMake actually install it. When adding new source code files, @@ -26,7 +25,7 @@ You may currently access ScreenManager by a singleton, but this is discouraged and the singleton is to be removed because singletons are evil (but it is not buggy at the moment, so we are not rushing that). -Notes of the song and TXT file parsing are in song.cc/hh. +Notes of the song and music file parsing are in songparser*.cc/hh. Most other files either implement little helpers for loading and displaying images (surface), playing sound (audio), decoding video/audio (ffmpeg), |