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From: Lasse Kärkkäi. <tr...@us...> - 2009-07-20 12:43:00
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Module: performous
Branch: master
Commit: f01424f583799d8006471ee9e592383b2f5711f2
Author: Lasse Karkkainen <tro...@tr...>
Date: Mon Jul 20 15:42:24 2009 +0300
Move guitar sideways, has funny perspective now :/
---
game/guitargraph.cc | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/game/guitargraph.cc b/game/guitargraph.cc
index 17c8c5d..9d08de3 100644
--- a/game/guitargraph.cc
+++ b/game/guitargraph.cc
@@ -15,9 +15,9 @@ GuitarGraph::GuitarGraph(Song const& song): m_song(song), m_neck("guitarneck.svg
void GuitarGraph::draw(double time) {
if (m_song.tracks.empty()) return; // Can't render without tracks (FIXME: actually screen_song should choose a track for us)
Dimensions dimensions(1.0); // FIXME: bogus aspect ratio (is this fixable?)
- dimensions.screenBottom().fixedWidth(0.5f);
+ dimensions.screenBottom().fixedWidth(0.5f).left(-0.5f);
glutil::PushMatrix pmb;
- glTranslatef(0.0f, dimensions.y2(), 0.0f);
+ glTranslatef(0.5 * (dimensions.x1() + dimensions.x2()), dimensions.y2(), 0.0f);
glRotatef(80.0f, 1.0f, 0.0f, 0.0f);
{ float s = dimensions.w() / 5.0f; glScalef(s, s, s); }
// Draw the neck
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