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From: <tir...@us...> - 2006-04-05 00:25:55
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Revision: 616 Author: tir-gwaith Date: 2006-04-04 17:25:43 -0700 (Tue, 04 Apr 2006) ViewCVS: http://svn.sourceforge.net/pcgen/?rev=616&view=rev Log Message: ----------- prettylst.pl run Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/advanced/rsrd_equip_wondrousitems.lst Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip_basetypes.lst Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equipmods_enhancing.lst Modified: Trunk/pcgen/data/d20ogl/srd35/advanced/rsrd_equip_wondrousitems.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/advanced/rsrd_equip_wondrousitems.lst 2006-04-05 00:19:42 UTC (rev 615) +++ Trunk/pcgen/data/d20ogl/srd35/advanced/rsrd_equip_wondrousitems.lst 2006-04-05 00:25:43 UTC (rev 616) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Wed Mar 1 09:57:13 2006 -- reformated by prettylst.pl v1.35 (build 555) +# CVS $Revision$ $Author$ -- Tue Apr 4 19:21:06 2006 -- reformated by prettylst.pl v1.35 (build 561) SOURCELONG:Revised (v.3.5) System Reference Document SOURCESHORT:RSRD SOURCEWEB:http://www.wizards.com/default.asp?x=d20/article/srd35 # Author: Chipoulou/Thomas tj...@vu... based on srdequipwondrous @@ -77,7 +77,7 @@ Brooch of Shielding TYPE:Magic.Wondrous.Amulet COST:1500 WT:0 EQMOD:CHARGED_ITEM_101|CHARGES[101] SOURCEPAGE:MagicItemsV.rtf Broom of Flying TYPE:Magic.Wondrous COST:17000 WT:3 SOURCEPAGE:MagicItemsV.rtf ###Block:C's -# Equipment Name Output Name Type Cost Weight Modifier Source Page Save checks bonus Bonus to skill Stat bonus Modify VAR +# Equipment Name Output Name Type Cost Weight Modifier Source Page Virtual Feat Save checks bonus Bonus to skill Stat bonus Modify VAR Candle of Invocation TYPE:Magic.Wondrous.Consumable COST:8400 WT:0.5 SOURCEPAGE:MagicItemsV.rtf Candle of Truth TYPE:Magic.Wondrous.Consumable COST:2500 WT:0.5 SOURCEPAGE:MagicItemsV.rtf Cape of the Mountebank TYPE:Magic.Wondrous.Cape COST:10080 WT:1 SOURCEPAGE:MagicItemsV.rtf @@ -85,27 +85,27 @@ Carpet of Flying (5x10) TYPE:Magic.Wondrous COST:35000 WT:15 SOURCEPAGE:MagicItemsV.rtf Carpet of Flying (10x10) TYPE:Magic.Wondrous COST:60000 WT:10 SOURCEPAGE:MagicItemsV.rtf Censer of Controlling Air Elementals TYPE:Magic.Wondrous COST:100000 WT:1 SOURCEPAGE:MagicItemsV.rtf -Chaos Diamond TYPE:Magic.Wondrous COST:160000 WT:1 SOURCEPAGE:MagicItemsV.rtf VFEAT:Negative Levels BONUS:VAR|NegLevels|1|PREALIGN:LG,LN,LE,NG,TN,NE +Chaos Diamond TYPE:Magic.Wondrous COST:160000 WT:1 SOURCEPAGE:MagicItemsV.rtf VFEAT:Negative Levels BONUS:VAR|NegLevels|1|PREALIGN:LG,LN,LE,NG,TN,NE Chime of Interruption TYPE:Magic.Wondrous COST:16800 WT:1 SOURCEPAGE:MagicItemsV.rtf Chime of Opening TYPE:Magic.Wondrous COST:3000 WT:1 EQMOD:CHARGED_ITEM_10|CHARGES[10] SOURCEPAGE:MagicItemsV.rtf Circlet of Blasting (Minor) TYPE:Magic.Wondrous.Headgear COST:6480 WT:0 SOURCEPAGE:MagicItemsV.rtf Circlet of Blasting (Major) TYPE:Magic.Wondrous.Headgear COST:23760 WT:0 SOURCEPAGE:MagicItemsV.rtf -Circlet of Persuasion TYPE:Magic.Wondrous.Headgear COST:4500 WT:0 SOURCEPAGE:MagicItemsV.rtf BONUS:SKILL|STAT=CHA|3|TYPE=Competence BONUS:VAR|TurnCheckBase|3|TYPE=Competence +Circlet of Persuasion TYPE:Magic.Wondrous.Headgear COST:4500 WT:0 SOURCEPAGE:MagicItemsV.rtf BONUS:SKILL|STAT=CHA|3|TYPE=Competence BONUS:VAR|TurnCheckBase|3|TYPE=Competence Cloak of Arachnida TYPE:Magic.Wondrous.Cape COST:14000 WT:1 SOURCEPAGE:MagicItemsV.rtf -Cloak of the Bat TYPE:Magic.Wondrous.Cape COST:26000 WT:1 SOURCEPAGE:MagicItemsV.rtf BONUS:SKILL|Hide|5|TYPE=Competence -Cloak of Charisma +2 TYPE:Magic.Wondrous.Cape COST:4000 WT:2 SOURCEPAGE:MagicItemsV.rtf BONUS:STAT|CHA|2|TYPE=Enhancement -Cloak of Charisma +4 TYPE:Magic.Wondrous.Cape COST:16000 WT:2 SOURCEPAGE:MagicItemsV.rtf BONUS:STAT|CHA|4|TYPE=Enhancement -Cloak of Charisma +6 TYPE:Magic.Wondrous.Cape COST:36000 WT:2 SOURCEPAGE:MagicItemsV.rtf BONUS:STAT|CHA|6|TYPE=Enhancement +Cloak of the Bat TYPE:Magic.Wondrous.Cape COST:26000 WT:1 SOURCEPAGE:MagicItemsV.rtf BONUS:SKILL|Hide|5|TYPE=Competence +Cloak of Charisma +2 TYPE:Magic.Wondrous.Cape COST:4000 WT:2 SOURCEPAGE:MagicItemsV.rtf BONUS:STAT|CHA|2|TYPE=Enhancement +Cloak of Charisma +4 TYPE:Magic.Wondrous.Cape COST:16000 WT:2 SOURCEPAGE:MagicItemsV.rtf BONUS:STAT|CHA|4|TYPE=Enhancement +Cloak of Charisma +6 TYPE:Magic.Wondrous.Cape COST:36000 WT:2 SOURCEPAGE:MagicItemsV.rtf BONUS:STAT|CHA|6|TYPE=Enhancement Cloak of Displacement (Minor) OUTPUTNAME:Cloak of Displacement, [NAME] TYPE:Magic.Wondrous.Cape COST:24000 WT:1 SOURCEPAGE:MagicItemsV.rtf Cloak of Displacement (Major) OUTPUTNAME:Cloak of Displacement, [NAME] TYPE:Magic.Wondrous.Cape COST:50000 WT:1 SOURCEPAGE:MagicItemsV.rtf -Cloak of Elvenkind TYPE:Magic.Wondrous.Cape COST:2500 WT:1 SOURCEPAGE:MagicItemsV.rtf BONUS:SKILL|Hide|5|TYPE=Competence +Cloak of Elvenkind TYPE:Magic.Wondrous.Cape COST:2500 WT:1 SOURCEPAGE:MagicItemsV.rtf BONUS:SKILL|Hide|5|TYPE=Competence Cloak of Etherealness TYPE:Magic.Wondrous.Cape COST:55000 WT:1 SOURCEPAGE:MagicItemsV.rtf Cloak of the Manta Ray TYPE:Magic.Wondrous.Cape COST:7200 WT:1 SOURCEPAGE:MagicItemsV.rtf -Cloak of Resistance +1 TYPE:Magic.Wondrous.Cape COST:1000 WT:1 SOURCEPAGE:MagicItemsV.rtf BONUS:CHECKS|Fortitude,Reflex,Will|1|TYPE=Resistance -Cloak of Resistance +2 TYPE:Magic.Wondrous.Cape COST:4000 WT:1 SOURCEPAGE:MagicItemsV.rtf BONUS:CHECKS|Fortitude,Reflex,Will|2|TYPE=Resistance -Cloak of Resistance +3 TYPE:Magic.Wondrous.Cape COST:9000 WT:1 SOURCEPAGE:MagicItemsV.rtf BONUS:CHECKS|Fortitude,Reflex,Will|3|TYPE=Resistance -Cloak of Resistance +4 TYPE:Magic.Wondrous.Cape COST:16000 WT:1 SOURCEPAGE:MagicItemsV.rtf BONUS:CHECKS|Fortitude,Reflex,Will|4|TYPE=Resistance -Cloak of Resistance +5 TYPE:Magic.Wondrous.Cape COST:25000 WT:1 SOURCEPAGE:MagicItemsV.rtf BONUS:CHECKS|Fortitude,Reflex,Will|5|TYPE=Resistance +Cloak of Resistance +1 TYPE:Magic.Wondrous.Cape COST:1000 WT:1 SOURCEPAGE:MagicItemsV.rtf BONUS:CHECKS|Fortitude,Reflex,Will|1|TYPE=Resistance +Cloak of Resistance +2 TYPE:Magic.Wondrous.Cape COST:4000 WT:1 SOURCEPAGE:MagicItemsV.rtf BONUS:CHECKS|Fortitude,Reflex,Will|2|TYPE=Resistance +Cloak of Resistance +3 TYPE:Magic.Wondrous.Cape COST:9000 WT:1 SOURCEPAGE:MagicItemsV.rtf BONUS:CHECKS|Fortitude,Reflex,Will|3|TYPE=Resistance +Cloak of Resistance +4 TYPE:Magic.Wondrous.Cape COST:16000 WT:1 SOURCEPAGE:MagicItemsV.rtf BONUS:CHECKS|Fortitude,Reflex,Will|4|TYPE=Resistance +Cloak of Resistance +5 TYPE:Magic.Wondrous.Cape COST:25000 WT:1 SOURCEPAGE:MagicItemsV.rtf BONUS:CHECKS|Fortitude,Reflex,Will|5|TYPE=Resistance Crystal Ball TYPE:Magic.Wondrous COST:42000 WT:7 SOURCEPAGE:MagicItemsV.rtf Crystal Ball (Detect Thoughts) OUTPUTNAME:Crystal Ball with [NAME] TYPE:Magic.Wondrous COST:51000 WT:7 SOURCEPAGE:MagicItemsV.rtf Crystal Ball (See Invisibility) OUTPUTNAME:Crystal Ball with [NAME] TYPE:Magic.Wondrous COST:50000 WT:7 SOURCEPAGE:MagicItemsV.rtf Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip_basetypes.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip_basetypes.lst 2006-04-05 00:19:42 UTC (rev 615) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip_basetypes.lst 2006-04-05 00:25:43 UTC (rev 616) @@ -1,41 +1,41 @@ -# CVS $Revision$ $Author$ -- Sun Apr 10 06:21:58 2005 -- reformated by prettylst.pl v1.35 (build 469) +# CVS $Revision$ $Author$ -- Tue Apr 4 19:21:06 2006 -- reformated by prettylst.pl v1.35 (build 561) # Original Entry by byngl SOURCELONG:Revised (v.3.5) System Reference Document SOURCESHORT:RSRD SOURCEWEB:http://www.wizards.com/default.asp?x=d20/article/srd35 # Sorted by the "Magic Items on the Body" listing for now... -# Equipment Name Type Cost Weight Slot Needed MODS Source Page -Headband TYPE:Headgear COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Hat TYPE:Headgear COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Helmet TYPE:Headgear COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Phylactery TYPE:Headgear COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Eye Lenses TYPE:Eyegear COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Goggles TYPE:Eyegear COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Amulet TYPE:Amulet COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Brooch TYPE:Amulet COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Medallion TYPE:Amulet COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Necklace TYPE:Amulet COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Periapt TYPE:Headgear COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Scarab TYPE:Amulet COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Vest TYPE:Shirt COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Vestment TYPE:Shirt COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Shirt TYPE:Shirt COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Robe TYPE:Robe COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Belt TYPE:Belt COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Cloak TYPE:Cape COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Cape TYPE:Cape COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Mantle TYPE:Cape COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Bracers TYPE:Bracer COST:0 WT:0 SLOTS:2 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Bracelets TYPE:Bracer COST:0 WT:0 SLOTS:2 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Gloves TYPE:Glove COST:0 WT:0 SLOTS:2 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Gauntlets TYPE:Glove COST:0 WT:0 SLOTS:2 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Ring TYPE:Ring COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Boots TYPE:Boot COST:0 WT:0 SLOTS:2 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Shoes TYPE:Boot COST:0 WT:0 SLOTS:2 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Art TYPE:Art COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:Treasure.rtf -Gem TYPE:Gem COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:Treasure.rtf +# Equipment Name Type Cost Weight Slot Needed MODS Source Page +Headband TYPE:Headgear COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Hat TYPE:Headgear COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Helmet TYPE:Headgear COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Phylactery TYPE:Headgear COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Eye Lenses TYPE:Eyegear COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Goggles TYPE:Eyegear COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Amulet TYPE:Amulet COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Brooch TYPE:Amulet COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Medallion TYPE:Amulet COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Necklace TYPE:Amulet COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Periapt TYPE:Headgear COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Scarab TYPE:Amulet COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Vest TYPE:Shirt COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Vestment TYPE:Shirt COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Shirt TYPE:Shirt COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Robe TYPE:Robe COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Belt TYPE:Belt COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Cloak TYPE:Cape COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Cape TYPE:Cape COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Mantle TYPE:Cape COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Bracers TYPE:Bracer COST:0 WT:0 SLOTS:2 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Bracelets TYPE:Bracer COST:0 WT:0 SLOTS:2 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Gloves TYPE:Glove COST:0 WT:0 SLOTS:2 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Gauntlets TYPE:Glove COST:0 WT:0 SLOTS:2 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Ring TYPE:Ring COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Boots TYPE:Boot COST:0 WT:0 SLOTS:2 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Shoes TYPE:Boot COST:0 WT:0 SLOTS:2 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Art TYPE:Art COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:Treasure.rtf +Gem TYPE:Gem COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:Treasure.rtf # From "summary of magic item creation costs" -Potion TYPE:Potion.Consumable COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Rod TYPE:Rod COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Scroll TYPE:Scroll.Consumable COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Staff TYPE:Staff COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf -Wand TYPE:Wand COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Potion TYPE:Potion.Consumable COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Rod TYPE:Rod COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Scroll TYPE:Scroll.Consumable COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Staff TYPE:Staff COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf +Wand TYPE:Wand COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:MagicItemsI.rtf Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equipmods_enhancing.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equipmods_enhancing.lst 2006-04-05 00:19:42 UTC (rev 615) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equipmods_enhancing.lst 2006-04-05 00:25:43 UTC (rev 616) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Tue Apr 4 18:50:15 2006 -- reformated by prettylst.pl v1.35 (build 561) +# CVS $Revision$ $Author$ -- Tue Apr 4 19:21:06 2006 -- reformated by prettylst.pl v1.35 (build 561) SOURCELONG:Revised (v.3.5) System Reference Document SOURCESHORT:RSRD SOURCEWEB:http://www.wizards.com/default.asp?x=d20/article/srd35 # Heavy overhaul by Doug McMillan and Jeremy Turnley @@ -159,30 +159,30 @@ Wounding KEY:WOUND TYPE:Weapon.Melee PLUS:2 VISIBLE:QUALIFY SOURCEPAGE:MagicItemsII.rtf PRETYPE:Enhancement,Weapon,Melee SPROP:Blood loss causes 1 pt of Con damage per hit ###Block: Magic Item abilities -# Modifier Name Unique Key Type Cost Visible Type granted Choose Naming Option Source Page Multiple Requirements Spell Res. Save checks bonus Combat bonus Bonus to skill Bonus to spell cast/day Stat bonus Special Property Choose Nb of Charges -|Ability Bonus (Enhancement) KEY:BNS_ENHC_AB TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:max((1000*%CHOICE*%CHOICE),0) VISIBLE:QUALIFY ITYPE:Enhancement.Magic NAMEOPT:NONAME SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:STAT|%CHOICE|TYPE=Enhancement SPROP:Enhancement bonus to ability %CHOICE CHOOSE:Ability|STAT|MIN=-6|MAX=6 -|Armor Bonus (Enhancement) KEY:BNS_ENHC_AC TYPE:Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(1000*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=Armor SPROP:Enhancement bonus to armor class of %CHOICE CHOOSE:Armor Enhancement Bonus|MIN=1|MAX=8 -|Bonus Spell KEY:BNS_SPELL TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(1000*(max(%CHOICE,1))*(max(%CHOICE,(1/2)))) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:SPELLCAST|CLASS=Any;LEVEL=%CHOICE|1 SPROP:bonus spell CHOOSE:Spell Level|0|1|2|3|4|5|6|7|8|9|MULTIPLE -|AC Bonus (Deflection) KEY:BNS_AC_DEFL TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2000*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=Deflection SPROP:Deflection bonus to armor class of %CHOICE CHOOSE:Deflection Bonus|MIN=1|MAX=5 -|AC Bonus (Luck) KEY:BNS_AC_LUCK TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=Luck SPROP:Luck bonus to armor class of %CHOICE CHOOSE:Armor Other Bonus|MIN=1|MAX=5 -|AC Bonus (Insight) KEY:BNS_AC_INSI TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=Insight SPROP:Insight bonus to armor class of %CHOICE CHOOSE:Armor Other Bonus|MIN=1|MAX=5 -|AC Bonus (Sacred) KEY:BNS_AC_SCRD TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=Sacred SPROP:Sacred bonus to armor class of %CHOICE CHOOSE:Armor Other Bonus|MIN=1|MAX=5 -|AC Bonus (Profane) KEY:BNS_AC_PROF TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=Profane SPROP:Profane bonus to armor class of %CHOICE CHOOSE:Armor Other Bonus|MIN=1|MAX=5 -|AC Bonus (Other) KEY:BNS_AC_OTHE TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=Other SPROP:Other bonus to armor class of %CHOICE CHOOSE:Armor Other Bonus|MIN=1|MAX=5 -|Natural Armor Bonus (Enhancement) KEY:BNS_ENHC_NAT TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2000*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=NaturalArmor SPROP:Natural Armor bonus to armor class of %CHOICE CHOOSE:Natural Armor Bonus|MIN=1|MAX=5 -|Save Bonus (Resistance) KEY:BNS_SAV_RES TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(1000*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:CHECKS|Fortitude,Reflex,Will|%CHOICE|TYPE=Resistance SPROP:Resistance bonus to all saving throws of %CHOICE CHOOSE:Resistance Bonus|MIN=1|MAX=5 -|Save Bonus (Luck) KEY:BNS_SAV_LUC TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:CHECKS|Fortitude,Reflex,Will|%CHOICE|TYPE=Luck SPROP:Luck bonus to all saving throws of %CHOICE CHOOSE:Luck Bonus|MIN=1|MAX=5 -|Save Bonus (Insight) KEY:BNS_SAV_INS TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:CHECKS|Fortitude,Reflex,Will|%CHOICE|TYPE=Insight SPROP:Insight bonus to all saving throws of %CHOICE CHOOSE:Insight Bonus|MIN=1|MAX=5 -|Save Bonus (Sacred) KEY:BNS_SAV_SAC TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:CHECKS|Fortitude,Reflex,Will|%CHOICE|TYPE=Sacred SPROP:Sacred bonus to all saving throws of %CHOICE CHOOSE:Sacred Bonus|MIN=1|MAX=5 -|Save Bonus (Profane) KEY:BNS_SAV_PRO TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:CHECKS|Fortitude,Reflex,Will|%CHOICE|TYPE=Profane SPROP:Profane bonus to all saving throws of %CHOICE CHOOSE:Profane Bonus|MIN=1|MAX=5 -|Save Bonus (Other) KEY:BNS_SAV_OTH TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:CHECKS|Fortitude,Reflex,Will|%CHOICE|TYPE=Other SPROP:Other bonus to all saving throws of %CHOICE CHOOSE:Other bonus Bonus|MIN=1|MAX=5 -|Skill Bonus (Competance) KEY:BNS_SKL_CMP TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(100*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:SKILL|%CHOICE|TYPE=Competence SPROP:Competance bonus to selected skillof %CHOICE CHOOSE:Skill Bonus|SKILL|MIN=1|MAX=30 -|Spell Resistance KEY:BNS_SPL_RST TYPE:Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:10000*(%CHOICE-12) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] SR:%CHOICE SPROP:base spell resistance of %CHOICE CHOOSE:Spell Resistance|MIN=13|MAX=32|NOSIGN +# Modifier Name Unique Key Type Cost Visible Type granted Choose Naming Option Source Page Multiple Requirements Spell Res. Save checks bonus Combat bonus Bonus to skill Bonus to spell cast/day Stat bonus Special Property Choose Nb of Charges +|Ability Bonus (Enhancement) KEY:BNS_ENHC_AB TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:max((1000*%CHOICE*%CHOICE),0) VISIBLE:QUALIFY ITYPE:Enhancement.Magic NAMEOPT:NONAME SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:STAT|%CHOICE|TYPE=Enhancement SPROP:Enhancement bonus to ability %CHOICE CHOOSE:Ability|STAT|MIN=-6|MAX=6 +|Armor Bonus (Enhancement) KEY:BNS_ENHC_AC TYPE:Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(1000*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=Armor SPROP:Enhancement bonus to armor class of %CHOICE CHOOSE:Armor Enhancement Bonus|MIN=1|MAX=8 +|Bonus Spell KEY:BNS_SPELL TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(1000*(max(%CHOICE,1))*(max(%CHOICE,(1/2)))) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:SPELLCAST|CLASS=Any;LEVEL=%CHOICE|1 SPROP:bonus spell CHOOSE:Spell Level|0|1|2|3|4|5|6|7|8|9|MULTIPLE +|AC Bonus (Deflection) KEY:BNS_AC_DEFL TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2000*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=Deflection SPROP:Deflection bonus to armor class of %CHOICE CHOOSE:Deflection Bonus|MIN=1|MAX=5 +|AC Bonus (Luck) KEY:BNS_AC_LUCK TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=Luck SPROP:Luck bonus to armor class of %CHOICE CHOOSE:Armor Other Bonus|MIN=1|MAX=5 +|AC Bonus (Insight) KEY:BNS_AC_INSI TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=Insight SPROP:Insight bonus to armor class of %CHOICE CHOOSE:Armor Other Bonus|MIN=1|MAX=5 +|AC Bonus (Sacred) KEY:BNS_AC_SCRD TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=Sacred SPROP:Sacred bonus to armor class of %CHOICE CHOOSE:Armor Other Bonus|MIN=1|MAX=5 +|AC Bonus (Profane) KEY:BNS_AC_PROF TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=Profane SPROP:Profane bonus to armor class of %CHOICE CHOOSE:Armor Other Bonus|MIN=1|MAX=5 +|AC Bonus (Other) KEY:BNS_AC_OTHE TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=Other SPROP:Other bonus to armor class of %CHOICE CHOOSE:Armor Other Bonus|MIN=1|MAX=5 +|Natural Armor Bonus (Enhancement) KEY:BNS_ENHC_NAT TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2000*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:COMBAT|AC|%CHOICE|TYPE=NaturalArmor SPROP:Natural Armor bonus to armor class of %CHOICE CHOOSE:Natural Armor Bonus|MIN=1|MAX=5 +|Save Bonus (Resistance) KEY:BNS_SAV_RES TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(1000*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:CHECKS|Fortitude,Reflex,Will|%CHOICE|TYPE=Resistance SPROP:Resistance bonus to all saving throws of %CHOICE CHOOSE:Resistance Bonus|MIN=1|MAX=5 +|Save Bonus (Luck) KEY:BNS_SAV_LUC TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:CHECKS|Fortitude,Reflex,Will|%CHOICE|TYPE=Luck SPROP:Luck bonus to all saving throws of %CHOICE CHOOSE:Luck Bonus|MIN=1|MAX=5 +|Save Bonus (Insight) KEY:BNS_SAV_INS TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:CHECKS|Fortitude,Reflex,Will|%CHOICE|TYPE=Insight SPROP:Insight bonus to all saving throws of %CHOICE CHOOSE:Insight Bonus|MIN=1|MAX=5 +|Save Bonus (Sacred) KEY:BNS_SAV_SAC TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:CHECKS|Fortitude,Reflex,Will|%CHOICE|TYPE=Sacred SPROP:Sacred bonus to all saving throws of %CHOICE CHOOSE:Sacred Bonus|MIN=1|MAX=5 +|Save Bonus (Profane) KEY:BNS_SAV_PRO TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:CHECKS|Fortitude,Reflex,Will|%CHOICE|TYPE=Profane SPROP:Profane bonus to all saving throws of %CHOICE CHOOSE:Profane Bonus|MIN=1|MAX=5 +|Save Bonus (Other) KEY:BNS_SAV_OTH TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2500*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:CHECKS|Fortitude,Reflex,Will|%CHOICE|TYPE=Other SPROP:Other bonus to all saving throws of %CHOICE CHOOSE:Other bonus Bonus|MIN=1|MAX=5 +|Skill Bonus (Competance) KEY:BNS_SKL_CMP TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(100*%CHOICE*%CHOICE) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] BONUS:SKILL|%CHOICE|TYPE=Competence SPROP:Competance bonus to selected skillof %CHOICE CHOOSE:Skill Bonus|SKILL|MIN=1|MAX=30 +|Spell Resistance KEY:BNS_SPL_RST TYPE:Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:10000*(%CHOICE-12) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] SR:%CHOICE SPROP:base spell resistance of %CHOICE CHOOSE:Spell Resistance|MIN=13|MAX=32|NOSIGN |Spell Effect (Single Use/Use Activated) KEY:SPL_1USE TYPE:Potion COST:(50*(max(%SPELLLEVEL,(1/2)))*%CASTERLEVEL)+%SPELLCOST+(5*%SPELLXPCOST) VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Consumable NAMEOPT:SPELL SOURCEPAGE:MagicItemsI.rtf CHOOSE:EQBUILDER.SPELL -|Spell Effect (50 Charges/Spell Trigger) KEY:SPL_CHRG TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Wand COST:((15*(max(%SPELLLEVEL,(1/2)))*%CASTERLEVEL)+%SPELLCOST+(5*%SPELLXPCOST))*%CHARGES VISIBLE:QUALIFY ITYPE:Enhancement.Magic NAMEOPT:SPELL SOURCEPAGE:MagicItemsI.rtf CHOOSE:EQBUILDER.SPELL CHARGES:1|50 -|Spell Effect (Command Word) KEY:SPL_CMD TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(1800*(max(%SPELLLEVEL,(1/2)))*%CASTERLEVEL)+%SPELLCOST+(5*%SPELLXPCOST) VISIBLE:QUALIFY ITYPE:Enhancement.Magic NAMEOPT:SPELL SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] CHOOSE:EQBUILDER.SPELL -|Spell Effect (Use Activated) KEY:SPL_ACT TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2000*(max(%SPELLLEVEL,(1/2)))*%CASTERLEVEL)+%SPELLCOST+(5*%SPELLXPCOST) VISIBLE:QUALIFY ITYPE:Enhancement.Magic NAMEOPT:SPELL SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] CHOOSE:EQBUILDER.SPELL +|Spell Effect (50 Charges/Spell Trigger) KEY:SPL_CHRG TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Wand COST:((15*(max(%SPELLLEVEL,(1/2)))*%CASTERLEVEL)+%SPELLCOST+(5*%SPELLXPCOST))*%CHARGES VISIBLE:QUALIFY ITYPE:Enhancement.Magic NAMEOPT:SPELL SOURCEPAGE:MagicItemsI.rtf CHOOSE:EQBUILDER.SPELL CHARGES:1|50 +|Spell Effect (Command Word) KEY:SPL_CMD TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(1800*(max(%SPELLLEVEL,(1/2)))*%CASTERLEVEL)+%SPELLCOST+(5*%SPELLXPCOST) VISIBLE:QUALIFY ITYPE:Enhancement.Magic NAMEOPT:SPELL SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] CHOOSE:EQBUILDER.SPELL +|Spell Effect (Use Activated) KEY:SPL_ACT TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(2000*(max(%SPELLLEVEL,(1/2)))*%CASTERLEVEL)+%SPELLCOST+(5*%SPELLXPCOST) VISIBLE:QUALIFY ITYPE:Enhancement.Magic NAMEOPT:SPELL SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] CHOOSE:EQBUILDER.SPELL ###Block: Continuous Spell Effect Work Arounds # Modifier Name Unique Key Type Cost Visible Type granted Choose Naming Option Source Page Multiple Requirements Choose @@ -192,12 +192,12 @@ |Spell Effect (Continuous/Spell duration 24-hours or more) KEY:SPL_CON_DAYS TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(.5*(2000*(max(%SPELLLEVEL,(1/2)))*%CASTERLEVEL))+%SPELLCOST+(5*%SPELLXPCOST) VISIBLE:QUALIFY ITYPE:Enhancement.Magic NAMEOPT:SPELL SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] CHOOSE:EQBUILDER.SPELL ###Block: Scrolls -# Modifier Name Unique Key Type Cost Visible Type granted Choose Naming Option Source Page Required Type Prohibited Type Choose -Divine KEY:SCROLL_DIVINE TYPE:Scroll VISIBLE:QUALIFY ITYPE:Divine !PRETYPE:1,Divine,Arcane -Arcane KEY:SCROLL_ARCANE TYPE:Scroll VISIBLE:QUALIFY ITYPE:Arcane !PRETYPE:1,Divine,Arcane -Minor KEY:SCROLL_MINOR TYPE:Scroll VISIBLE:QUALIFY ITYPE:Minor PRETYPE:1,Arcane,Divine !PRETYPE:1,Minor,Medium,Major -Medium KEY:SCROLL_MEDIUM TYPE:Scroll VISIBLE:QUALIFY ITYPE:Medium PRETYPE:1,Arcane,Divine !PRETYPE:1,Minor,Medium,Major -Major KEY:SCROLL_MAJOR TYPE:Scroll VISIBLE:QUALIFY ITYPE:Major PRETYPE:1,Arcane,Divine !PRETYPE:1,Minor,Medium,Major +# Modifier Name Unique Key Type Cost Visible Type granted Choose Naming Option Source Page Required Type Prohibited Type Choose +Divine KEY:SCROLL_DIVINE TYPE:Scroll VISIBLE:QUALIFY ITYPE:Divine !PRETYPE:1,Divine,Arcane +Arcane KEY:SCROLL_ARCANE TYPE:Scroll VISIBLE:QUALIFY ITYPE:Arcane !PRETYPE:1,Divine,Arcane +Minor KEY:SCROLL_MINOR TYPE:Scroll VISIBLE:QUALIFY ITYPE:Minor PRETYPE:1,Arcane,Divine !PRETYPE:1,Minor,Medium,Major +Medium KEY:SCROLL_MEDIUM TYPE:Scroll VISIBLE:QUALIFY ITYPE:Medium PRETYPE:1,Arcane,Divine !PRETYPE:1,Minor,Medium,Major +Major KEY:SCROLL_MAJOR TYPE:Scroll VISIBLE:QUALIFY ITYPE:Major PRETYPE:1,Arcane,Divine !PRETYPE:1,Minor,Medium,Major |Spell Effect (Single Use/Completion) KEY:A_1USEMI TYPE:Scroll.Arcane.Minor COST:(25*((%SPELLLEVEL)MAX(1/2))*%CASTERLEVEL)+%SPELLCOST+(5*%SPELLXPCOST) VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Consumable NAMEOPT:SPELL SOURCEPAGE:MagicItemsI.rtf PRETYPE:Scroll,Arcane,Minor CHOOSE:EQBUILDER.SPELL|Arcane|0|3 |Spell Effect (Single Use/Completion) KEY:A_1USEME TYPE:Scroll.Arcane.Medium COST:(25*((%SPELLLEVEL)MAX(1/2))*%CASTERLEVEL)+%SPELLCOST+(5*%SPELLXPCOST) VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Consumable NAMEOPT:SPELL SOURCEPAGE:MagicItemsI.rtf PRETYPE:Scroll,Arcane,Medium CHOOSE:EQBUILDER.SPELL|Arcane|2|5 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |