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From: Lasse Kärkkäi. <tr...@us...> - 2010-08-12 22:45:07
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Module: performous
Branch: master
Commit: c61af2ba294b143b9bcc25b933740907647f051d
Author: Lasse Karkkainen <tro...@tr...>
Date: Mon Jun 21 22:58:39 2010 +0300
Change Z buffer to 24 bits instead of 16 bits (glattr was not accepting 16 on my Intel/Linux system).
---
game/video_driver.cc | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/game/video_driver.cc b/game/video_driver.cc
index 508db0e..084c103 100644
--- a/game/video_driver.cc
+++ b/game/video_driver.cc
@@ -97,7 +97,7 @@ void Window::resize() {
GLattrSetter attr_b(SDL_GL_BLUE_SIZE, 8);
GLattrSetter attr_a(SDL_GL_ALPHA_SIZE, 8);
GLattrSetter attr_buf(SDL_GL_BUFFER_SIZE, 32);
- GLattrSetter attr_d(SDL_GL_DEPTH_SIZE, 16);
+ GLattrSetter attr_d(SDL_GL_DEPTH_SIZE, 24);
GLattrSetter attr_s(SDL_GL_STENCIL_SIZE, 8);
GLattrSetter attr_db(SDL_GL_DOUBLEBUFFER, 1);
GLattrSetter attr_ar(SDL_GL_ACCUM_RED_SIZE, 0);
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