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From: Jaakko N. <jni...@us...> - 2009-11-13 20:39:08
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Module: performous
Branch: dance
Commit: a3b90de1b56277defb82fa0db1b4b09fee76e9a3
Author: Jaakko Nikkola <jaa...@tk...>
Date: Fri Nov 13 18:23:06 2009 +0200
dance file check enabled (checks if DanceTracks container is empty)
---
game/screen_sing.cc | 17 +++++++++--------
1 files changed, 9 insertions(+), 8 deletions(-)
diff --git a/game/screen_sing.cc b/game/screen_sing.cc
index 24e9a11..b6b1141 100644
--- a/game/screen_sing.cc
+++ b/game/screen_sing.cc
@@ -84,14 +84,15 @@ void ScreenSing::enter() {
}
}
// Load dance tracks
- //if ( !m_song->danceTracks.empty() ) {
- m_dancers.push_back(new DanceGraph(m_audio, *m_song));
- if (true) {
- while(true) {
- try {
- m_dancers.push_back(new DanceGraph(m_audio, *m_song));
- break; // REMOVEME
- } catch (std::runtime_error&) { break; }
+ if ( !m_song->danceTracks.empty() ) {
+ m_dancers.push_back(new DanceGraph(m_audio, *m_song));
+ if (true) {
+ while(true) {
+ try {
+ m_dancers.push_back(new DanceGraph(m_audio, *m_song));
+ break; // REMOVEME
+ } catch (std::runtime_error&) { break; }
+ }
}
}
m_audio.playMusic(m_song->music, false, 0.0, m_instruments.empty() ? -1.0 : -8.0); // Startup delay for instruments is longer than for singing only
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