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From: <sik...@us...> - 2006-05-24 20:11:46
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Revision: 62 Author: sik0fewl Date: 2006-05-24 13:11:41 -0700 (Wed, 24 May 2006) ViewCVS: http://svn.sourceforge.net/perceptioncrash/?rev=62&view=rev Log Message: ----------- Don't forget to use the correct case. We don't all use windows, you know :P Also, CEGUI should already be in the include path so I removed the 'CEGUI/' from the includes Modified Paths: -------------- trunk/perceptioncrash/src/Entity.hpp trunk/perceptioncrash/src/MainMenuState.hpp Modified: trunk/perceptioncrash/src/Entity.hpp =================================================================== --- trunk/perceptioncrash/src/Entity.hpp 2006-05-24 19:51:36 UTC (rev 61) +++ trunk/perceptioncrash/src/Entity.hpp 2006-05-24 20:11:41 UTC (rev 62) @@ -1,7 +1,7 @@ #ifndef ENTITY_HPP #define ENTITY_HPP -#include "ogreentity.h" +#include <OgreEntity.h> class Entity : public Ogre::Entity @@ -17,4 +17,4 @@ }; -#endif /* ENTITY_HPP */ \ No newline at end of file +#endif /* ENTITY_HPP */ Modified: trunk/perceptioncrash/src/MainMenuState.hpp =================================================================== --- trunk/perceptioncrash/src/MainMenuState.hpp 2006-05-24 19:51:36 UTC (rev 61) +++ trunk/perceptioncrash/src/MainMenuState.hpp 2006-05-24 20:11:41 UTC (rev 62) @@ -2,14 +2,14 @@ #define MAIN_MENU_STATE_HPP #include <Ogre.h> -#include <CEGUI/CEGUIImageset.h> -#include <CEGUI/CEGUISystem.h> -#include <CEGUI/CEGUILogger.h> -#include <CEGUI/CEGUISchemeManager.h> -#include <CEGUI/CEGUIWindowManager.h> -#include <CEGUI/CEGUIWindow.h> -#include "OgreCEGUIRenderer.h" -#include "OgreCEGUIResourceProvider.h" +#include <CEGUIImageset.h> +#include <CEGUISystem.h> +#include <CEGUILogger.h> +#include <CEGUISchemeManager.h> +#include <CEGUIWindowManager.h> +#include <CEGUIWindow.h> +#include <OgreCEGUIRenderer.h> +#include <OgreCEGUIResourceProvider.h> #include "GameState.hpp" #include "InputController.hpp" This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |