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From: knittl <kn...@us...> - 2009-08-03 08:40:55
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Module: performous
Branch: master
Commit: 01921d405676ce1fbf856ed8a5c199a23a3a0e0f
Author: Lasse Karkkainen <tro...@tr...>
Date: Sat Aug 1 21:12:05 2009 +0300
Fix reversed guitar and bass graphics.
---
game/guitargraph.cc | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/game/guitargraph.cc b/game/guitargraph.cc
index d7d766d..2390648 100644
--- a/game/guitargraph.cc
+++ b/game/guitargraph.cc
@@ -49,8 +49,8 @@ GuitarGraph::GuitarGraph(Song const& song, bool drums, unsigned track):
if (drums != (it->name == "DRUMS")) continue;
m_tracks.push_back(&*it);
if (it->name == "DRUMS") m_necks.push_back(new Texture("drumneck.svg"));
- else if (it->name == "BASS") m_necks.push_back(new Texture("guitarneck.svg"));
- else m_necks.push_back(new Texture("bassneck.svg"));
+ else if (it->name == "BASS") m_necks.push_back(new Texture("bassneck.svg"));
+ else m_necks.push_back(new Texture("guitarneck.svg"));
}
if (m_tracks.empty()) throw std::runtime_error("No tracks");
difficultyAuto();
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