From: SourceForge.net <no...@so...> - 2005-03-20 22:46:09
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Bugs item #1157989, was opened at 2005-03-06 18:20 Message generated for change (Comment added) made by tir-gwaith You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=1157989&group_id=25576 Category: None Group: None Status: Open Resolution: None Priority: 9 Submitted By: Paul W. King (kingpaul) Assigned to: James Dempsey (jdempsey) Summary: PREVAR on class level lines turned off with class prereqs. Initial Comment: From http://groups.yahoo.com/group/pcgen/message/83636 I discovered this while working on CMP data sets but have verified it with the RSRD. To replicate: Create a 1st level human barbarian (all 10s for stats). Check his SAs... For some reason he as Mighty Rage at first level. :p It looks like the "PREVARGTEQ" are being ingnored from the lines: 1 BONUS:VAR|GreaterRage|1|PREVARGTEQ:BarbRageP owerLVL,11 1 BONUS:VAR|TirelessRage|1|PREVARGTEQ:BarbRageP owerLVL,17 1 BONUS:VAR|MightyRage|1|PREVARGTEQ:BarbRageP owerLVL,20 So at first levewl his BarbRagePowerLVL is 4 instead of 1... I think this one counts as a P9 since it affects a core class drastically. :p Barak === Making p7 since it does affect a core class. Paul W. King TM SB, OGL/PL Chimp, Data Gibbon, BoD ---------------------------------------------------------------------- >Comment By: Andrew McDougall (tir-gwaith) Date: 2005-03-20 16:46 Message: Logged In: YES user_id=208239 Yeah. Weird about the PRECLASS bit, I guess I can see it. Not necessary, since if the PrC has a PRECLASS in it, it won't matter anyway for the other reason. The only thing that would affect is stuff we don't want it to, like Templates, feats, with PRECLASS in them. ---------------------------------------------------------------------- Comment By: James Dempsey (jdempsey) Date: 2005-03-20 16:16 Message: Logged In: YES user_id=558288 When the "Ignore class prereqs" option is selected, the code does two things. It automatically passes any checks which are made from a class, so freestanding prereqs as well as those attached to things defined in the class lines. It also automatically passes any PRECLASS tests. To my mind all it should pass is freestanding PREreqs on the class line, as discussed below. So we need to remove both the passing of PREREQs of things defined in the class line as well as PRECLASS tests. Is this correct? Cheers, James. ---------------------------------------------------------------------- Comment By: Andrew McDougall (tir-gwaith) Date: 2005-03-18 15:22 Message: Logged In: YES user_id=208239 change title to more descriptive. ---------------------------------------------------------------------- Comment By: Devon Jones (soulcatcher) Date: 2005-03-17 15:59 Message: Logged In: YES user_id=107647 ok, approved for RC to do what Tir said. Devon ---------------------------------------------------------------------- Comment By: Andrew McDougall (tir-gwaith) Date: 2005-03-17 15:51 Message: Logged In: YES user_id=208239 at least change the preferences to override the PRExxx in CLASS and SUBCLASS lines only, pls. ---------------------------------------------------------------------- Comment By: Devon Jones (soulcatcher) Date: 2005-03-17 15:39 Message: Logged In: YES user_id=107647 so does anyone still think this is a necessity for 5.8? ---------------------------------------------------------------------- Comment By: Eric Beaudoin (ericbeaudoin) Date: 2005-03-07 18:41 Message: Logged In: YES user_id=324612 Well the class level is pretty mush a class related PRExxx tag. Sometime we put stuff on the class line, sometime we put it on the first level. It's kind of hard to make the difference. I think we will need a FREQ here to be able to identify the PRExxx tags that can be ignore for class requirement and for feat requirement as oppose to the ones that should always be applied. I guess that for 5.8, we can go with Tir suggestion though. ---------------------------------------------------------------------- Comment By: Andrew McDougall (tir-gwaith) Date: 2005-03-07 05:41 Message: Logged In: YES user_id=208239 Oooooh, not good. Can it just turn off PRExxx attached to the class, and the Subclasses? That's all we really WANT it to override. ---------------------------------------------------------------------- Comment By: Paul W. King (kingpaul) Date: 2005-03-07 04:45 Message: Logged In: YES user_id=277877 Ugh...that, IMO, is not a good thing. Devon, what do you think? ---------------------------------------------------------------------- Comment By: Chris Chandler (barako) Date: 2005-03-06 22:33 Message: Logged In: YES user_id=607889 Found it. Selecting the option to turn off class prereqs apparently turns off ALL prereq checking :( ---------------------------------------------------------------------- Comment By: Eddy Anthony (eddyanthony) Date: 2005-03-06 22:01 Message: Logged In: YES user_id=886893 None of us at the BoD meeting could reproduce this Barak, I still can't. I'd try it with a freash install. ---------------------------------------------------------------------- Comment By: Chris Chandler (barako) Date: 2005-03-06 21:53 Message: Logged In: YES user_id=607889 I thought I was pretty clear... :) PCGen 5.8.0-RC1 (built around 3pm 03/06/05). RSRD only Java 1.4.2_05 Load RSRD, click new, select True Neutral, Human and Barbarian and click the + button to grant one level. Flip to the abilities tab/button and see "Mighty Rage (Ex)..." ---------------------------------------------------------------------- Comment By: Paul W. King (kingpaul) Date: 2005-03-06 20:43 Message: Logged In: YES user_id=277877 Chris, Bryan, Eddy and I can't replicate the problem. Could you give some more details on what you did? Thanks. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=1157989&group_id=25576 |