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From: <edd...@us...> - 2006-04-01 01:28:04
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Revision: 547 Author: eddyanthony Date: 2006-03-31 17:27:57 -0800 (Fri, 31 Mar 2006) ViewCVS: http://svn.sourceforge.net/pcgen/?rev=547&view=rev Log Message: ----------- name refinements using newly discovered NAMEOPT:NOTHING option Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/advanced/rsrd_equipmods_treasure_base.lst Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equipmods_enhancing.lst Modified: Trunk/pcgen/data/d20ogl/srd35/advanced/rsrd_equipmods_treasure_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/advanced/rsrd_equipmods_treasure_base.lst 2006-04-01 01:22:41 UTC (rev 546) +++ Trunk/pcgen/data/d20ogl/srd35/advanced/rsrd_equipmods_treasure_base.lst 2006-04-01 01:27:57 UTC (rev 547) @@ -3,5 +3,5 @@ # Original Entry by: Aaron Divinsky <boo...@ya...> # Modifier Name Unique Key Type Cost Visible Choose Naming Option Required Type Modify the item cost Choose -Gem Value KEY:GEM TYPE:Gem COST:0 VISIBLE:QUALIFY NAMEOPT:NOLIST PRETYPE:Gem BONUS:ITEMCOST|TYPE.Gem|%CHOICE CHOOSE:Gem Value|MIN=1|MAX=8000 -Art Value KEY:ART TYPE:Art COST:0 VISIBLE:QUALIFY NAMEOPT:NOLIST PRETYPE:Art BONUS:ITEMCOST|TYPE.Art|%CHOICE CHOOSE:Art Value|MIN=10|MAX=12000 +Gem Value KEY:GEM TYPE:Gem COST:0 VISIBLE:QUALIFY NAMEOPT:NOTHING PRETYPE:Gem BONUS:ITEMCOST|TYPE.Gem|%CHOICE CHOOSE:Gem Value|MIN=1|MAX=8000 +Art Value KEY:ART TYPE:Art COST:0 VISIBLE:QUALIFY NAMEOPT:NOTHING PRETYPE:Art BONUS:ITEMCOST|TYPE.Art|%CHOICE CHOOSE:Art Value|MIN=10|MAX=12000 Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equipmods_enhancing.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equipmods_enhancing.lst 2006-04-01 01:22:41 UTC (rev 546) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equipmods_enhancing.lst 2006-04-01 01:27:57 UTC (rev 547) @@ -33,22 +33,22 @@ ###Block: Basic enhancements -# Modifier Name Unique Key Type Plus Visible Type granted Keys to replace Source Page Multiple Requirements Required Type Combat bonus Modify the item cost Weapon prop. bonus Apply to both heads -+1 (Enhancement to Weapon or Ammunition) KEY:PLUS1W TYPE:Ammunition.Weapon PLUS:1 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus1 REPLACES:PLUS2W,PLUS3W,PLUS4W,PLUS5W SOURCEPAGE:RSRD SpecialMaterials.rtf PREMULT:2,[PRETYPE:Masterwork],[PRETYPE:Ammunition|Weapon] BONUS:ITEMCOST|TYPE.ColdIron.Ammunition|40 BONUS:ITEMCOST|TYPE.ColdIron.Weapon|2000 BONUS:WEAPON|DAMAGE,TOHIT|1|TYPE=Enhancement ASSIGNTOALL:NO -+1 (Enhancement to Armor) KEY:PLUS1A TYPE:Armor PLUS:1 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus1 REPLACES:PLUS2A,PLUS3A,PLUS4A,PLUS5A SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Armor BONUS:COMBAT|AC|1|TYPE=Armor.REPLACE ASSIGNTOALL:NO -+1 (Enhancement to Shield) KEY:PLUS1S TYPE:Shield PLUS:1 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus1 REPLACES:PLUS2S,PLUS3S,PLUS4S,PLUS5S SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Shield BONUS:COMBAT|AC|1|TYPE=Shield.REPLACE ASSIGNTOALL:NO -+2 (Enhancement to Weapon or Ammunition) KEY:PLUS2W TYPE:Ammunition.Weapon PLUS:2 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus2 REPLACES:PLUS1W,PLUS3W,PLUS4W,PLUS5W SOURCEPAGE:RSRD SpecialMaterials.rtf PREMULT:2,[PRETYPE:Masterwork],[PRETYPE:Ammunition|Weapon] BONUS:ITEMCOST|TYPE.ColdIron.Ammunition|40 BONUS:ITEMCOST|TYPE.ColdIron.Weapon|2000 BONUS:WEAPON|DAMAGE,TOHIT|2|TYPE=Enhancement ASSIGNTOALL:NO -+2 (Enhancement to Armor) KEY:PLUS2A TYPE:Armor PLUS:2 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus2 REPLACES:PLUS1A,PLUS3A,PLUS4A,PLUS5A SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Armor BONUS:COMBAT|AC|2|TYPE=Armor.REPLACE ASSIGNTOALL:NO -+2 (Enhancement to Shield) KEY:PLUS2S TYPE:Shield PLUS:2 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus2 REPLACES:PLUS1S,PLUS3S,PLUS4S,PLUS5S SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Shield BONUS:COMBAT|AC|2|TYPE=Shield.REPLACE ASSIGNTOALL:NO -+3 (Enhancement to Weapon or Ammunition) KEY:PLUS3W TYPE:Ammunition.Weapon PLUS:3 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus3 REPLACES:PLUS1W,PLUS2W,PLUS4W,PLUS5W SOURCEPAGE:RSRD SpecialMaterials.rtf PREMULT:2,[PRETYPE:Masterwork],[PRETYPE:Ammunition|Weapon] BONUS:ITEMCOST|TYPE.ColdIron.Ammunition|40 BONUS:ITEMCOST|TYPE.ColdIron.Weapon|2000 BONUS:WEAPON|DAMAGE,TOHIT|3|TYPE=Enhancement ASSIGNTOALL:NO -+3 (Enhancement to Armor) KEY:PLUS3A TYPE:Armor PLUS:3 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus3 REPLACES:PLUS1A,PLUS2A,PLUS4A,PLUS5A SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Armor BONUS:COMBAT|AC|3|TYPE=Armor.REPLACE ASSIGNTOALL:NO -+3 (Enhancement to Shield) KEY:PLUS3S TYPE:Shield PLUS:3 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus3 REPLACES:PLUS1S,PLUS2S,PLUS4S,PLUS5S SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Shield BONUS:COMBAT|AC|3|TYPE=Shield.REPLACE ASSIGNTOALL:NO -+4 (Enhancement to Weapon or Ammunition) KEY:PLUS4W TYPE:Ammunition.Weapon PLUS:4 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus4 REPLACES:PLUS1W,PLUS2W,PLUS3W,PLUS5W SOURCEPAGE:RSRD SpecialMaterials.rtf PREMULT:2,[PRETYPE:Masterwork],[PRETYPE:Ammunition|Weapon] BONUS:ITEMCOST|TYPE.ColdIron.Ammunition|40 BONUS:ITEMCOST|TYPE.ColdIron.Weapon|2000 BONUS:WEAPON|DAMAGE,TOHIT|4|TYPE=Enhancement ASSIGNTOALL:NO -+4 (Enhancement to Armor) KEY:PLUS4A TYPE:Armor PLUS:4 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus4 REPLACES:PLUS1A,PLUS2A,PLUS3A,PLUS5A SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Armor BONUS:COMBAT|AC|4|TYPE=Armor.REPLACE ASSIGNTOALL:NO -+4 (Enhancement to Shield) KEY:PLUS4S TYPE:Shield PLUS:4 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus4 REPLACES:PLUS1S,PLUS2S,PLUS3S,PLUS5S SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Shield BONUS:COMBAT|AC|4|TYPE=Shield.REPLACE ASSIGNTOALL:NO -+5 (Enhancement to Weapon or Ammunition) KEY:PLUS5W TYPE:Ammunition.Weapon PLUS:5 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus5 REPLACES:PLUS1W,PLUS2W,PLUS3W,PLUS4W SOURCEPAGE:RSRD SpecialMaterials.rtf PREMULT:2,[PRETYPE:Masterwork],[PRETYPE:Ammunition|Weapon] BONUS:ITEMCOST|TYPE.ColdIron.Ammunition|40 BONUS:ITEMCOST|TYPE.ColdIron.Weapon|2000 BONUS:WEAPON|DAMAGE,TOHIT|5|TYPE=Enhancement ASSIGNTOALL:NO -+5 (Enhancement to Armor) KEY:PLUS5A TYPE:Armor PLUS:5 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus5 REPLACES:PLUS1A,PLUS2A,PLUS3A,PLUS4A SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Armor BONUS:COMBAT|AC|5|TYPE=Armor.REPLACE ASSIGNTOALL:NO -+5 (Enhancement to Shield) KEY:PLUS5S TYPE:Shield PLUS:5 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus5 REPLACES:PLUS1S,PLUS2S,PLUS3S,PLUS4S SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Shield BONUS:COMBAT|AC|5|TYPE=Shield.REPLACE ASSIGNTOALL:NO +# Modifier Name Unique Key Type Plus Visible Type granted Keys to replace Source Page Multiple Requirements Required Type Combat bonus Modify the item cost Weapon prop. bonus Apply to both heads ++1 (Enhancement to Weapon or Ammunition) KEY:PLUS1W TYPE:Ammunition.Weapon NAMEOPT:TEXT=+1 PLUS:1 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus1 REPLACES:PLUS2W,PLUS3W,PLUS4W,PLUS5W SOURCEPAGE:RSRD SpecialMaterials.rtf PREMULT:2,[PRETYPE:Masterwork],[PRETYPE:Ammunition|Weapon] BONUS:ITEMCOST|TYPE.ColdIron.Ammunition|40 BONUS:ITEMCOST|TYPE.ColdIron.Weapon|2000 BONUS:WEAPON|DAMAGE,TOHIT|1|TYPE=Enhancement ASSIGNTOALL:NO ++1 (Enhancement to Armor) KEY:PLUS1A TYPE:Armor NAMEOPT:TEXT=+1 PLUS:1 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus1 REPLACES:PLUS2A,PLUS3A,PLUS4A,PLUS5A SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Armor BONUS:COMBAT|AC|1|TYPE=Armor.REPLACE ASSIGNTOALL:NO ++1 (Enhancement to Shield) KEY:PLUS1S TYPE:Shield NAMEOPT:TEXT=+1 PLUS:1 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus1 REPLACES:PLUS2S,PLUS3S,PLUS4S,PLUS5S SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Shield BONUS:COMBAT|AC|1|TYPE=Shield.REPLACE ASSIGNTOALL:NO ++2 (Enhancement to Weapon or Ammunition) KEY:PLUS2W TYPE:Ammunition.Weapon NAMEOPT:TEXT=+2 PLUS:2 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus2 REPLACES:PLUS1W,PLUS3W,PLUS4W,PLUS5W SOURCEPAGE:RSRD SpecialMaterials.rtf PREMULT:2,[PRETYPE:Masterwork],[PRETYPE:Ammunition|Weapon] BONUS:ITEMCOST|TYPE.ColdIron.Ammunition|40 BONUS:ITEMCOST|TYPE.ColdIron.Weapon|2000 BONUS:WEAPON|DAMAGE,TOHIT|2|TYPE=Enhancement ASSIGNTOALL:NO ++2 (Enhancement to Armor) KEY:PLUS2A TYPE:Armor NAMEOPT:TEXT=+2 PLUS:2 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus2 REPLACES:PLUS1A,PLUS3A,PLUS4A,PLUS5A SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Armor BONUS:COMBAT|AC|2|TYPE=Armor.REPLACE ASSIGNTOALL:NO ++2 (Enhancement to Shield) KEY:PLUS2S TYPE:Shield NAMEOPT:TEXT=+2 PLUS:2 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus2 REPLACES:PLUS1S,PLUS3S,PLUS4S,PLUS5S SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Shield BONUS:COMBAT|AC|2|TYPE=Shield.REPLACE ASSIGNTOALL:NO ++3 (Enhancement to Weapon or Ammunition) KEY:PLUS3W TYPE:Ammunition.Weapon NAMEOPT:TEXT=+3 PLUS:3 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus3 REPLACES:PLUS1W,PLUS2W,PLUS4W,PLUS5W SOURCEPAGE:RSRD SpecialMaterials.rtf PREMULT:2,[PRETYPE:Masterwork],[PRETYPE:Ammunition|Weapon] BONUS:ITEMCOST|TYPE.ColdIron.Ammunition|40 BONUS:ITEMCOST|TYPE.ColdIron.Weapon|2000 BONUS:WEAPON|DAMAGE,TOHIT|3|TYPE=Enhancement ASSIGNTOALL:NO ++3 (Enhancement to Armor) KEY:PLUS3A TYPE:Armor NAMEOPT:TEXT=+3 PLUS:3 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus3 REPLACES:PLUS1A,PLUS2A,PLUS4A,PLUS5A SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Armor BONUS:COMBAT|AC|3|TYPE=Armor.REPLACE ASSIGNTOALL:NO ++3 (Enhancement to Shield) KEY:PLUS3S TYPE:Shield NAMEOPT:TEXT=+3 PLUS:3 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus3 REPLACES:PLUS1S,PLUS2S,PLUS4S,PLUS5S SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Shield BONUS:COMBAT|AC|3|TYPE=Shield.REPLACE ASSIGNTOALL:NO ++4 (Enhancement to Weapon or Ammunition) KEY:PLUS4W TYPE:Ammunition.Weapon NAMEOPT:TEXT=+4 PLUS:4 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus4 REPLACES:PLUS1W,PLUS2W,PLUS3W,PLUS5W SOURCEPAGE:RSRD SpecialMaterials.rtf PREMULT:2,[PRETYPE:Masterwork],[PRETYPE:Ammunition|Weapon] BONUS:ITEMCOST|TYPE.ColdIron.Ammunition|40 BONUS:ITEMCOST|TYPE.ColdIron.Weapon|2000 BONUS:WEAPON|DAMAGE,TOHIT|4|TYPE=Enhancement ASSIGNTOALL:NO ++4 (Enhancement to Armor) KEY:PLUS4A TYPE:Armor NAMEOPT:TEXT=+4 PLUS:4 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus4 REPLACES:PLUS1A,PLUS2A,PLUS3A,PLUS5A SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Armor BONUS:COMBAT|AC|4|TYPE=Armor.REPLACE ASSIGNTOALL:NO ++4 (Enhancement to Shield) KEY:PLUS4S TYPE:Shield NAMEOPT:TEXT=+4 PLUS:4 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus4 REPLACES:PLUS1S,PLUS2S,PLUS3S,PLUS5S SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Shield BONUS:COMBAT|AC|4|TYPE=Shield.REPLACE ASSIGNTOALL:NO ++5 (Enhancement to Weapon or Ammunition) KEY:PLUS5W TYPE:Ammunition.Weapon NAMEOPT:TEXT=+5 PLUS:5 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus5 REPLACES:PLUS1W,PLUS2W,PLUS3W,PLUS4W SOURCEPAGE:RSRD SpecialMaterials.rtf PREMULT:2,[PRETYPE:Masterwork],[PRETYPE:Ammunition|Weapon] BONUS:ITEMCOST|TYPE.ColdIron.Ammunition|40 BONUS:ITEMCOST|TYPE.ColdIron.Weapon|2000 BONUS:WEAPON|DAMAGE,TOHIT|5|TYPE=Enhancement ASSIGNTOALL:NO ++5 (Enhancement to Armor) KEY:PLUS5A TYPE:Armor NAMEOPT:TEXT=+5 PLUS:5 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus5 REPLACES:PLUS1A,PLUS2A,PLUS3A,PLUS4A SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Armor BONUS:COMBAT|AC|5|TYPE=Armor.REPLACE ASSIGNTOALL:NO ++5 (Enhancement to Shield) KEY:PLUS5S TYPE:Shield NAMEOPT:TEXT=+5 PLUS:5 VISIBLE:QUALIFY ITYPE:Enhancement.Magic.Plus5 REPLACES:PLUS1S,PLUS2S,PLUS3S,PLUS4S SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:Masterwork,Shield BONUS:COMBAT|AC|5|TYPE=Shield.REPLACE ASSIGNTOALL:NO ###Block:Weapon/Armor abilities # Modifier Name Unique Key Type Plus Cost Visible Type granted Keys to replace Source Page Multiple Requirements Required Type Prohibited Type Spell Res. Damage Reduction BONUS:EQM BONUS:EQMWEAPON Bonus to skill Modify VAR Special Property Virtual Feat Choose Apply to both heads @@ -181,7 +181,7 @@ |Spell Effect (Single Use/Use Activated) KEY:SPL_1USE TYPE:Potion COST:(50*((%SPELLLEVEL)MAX(1/2))*%CASTERLEVEL)+%SPELLCOST+(5*%SPELLXPCOST) VISIBLE:QUALIFY ITYPE:Enhancement.Magic NAMEOPT:SPELL SOURCEPAGE:MagicItemsI.rtf CHOOSE:EQBUILDER.SPELL |Spell Effect (50 Charges/Spell Trigger) KEY:SPL_CHRG TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Wand COST:((15*((%SPELLLEVEL)MAX(1/2))*%CASTERLEVEL)+%SPELLCOST+(5*%SPELLXPCOST))*%CHARGES VISIBLE:QUALIFY ITYPE:Enhancement.Magic NAMEOPT:SPELL SOURCEPAGE:MagicItemsI.rtf CHOOSE:EQBUILDER.SPELL CHARGES:1|50 -|Spell Effect (Command Word) KEY:SPL_CMD TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(1800*((%SPELLLEVEL)MAX(1/2))*%CASTERLEVEL)+%SPELLCOST+(5*%SPELLXPCOST) VISIBLE:QUALIFY ITYPE:Enhancement.Magic SOURCEPAGE:MagicItemsI.rtf PREMULT:1,[PREMULT:2,[PRETYPE:Enhancement],[PRETYPE:Armor|Shield|Weapon]],[PRETYPE:Amulet|Belt|Bracer|Cape|Glove|Headgear|Instrument|Mantle|Ring|Robe|Shirt|Eyegear|Boot|Staff|Rod] CHOOSE:EQBUILDER.SPELL +|Spell Effect (Command Word) KEY:SPL_CMD TYPE:Armor.Shield.Weapon.Amulet.Belt.Bracer.Cape.Glove.Headgear.Instrument.Mantle.Ring.Robe.Shirt.Eyegear.Boot.Staff.Rod COST:(1800*((%SPELLLEVEL)MAX(1/2))*%CASTERLEVEL)+%SPELLCOST+(5*%SPELLXPCOST) VISIBLE:QUALIFY ITYPE:Enhancement.Magic NAMEOPT:NONAME |