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From: Peque <ms...@us...> - 2010-01-05 23:07:02
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Module: performous
Branch: master
Commit: 3b5205b0ae3062d146f86161dbc38c2ee600f4f0
Author: Miguel Sánchez de León Peque <peq...@ho...>
Date: Wed Jan 6 00:04:40 2010 +0100
Fixed bug in screen_players. Now you can save highscores with no time limit.
---
game/screen_players.cc | 4 ----
lang/es.po | 2 +-
2 files changed, 1 insertions(+), 5 deletions(-)
diff --git a/game/screen_players.cc b/game/screen_players.cc
index 6842dec..80bb318 100644
--- a/game/screen_players.cc
+++ b/game/screen_players.cc
@@ -14,8 +14,6 @@
#include <iostream>
#include <sstream>
-static const double IDLE_TIMEOUT = 45.0; // seconds
-
ScreenPlayers::ScreenPlayers(std::string const& name, Audio& audio, Database& database):
Screen(name), m_audio(audio), m_database(database), m_players(database.m_players), m_covers(20)
{
@@ -169,8 +167,6 @@ void ScreenPlayers::draw() {
if (!songbg.empty()) try { m_songbg.reset(new Surface(songbg)); } catch (std::exception const&) {}
if (!video.empty() && config["graphic/video"].b()) m_video.reset(new Video(video, videoGap));
m_playing = music;
- } else if (!m_audio.isPaused() && m_playTimer.get() > IDLE_TIMEOUT) { // Switch if song hasn't changed for IDLE_TIMEOUT seconds
- if (!m_search.text.empty()) { m_search.text.clear(); m_players.setFilter(m_search.text); }
}
m_layout_singer->drawScore(LayoutSinger::MIDDLE);
}
diff --git a/lang/es.po b/lang/es.po
index 178430b..920df95 100644
--- a/lang/es.po
+++ b/lang/es.po
@@ -99,7 +99,7 @@ msgstr "Nombre:"
#: ../game/screen_players.cc:126
msgid "Type text to filter or create a new player."
-msgstr "Introduce el nombre del jugador (si no existe ya, se creará uno nuevo)."
+msgstr "Introduce texto para filtrar o crear un nuevo jugador."
#: ../game/screen_players.cc:126
msgid "Search Text:"
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