Update of /cvsroot/pcgendm/pcgendm/development/data/d20ogl/silverthornegames/realmsofevernor/kressmersbizarregrimoire/sevenenchantments In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv31329/silverthornegames/realmsofevernor/kressmersbizarregrimoire/sevenenchantments Added Files: OGL.txt sevenenchantments.pcc sevenenchantments_spells.lst Log Message: [ 1325692 ] [Silverthorne] Kressmer's Bizarre Grimoire --- NEW FILE: sevenenchantments_spells.lst --- # CVS $Revision: 1.1 $ $Author: eddyanthony $ -- Sat Feb 18 09:47:40 2006 -- reformated by prettylst.pl v1.35 (build 555) SOURCELONG:Seven Enchantments|SOURCESHORT:7Ench|SOURCEWEB:http://www.silverthornegames.com/ # Original Entry by: Tir Gwaith # Spell Name Output Name Classes of caster School Sub-School Spell Descriptors Type Components Casting Time Range Target Area Duration Save Info Spell Resistance Description Combat bonus Choose Source Page Suspiration (Lesser) OUTPUTNAME:Suspiration, [NAME] CLASSES:Sorcerer,Wizard=1 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Mind-Affecting TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:All creatures within a 30-ft. radius sigh loudly DURATION:1 round SAVEINFO:Will negates (harmless) SPELLRES:Yes (harmless) DESC:Causes all living, breathing creatures within a 30-foot radius that have fewer combined HD than the caster must save or sigh very loudly, giving away their position even if hidden or invisible. SOURCEPAGE:p.2 Annoying Itch CLASSES:Sorcerer,Wizard=2 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Mind-Affecting TYPE:Arcane COMPS:V, S, M CASTTIME:1 action RANGE:Medium TARGETAREA:One creature DURATION:(CASTERLEVEL) minutes SAVEINFO:Will negates SPELLRES:Yes DESC:Causes the afflicted individual to believe that they have an itch that no matter how hard they scratch will not go away. BONUS:COMBAT|TOHIT,DAMAGE|-1*(%CHOICE/5)|PREAPPLY:ANYPC BONUS:COMBAT|AC|-1*(%CHOICE/5)|PREAPPLY:ANYPC CHOOSE:NUMBER|MIN=3|MAX=20|TITLE=Choose spell caster level SOURCEPAGE:p.2 Sigil of Location CLASSES:Sorcerer,Wizard=3 SCHOOL:Enchantment TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:The plane where the spell is cast TARGETAREA:A single creature or object with casters arcane mark DURATION:See text SAVEINFO:Will negates (harmless) SPELLRES:Yes DESC:Locate and follow a single creature or object bearing the casters arcane mark. SOURCEPAGE:p.2 Haunting Melody CLASSES:Bard=3|Cleric,Sorcerer,Wizard=4 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Mind-Affecting|Sonic TYPE:Arcane.Divine COMPS:V, S CASTTIME:1 action RANGE:Personal TARGETAREA:20-foot radius spread DURATION:Concentration SAVEINFO:Will negates SPELLRES:Yes DESC:Sing a melody that has a strange effect upon all those who hear it. SOURCEPAGE:p.2 Rock of Remembrance CLASSES:Sorcerer,Wizard=5 SCHOOL:Enchantment TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Close TARGETAREA:Rock touched DURATION:(CASTERLEVEL) days SAVEINFO:None SPELLRES:Yes DESC:Imbues a single rock, stone, or boulder with the ability to remember all sounds that occur within 120 ft. of it. SOURCEPAGE:p.2 Power Word Sleep CLASSES:Sorcerer,Wizard=5 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Mind-Affecting TYPE:Arcane COMPS:V CASTTIME:1 action RANGE:Close TARGETAREA:One creature or group of creatures with 50 HD or less DURATION:(CASTERLEVEL) rounds SAVEINFO:Will negates SPELLRES:Yes DESC:50 HD of creatures put to sleep and are not awakened even if slapped or wounded. SOURCEPAGE:p.2 Power Word Laugh CLASSES:Sorcerer,Wizard=6 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Mind-Affecting TYPE:Arcane COMPS:V CASTTIME:1 standard action RANGE:Close TARGETAREA:One creature with 200 hp or less DURATION:See text SAVEINFO:None SPELLRES:Yes DESC:Causes one creature of your choice to laugh hysterically whether the creature can hear the word or not. SOURCEPAGE:p.3 --- NEW FILE: sevenenchantments.pcc --- # CVS $Revision: 1.1 $ $Author: eddyanthony $ -- Fri Sep 16 12:08:11 2005 -- reformated by prettylst.pl v1.35 (build 469) CAMPAIGN:Silverthorne Games - Kressmer's Bizarre Grimoire - Seven Enchantments RANK:7 GAMEMODE:35e GENRE:Fantasy BOOKTYPE:Supplement SETTING:Evernor TYPE:Silverthorne Games.Evernor.Kressmer's Bizzare Grimoire SOURCELONG:Seven Enchantments SOURCESHORT:7Ench SOURCEWEB:http://www.silverthornegames.com/ ISOGL:YES COPYRIGHT:Open Game License v 1.0a, © 2000, Wizards of the Coast, Inc. COPYRIGHT:d20 System Reference Document, © 2000, Wizards of the Coast, Inc.; Authors: Jonathan Tweet, Monte Cook, and Skip Williams, based on original material by E. Gary Gygax and Dave Arneson. COPYRIGHT:Kressmers Bizarre Grimoire, © 2004-2006 Silverthorne Games; Authors: Ian S. Johnston and Christopher Coyle. COPYRIGHT:PCGen dataset conversion for Seven Enchantments Copyright 2005, PCGen Data team (Including, but not limited to Andrew McDougall (Tir Gwaith)) ISLICENSED:YES LICENSE:<p><b>Silverthorne Games - Kressmer's Bizarre Grimoire - Seven Enchantments</b></p> <p><b>Designation of Product Identity: The following items are hereby designated as Product Identity in accordance with Section 1(e) of the Open Game License, version 1.0: Any and all Silverthorne Games logos and identifying marks and trade dress, including all Silverthorne Games Product and Product Line names including but not limited to Kressmer's Bizarre Grimoire and the Realms of Evernor, including but not limited to the following spell names:</b></p> <p>Bellamy's Bitter Brew, Bellamy's Blathering Babble, Bellamy's Bountiful Beard, Bellamy's Effusive Earwax, Bellamy's Forceful Feedback, Bellamy's Monstrous Musk, Bellamy's Proper Burial, Falgell's Coat of Quills, Falgell's Floating Mirror, Falgell's Quick Switch, Hedreth's Hellish Halitosis, Jynx's Black Cat, Kressmer's Inverted Text, Kressmer's Moment of Deflection, Kressmer's Whistling Servant, Milara's Befuddling Mist, Milara's Perfume, Pashaw's Shadow Puppet, Saermund's Inviolate Sphere, Saermund's Plasmic Sheath, Treffla's Spectral Brambles, </p> <p><b>The above Product Identity is not Open Game Content.</b></p> <p><b>Subject to the Product Identity designation above, use of these PI elements is granted to PCGen solely for listing spell names for no other use. All designated PI elements are Copyright 2004-2006 Silverthorne Games, all rights reserved, and are used with permission.</b></p><br> # Do not remove the EXTRAFILE comment. #EXTRAFILE:OGL.txt SPELL:sevenenchantments_spells.lst --- NEW FILE: OGL.txt --- OPEN GAME LICENSE Version 1.0a The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved. 1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement. 2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License. 3.Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License. 4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content. 5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. 6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. 7. 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Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License. 10 Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute. 11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so. 12 Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected. 13 Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License. 14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. 15 COPYRIGHT NOTICE Open Game License v 1.0a, © 2000, Wizards of the Coast, Inc. d20 System Reference Document, © 2000, Wizards of the Coast, Inc.; Authors: Jonathan Tweet, Monte Cook, and Skip Williams, based on original material by E. Gary Gygax and Dave Arneson. Kressmers Bizarre Grimoire, © 2004-2006 Silverthorne Games; Author: Ian S. Johnston. PCGen dataset conversion for Seven Enchantment Copyright 2005, PCGen Data team (Including, but not limited to Andrew McDougall (Tir Gwaith)) |