From: <tir...@us...> - 2006-03-20 17:24:18
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Revision: 331 Author: tir-gwaith Date: 2006-03-20 09:24:03 -0800 (Mon, 20 Mar 2006) ViewCVS: http://svn.sourceforge.net/pcgen/?rev=331&view=rev Log Message: ----------- [ 1365223 ] [RPGO] [BnS2] Merchants, Smugglers and Pirates Modified Paths: -------------- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/OGL.txt Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers.pcc Added Paths: ----------- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_classes_advanced.lst Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_classes_prestige.lst Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_equip_armor.lst Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_equip_drug.lst Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_equip_general.lst Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_feats.lst Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_feats_hidden.lst Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_feats_mods.lst Removed Paths: ------------- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_classes_advanced.lst Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_classes_prestige.lst Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_armor.lst Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_drug.lst Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_general.lst Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats.lst Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats_hidden.lst Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats_mod.lst Modified: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/OGL.txt =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/OGL.txt 2006-03-20 13:48:26 UTC (rev 330) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/OGL.txt 2006-03-20 17:24:03 UTC (rev 331) @@ -38,4 +38,4 @@ Swords of the Father Copyright 2003, The Game Mechanics. OGL Cybernet \x96 CYBERPUNK ROLEPLAYING is Copyright 2003, Mongoose Publishing Limited. Blood and Space: Merchants, Pirates and Smugglers Copyright 2005, RPGObjects; Author Paul King, Charles Rice -PCGen dataset conversion for Blood and Space: Merchants, Pirates and Smugglers Copyright 2005, PCgen Data team including, but not limited to, Paul W. King +PCGen dataset conversion for Blood and Space: Merchants, Pirates and Smugglers Copyright 2005-2006, PCgen Data team including, but not limited to, Paul W. King, Eddy Anthony (MoSaT), Andrew McDougall (Tir Gwaith). Deleted: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_classes_advanced.lst =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_classes_advanced.lst 2006-03-20 13:48:26 UTC (rev 330) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_classes_advanced.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -1,70 +0,0 @@ -# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) -SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 - -# Class Name Hit Dice Type Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Mercenary HD:10 TYPE:PC.Advanced MAXLEVEL:10 SOURCEPAGE:p.3 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL BONUS:VAR|ClassDefense|(CL+1)/2 BONUS:VAR|Reputation|CL/3 BONUS:VAR|Action|CL*6 -# Class Name Req. Att. Required Feat Required Skill -CLASS:Mercenary PREATT:3 PREFEAT:1,Personal Firearms Proficiency PREFEAT:1,Brawl,Combat Martial Arts PRESKILL:1,Knowledge (Tactics)=3 -# Class Name Skill Pts/Lvl Class Skill -CLASS:Mercenary STARTSKILLPTS:2 CSKILL:Demolitions|Drive|Intimidate|Jump|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Knowledge (Tactics)|Listen|Navigate|Pilot|Read/Write Language|Speak Language|Spot|Survival|Swim -###Block: Rage variables -1 BONUS:VAR|BarbRageTimesLVL|CL DEFINE:BarbRageTimesLVL|0 -1 BONUS:VAR|BarbRagePowerLVL|CL DEFINE:BarbRagePowerLVL|0 -1 BONUS:VAR|GreaterRage|1|PREVARGTEQ:BarbRagePowerLVL,8 DEFINE:GreaterRage|0 -1 BONUS:VAR|RageTimes|(BarbRageTimesLVL)/4+1 DEFINE:RageTimes|0 FEATAUTO:Rage -###Block: Level Progression -2 SA:Tough Image -3 ADD:FEAT(TYPE=Mercenary) -5 SA:Manhandle -6 ADD:FEAT(TYPE=Mercenary) -7 SA:Improved Tough Image -9 ADD:FEAT(TYPE=Mercenary) -10 SA:Soldier of Fortune - -# Class Name Hit Dice Type Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Merchant HD:6 TYPE:PC.Advanced MAXLEVEL:10 SOURCEPAGE:p.4 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3 BONUS:CHECKS|BASE.Will|CL/2+2 BONUS:COMBAT|BAB|CL/2 BONUS:VAR|ClassDefense|(CL+1)/3 BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|Action|CL*6 -# Class Name Required Feat Required Skill -CLASS:Merchant PREFEAT:1,Trustworthy PRESKILL:2,Bluff,Diplomacy=6 -# Class Name Skill Pts/Lvl Class Skill -CLASS:Merchant STARTSKILLPTS:6 CSKILL:Bluff|Computer Use|Diplomacy|Gather Information|Intimidate|Knowledge (Business)|Knowledge (Civics)|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Navigate|TYPE.Perform|Pilot|Profession|Read/Write Language|Sense Motive|Speak Language -1 SA:1st Market -2 SA:Ear to the Ground -3 ADD:FEAT(TYPE=Merchant) -4 SA:2nd Market -5 SA:Money Talks -6 ADD:FEAT(TYPE=Merchant) -7 SA:Distribution Network -8 SA:3rd Market -9 ADD:FEAT(TYPE=Merchant) -10 SA:Starship SA:Maket Leverage - -# Class Name Hit Dice Type Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Pirate HD:8 TYPE:PC.Advanced MAXLEVEL:10 SOURCEPAGE:p.5 BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5 BONUS:CHECKS|BASE.Reflex|CL/2+2 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4 BONUS:VAR|ClassDefense|(CL+1)/2 BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|Action|CL*6 -# Class Name Req. Att. Required Feat Required Skill -CLASS:Pirate PREATT:2 PREFEAT:2,Starship Operation,Zero G Training PRESKILL:2,Pilot,Tumble=6 -# Class Name Skill Pts/Lvl Class Skill -CLASS:Pirate STARTSKILLPTS:6 CSKILL:Bluff|Computer Use|Demolitions|Disable Device|Gather Information|Intimidate|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Knowledge (Tactics)|Navigate|Pilot|Read/Write Language|Speak Language|Tumble -###Block:Sneak Attack -1 BONUS:VAR|SneakAttack|CL/4+1 FEATAUTO:Sneak Attack -###Block:Normal Progression -2 SA:Black Sail BONUS:VAR|LeadershipScore|CL FEATAUTO:Henchmen -3 ADD:FEAT(TYPE=Pirate) -5 SA:Black Flag -6 ADD:FEAT(TYPE=Pirate) -7 SA:Pirate Lord FEATAUTO:Sidekick -9 ADD:FEAT(TYPE=Pirate) -10 SA:Pirate King - -# Class Name Hit Dice Type Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Smuggler HD:8 TYPE:PC.Advanced MAXLEVEL:10 SOURCEPAGE:p.6 BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5 BONUS:CHECKS|BASE.Reflex|CL/2+2 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4 BONUS:VAR|ClassDefense|(CL+1)/2 BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|Action|CL*6 -# Class Name Required Feat Required Skill -CLASS:Smuggler PREFEAT:1,Starship Operation PRESKILL:2,Pilot,Knowledge (Streetwise)=6 -# Class Name Skill Pts/Lvl Class Skill -CLASS:Smuggler STARTSKILLPTS:4 CSKILL:Bluff|Computer Use|Diplomacy|Disguise|Forgery|Gamble|Gather Information|Hide|Intimidate|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Move Silently|Navigate|Pilot|Sense Motive -1 SA:Concealed Cargo -2 SA:Blockade Runner +%|BlockadeRunner BONUS:VAR|BlockadeRunner|floor(CL/2)*2 DEFINE:BlockadeRunner|0 -3 ADD:FEAT(TYPE=Smuggler) -5 SA:Hunk of Junk -6 ADD:FEAT(TYPE=Smuggler) -7 SA:Black Market -9 ADD:FEAT(TYPE=Smuggler) Deleted: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_classes_prestige.lst =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_classes_prestige.lst 2006-03-20 13:48:26 UTC (rev 330) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_classes_prestige.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -1,15 +0,0 @@ -# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) -SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 - -# Class Name Hit Dice Type Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Corporate Fixer HD:8 TYPE:PC.Prestige MAXLEVEL:5 SOURCEPAGE:p.8 BONUS:CHECKS|BASE.Fortitude|CL/3 BONUS:CHECKS|BASE.Reflex|CL/2+2 BONUS:CHECKS|BASE.Will|(CL+3)*2/5 BONUS:COMBAT|BAB|CL*3/4 BONUS:VAR|ClassDefense|(CL+1)/2 BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|Action|CL*7 -# Class Name Required Feat Required Skill -CLASS:Corporate Fixer PREFEAT:2,Track,Urban Tracking PREFEAT:1,Sneak Attack,Swift Strike PRESKILL:2,Investigate,Survival=10 PRESKILL:3,Craft (Chemical),Demolitions,Knowledge (Streetwise) -# Class Name Skill Pts/Lvl Class Skill -CLASS:Corporate Fixer STARTSKILLPTS:6 CSKILL:Climb|Computer Use|Craft (Chemical)|Demolitions|Disable Device|Disguise|Drive|Gather Information|Hide|Investigate|Jump|Knowledge (Behavioral Sciences)|Knowledge (Civics)|Knowledge (Streetwise)|Listen|Move Silently|Navigate|Pilot|Research|Sense Motive|Spot|Survival -###Block:Sneak Attack -1 BONUS:VAR|SneakAttack|CL/2 BONUS:VAR|SwiftStrike|SneakAttack|PREFEAT:1,Swift Strike FEATAUTO:Sneak Attack -###Block:Normal Progression -1 SA:Find the Quarry -3 SA:Elude the Quarry -5 SA:Finisher Deleted: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_armor.lst =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_armor.lst 2006-03-20 13:48:26 UTC (rev 330) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_armor.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -1,7 +0,0 @@ -# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) -SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 - -# Equipment Name Type Cost Weight AC Penalty Check Maximum DEX Bonus Source Page Combat bonus Stat bonus Special Property -Boarding Armor (PL 6) TYPE:Armor.Powered.PL6 COST:31 WT:65 ACCHECK:4 MAXDEX:2 SOURCEPAGE:p.17 BONUS:COMBAT|AC|3|TYPE=Equipment.REPLACE BONUS:COMBAT|AC|4|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Equipmenet.REPLACE BONUS:STAT|STR|1|TYPE=Equipment.STATCK BONUS:STAT|STR|2|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Equipment.STACK SPROP:Mil (+3) -Boarding Armor (PL 7) TYPE:Armor.Powered.PL7 COST:35 WT:60 ACCHECK:5 MAXDEX:1 SOURCEPAGE:p.17 BONUS:COMBAT|AC|3|TYPE=Equipment.REPLACE BONUS:COMBAT|AC|5|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Equipmenet.REPLACE BONUS:STAT|STR|2|TYPE=Equipment.STATCK BONUS:STAT|STR|4|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Equipment.STACK SPROP:Mil (+3) -Boarding Armor (PL 8) TYPE:Armor.Powered.PL8 COST:39 WT:52 ACCHECK:6 MAXDEX:0 SOURCEPAGE:p.17 BONUS:COMBAT|AC|3|TYPE=Equipment.REPLACE BONUS:COMBAT|AC|6|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Equipmenet.REPLACE BONUS:STAT|STR|3|TYPE=Equipment.STATCK BONUS:STAT|STR|5|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Equipment.STACK SPROP:Mil (+3) Deleted: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_drug.lst =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_drug.lst 2006-03-20 13:48:26 UTC (rev 330) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_drug.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -1,28 +0,0 @@ -# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) -SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 - -# Equipment Name Output Name Type Cost Source Page Special Property -Addle TYPE:Drugs COST:9 SOURCEPAGE:p.21 SPROP:Ill (+4) -Blind TYPE:Drugs COST:10 SOURCEPAGE:p.21 SPROP:Ill (+4) -Bliss TYPE:Drugs COST:6 SOURCEPAGE:p.21 SPROP:Ill (+4) -Chloroform TYPE:Drugs COST:9 SOURCEPAGE:p.21 SPROP:Lic (+1) -Crimson TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Mil (+3) -Deadman TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Ill (+4) -Dust TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Ill (+4) -Eager B TYPE:Drugs COST:9 SOURCEPAGE:p.21 SPROP:Mil (+3) -FrenZ TYPE:Drugs COST:11 SOURCEPAGE:p.21 SPROP:Mil (+3) -Furball TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Ill (+4) -Hellfire TYPE:Drugs COST:14 SOURCEPAGE:p.21 SPROP:Ill (+4) -Ice TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Mil (+3) -Killer5 TYPE:Drugs COST:18 SOURCEPAGE:p.21 SPROP:Mil (+3) -Marvey TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Ill (+4) -Nappers TYPE:Drugs COST:8 SOURCEPAGE:p.21 SPROP:Lic (+1) -Nix TYPE:Drugs COST:15 SOURCEPAGE:p.21 SPROP:Mil (+3) -Open EyeZ TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Lic (+1) -Rage TYPE:Drugs COST:15 SOURCEPAGE:p.21 SPROP:Mil (+3) -Samson TYPE:Drugs COST:13 SOURCEPAGE:p.21 SPROP:Ill (+4) -Thor X OUTPUTNAME:Thor-X TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Ill (+4) -Tranquilizers TYPE:Drugs COST:9 SOURCEPAGE:p.21 SPROP:Lic (+1) -Ubersz TYPE:Drugs COST:16 SOURCEPAGE:p.21 SPROP:Ill (+4) -Ultra Violence OUTPUTNAME:Ultra-Violence TYPE:Drugs COST:15 SOURCEPAGE:p.21 SPROP:Mil (+3) -Zippers TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Ill (+4) Deleted: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_general.lst =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_general.lst 2006-03-20 13:48:26 UTC (rev 330) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_general.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -1,23 +0,0 @@ -# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) -SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 - -# Equipment Name Type Cost Weight Size Source Page Special Property -Butcher weight hog (live) TYPE:CommonItems COST:12 SOURCEPAGE:p.15 -Butchered meat ~ select cuts (1 ton) TYPE:CommonItems COST:24 SOURCEPAGE:p.15 -Calf TYPE:CommonItems COST:10 SOURCEPAGE:p.15 -Colt TYPE:CommonItems COST:12 SOURCEPAGE:p.15 -Draft horse TYPE:CommonItems COST:18 SOURCEPAGE:p.15 -Fiber optic cable (1 kilometer) TYPE:CommonItems COST:28 SOURCEPAGE:p.15 -Fiber optic cable (1 meter) TYPE:CommonItems COST:4 SOURCEPAGE:p.15 -Hay (1 ton) TYPE:CommonItems SOURCEPAGE:p.15 -Head of beef cattle TYPE:CommonItems COST:16 SOURCEPAGE:p.15 -Head of dairy cattle TYPE:CommonItems COST:17 SOURCEPAGE:p.15 -Mature poultry TYPE:CommonItems COST:3 SOURCEPAGE:p.15 -Poultry chicks (12) TYPE:CommonItems COST:3 SOURCEPAGE:p.15 -Trained riding horse TYPE:CommonItems COST:18 SOURCEPAGE:p.15 -Vegetables (1 ton) TYPE:CommonItems COST:20 SOURCEPAGE:p.15 -Vegetables (2 lbs) TYPE:CommonItems COST:2 SOURCEPAGE:p.15 - -Magnetic Boots TYPE:General.PL6 COST:10 WT:10 SIZE:S SOURCEPAGE:p.17 SPROP:Lic (+1) -Magnetic Grapple TYPE:General.PL5 COST:15 WT:15 SIZE:L SOURCEPAGE:p.17 SPROP:Lic (+1) -Maneuvering Thrusters TYPE:General.PL5 COST:15 WT:20 SIZE:M SOURCEPAGE:p.17 SPROP:Lic (+1) Deleted: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats.lst =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats.lst 2006-03-20 13:48:26 UTC (rev 330) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -1,17 +0,0 @@ -# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) -SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 - -# Feat Name Output Name Type Required Feat Required Lvl Required Skill Required Stat Required Text Var. Min. Value Special Ability Define Description Stackable? Multiple? Choose Combat bonus Bonus to skill Modify VAR Source Page -Armory TYPE:General.Charismatic SA:+% bonus Wealth checks to buy armor|Armory DEFINE:Armory|0 DESC:You have access to sophisticated armor. STACK:YES MULT:YES CHOOSE:+5 Wealth check to buy armor BONUS:VAR|Armory|5 SOURCEPAGE:p.11 -Arsenal TYPE:General.Charismatic SA:+% bonus Wealth checks to buy weapons|Arsenal DEFINE:Arsenal|0 DESC:You have access to a large variety of weapons. STACK:YES MULT:YES CHOOSE:+5 Wealth check to buy weapons BONUS:VAR|Arsenal|5 SOURCEPAGE:p.11 -Banter TYPE:General PRESKILL:1,Bluff=5 PRESTAT:1,CHA=13 BONUS:COMBAT|AC|CHA|TYPE=Competence SOURCEPAGE:p.11 -Black Market TYPE:General PRETEXT:At least one Supply ally PREVARGTEQ:Reputation,6 DESC:You are able to acquire illegal or restricted items more easily through your allies. SOURCEPAGE:p.12 -Henchmen TYPE:General PRELEVEL:3 SA:Leadership score %|LeadershipScore DEFINE:LeadershipScore|0 DESC:You have a group of followers. BONUS:VAR|LeadershipScore|TL+CHA SOURCEPAGE:p.12 -Home Turf TYPE:General DESC:You know every nook and cranny of your home territory, gaining advantages when fighting to defend it. SOURCEPAGE:p.12 -Information Network TYPE:General PREFEAT:1,Henchmen DESC:Your extensive network of informants on the ground can alert you of trouble. SOURCEPAGE:p.12 -Midas Touch TYPE:General PRETEXT:At least one Influence Ally and a Wealth score of at least 6 PREVARGTEQ:Reputation,6 DESC:Your reputation for skillful business dealings makes others much more willing to support your ventures. SOURCEPAGE:p.12 -Peacemaker TYPE:General.Ambassador PREVARGTEQ:Reputation,6 DESC:You have a reputation for bringing opposing factions together. BONUS:SKILL|Diplomacy|Reputation SOURCEPAGE:p.13 -Rumor Monger TYPE:General PRETEXT:At least one Influence Ally PREVARGTEQ:Reputation,6 DESC:Your friends have keen ears and tend to pass along to you useful bits of information they come across. SOURCEPAGE:p.13 -Sidekick TYPE:General PRELEVEL:3 DESC:You have a partner SOURCEPAGE:p.13 -Speed Dial TYPE:General PREFEAT:1,Well Connected PREVARGTEQ:Reputation,9 DESC:Your friends have keen ears and tend to pass along to you useful bits of information they come across. SOURCEPAGE:p.13 -Well Connected OUTPUTNAME:Well-Connected PRETEXT:At least two allies of any type, PREVARGTEQ:Reputation,6 DESC:Your allegiances think very highly of you and are willing to help you much more often. SOURCEPAGE:p.13 Deleted: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats_hidden.lst =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats_hidden.lst 2006-03-20 13:48:26 UTC (rev 330) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats_hidden.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -1,6 +0,0 @@ -# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) -SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 - -# Feat Name Type Visible Special Ability Define Description Save checks bonus Combat bonus Stat bonus Modify VAR Source Page -Sneak Attack TYPE:Special VISIBLE:NO SA:Sneak Attack +%d%|SneakAttack|SneakAttackDie DEFINE:SneakAttackDie|6 DEFINE:SneakAttack|0 DESC:Class Special Ability SOURCEPAGE:ClassesII.rtf -Rage TYPE:Special VISIBLE:NO SA:Rage (Ex) % times/day (% rounds)|RageTimes|RageDuration|PREVARLT:GreaterRage,1 SA:Greater Rage (Ex) % times/day (% rounds)|RageTimes|RageDuration|PREVARGTEQ:GreaterRage,1 SA:Bonuses when enraged (STR +%, CON +%, Will +%, AC -%, HP %)|RageStrBonus|RageConBonus|RageMorale|RageACPenalty|(RageConBonus/2)*TL|PREVARNEQ:Enraged,1 DEFINE:RageDuration|0 DEFINE:RageConBonus|0 DEFINE:RageStrBonus|0 DEFINE:RageACPenalty|0 DEFINE:RageMorale|0 DEFINE:Enraged|0 DEFINE:RageBonus|4 BONUS:CHECKS|Will|RageMorale|PREAPPLY:PC BONUS:COMBAT|AC|-1*RageACPenalty|PREAPPLY:PC BONUS:STAT|CON|RageConBonus|PREAPPLY:PC BONUS:STAT|STR|RageStrBonus|PREAPPLY:PC BONUS:VAR|RageDuration|CON+3+(RageConBonus/2) BONUS:VAR|RageConBonus|RageBonus BONUS:VAR|RageStrBonus|RageBonus BONUS:VAR|RageACPenalty|2 BONUS:VAR|RageMorale|RageBonus/2 BONUS:VAR|RageDuration|-(RageConBonus/2)|PREAPPLY:PC BONUS:VAR|Enraged|1|PREAPPLY:PC BONUS:VAR|RageBonus|2|PREVARGTEQ:GreaterRage,1 Deleted: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats_mod.lst =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats_mod.lst 2006-03-20 13:48:26 UTC (rev 330) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats_mod.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -1,48 +0,0 @@ -# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) -SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 - -# Feat Name Type -Advanced Combat Martial Arts.MOD TYPE:Mercenary -Advanced Firearms Proficiency.MOD TYPE:Mercenary -Alertness.MOD TYPE:Smuggler -Armor Proficiency (Heavy).MOD TYPE:Mercenary -Armor Proficiency (Light).MOD TYPE:Mercenary.Pirate -Armor Proficiency (Medium).MOD TYPE:Mercenary.Pirate -Armor Proficiency (Powered).MOD TYPE:Mercenary.Pirate -Attentive.MOD TYPE:Smuggler -Banter.MOD TYPE:Merchant -Black Market.MOD TYPE:Merchant -Brawl.MOD TYPE:Mercenary.Pirate -Burst Fire.MOD TYPE:Mercenary -Charismatic Plus.MOD TYPE:Merchant -Cleave.MOD TYPE:Mercenary -Combat Martial Arts.MOD TYPE:Mercenary.Pirate -Deceptive.MOD TYPE:Merchant.Smuggler -Exotic Firearms Proficiency.MOD TYPE:Mercenary -Exotic Melee Weapon Proficiency.MOD TYPE:Mercenary -Frightful Presence.MOD TYPE:Pirate -Great Cleave.MOD TYPE:Mercenary -Improved Brawl.MOD TYPE:Mercenary -Improved Combat Martial Arts.MOD TYPE:Mercenary -Low Profile.MOD TYPE:Smuggler -Meticulous.MOD TYPE:Smuggler -Midas Touch.MOD TYPE:Merchant -Peacemaker.MOD TYPE:Merchant -Personal Firearms Proficiency.MOD TYPE:Merchant -Power Attack.MOD TYPE:Mercenary.Pirate -Renown.MOD TYPE:Mercenary.Merchant.Pirate -Rumor Monger.MOD TYPE:Merchant -Salvage.MOD TYPE:Pirate.Smuggler -Spacer.MOD TYPE:Pirate.Smuggler -Speed Dial.MOD TYPE:Merchant -Starship Battle Run.MOD TYPE:Pirate -Starship Gunnery.MOD TYPE:Pirate.Smuggler -Starship Operation.MOD TYPE:Pirate.Smuggler -Stealthy.MOD TYPE:Smuggler -Sunder.MOD TYPE:Mercenary.Pirate -Trustworthy.MOD TYPE:Pirate -Vehicle Expert.MOD TYPE:Smuggler -Weapon Focus.MOD TYPE:Mercenary.Pirate -Well Connected.MOD TYPE:Merchant -Windfall.MOD TYPE:Merchant -Zero G Training.MOD TYPE:Mercenary.Smuggler Modified: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers.pcc =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers.pcc 2006-03-20 13:48:26 UTC (rev 330) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers.pcc 2006-03-20 17:24:03 UTC (rev 331) @@ -16,18 +16,18 @@ COPYRIGHT:Swords of the Father Copyright 2003, The Game Mechanics. COPYRIGHT:OGL Cybernet \x96 CYBERPUNK ROLEPLAYING is Copyright 2003, Mongoose Publishing Limited. COPYRIGHT:Blood and Space: Merchants, Pirates and Smugglers Copyright 2005, RPGObjects; Author Paul King, Charles Rice -COPYRIGHT:PCGen dataset conversion for Blood and Space: Merchants, Pirates and Smugglers Copyright 2005, PCgen Data team including, but not limited to, Paul W. King, Eddy Anthony (MoSaT). +COPYRIGHT:PCGen dataset conversion for Blood and Space: Merchants, Pirates and Smugglers Copyright 2005-2006, PCgen Data team including, but not limited to, Paul W. King, Eddy Anthony (MoSaT), Andrew McDougall (Tir Gwaith). INFOTEXT:This dataset requires the use of the MSRD Future dataset # Do not remove the EXTRAFILE comment. #EXTRAFILE:OGL.txt -CLASS:bns_mps_classes_advanced.lst -CLASS:bns_mps_classes_prestige.lst -EQUIPMENT:bns_mps_equip_armor.lst -EQUIPMENT:bns_mps_equip_drug.lst -EQUIPMENT:bns_mps_equip_general.lst -FEAT:bns_mps_feats.lst -FEAT:bns_mps_feats_hidden.lst -FEAT:bns_mps_feats_mod.lst +CLASS:merchantspiratesandsmugglers_classes_advanced.lst +CLASS:merchantspiratesandsmugglers_classes_prestige.lst +EQUIPMENT:merchantspiratesandsmugglers_equip_armor.lst +EQUIPMENT:merchantspiratesandsmugglers_equip_drug.lst +EQUIPMENT:merchantspiratesandsmugglers_equip_general.lst +FEAT:merchantspiratesandsmugglers_feats.lst +FEAT:merchantspiratesandsmugglers_feats_hidden.lst +FEAT:merchantspiratesandsmugglers_feats_mod.lst Copied: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_classes_advanced.lst (from rev 329, Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_classes_advanced.lst) =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_classes_advanced.lst (rev 0) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_classes_advanced.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -0,0 +1,70 @@ +# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) +SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 + +# Class Name Hit Dice Type Max Level Source Page Save checks bonus Combat bonus Modify VAR +CLASS:Mercenary HD:10 TYPE:PC.Advanced MAXLEVEL:10 SOURCEPAGE:p.3 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL BONUS:VAR|ClassDefense|(CL+1)/2 BONUS:VAR|Reputation|CL/3 BONUS:VAR|Action|CL*6 +# Class Name Req. Att. Required Feat Required Skill +CLASS:Mercenary PREATT:3 PREFEAT:1,Personal Firearms Proficiency PREFEAT:1,Brawl,Combat Martial Arts PRESKILL:1,Knowledge (Tactics)=3 +# Class Name Skill Pts/Lvl Class Skill +CLASS:Mercenary STARTSKILLPTS:2 CSKILL:Demolitions|Drive|Intimidate|Jump|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Knowledge (Tactics)|Listen|Navigate|Pilot|Read/Write Language|Speak Language|Spot|Survival|Swim +###Block: Rage variables +1 BONUS:VAR|BarbRageTimesLVL|CL DEFINE:BarbRageTimesLVL|0 +1 BONUS:VAR|BarbRagePowerLVL|CL DEFINE:BarbRagePowerLVL|0 +1 BONUS:VAR|GreaterRage|1|PREVARGTEQ:BarbRagePowerLVL,8 DEFINE:GreaterRage|0 +1 BONUS:VAR|RageTimes|(BarbRageTimesLVL)/4+1 DEFINE:RageTimes|0 FEATAUTO:Rage +###Block: Level Progression +2 SA:Tough Image +3 ADD:FEAT(TYPE=Mercenary) +5 SA:Manhandle +6 ADD:FEAT(TYPE=Mercenary) +7 SA:Improved Tough Image +9 ADD:FEAT(TYPE=Mercenary) +10 SA:Soldier of Fortune + +# Class Name Hit Dice Type Max Level Source Page Save checks bonus Combat bonus Modify VAR +CLASS:Merchant HD:6 TYPE:PC.Advanced MAXLEVEL:10 SOURCEPAGE:p.4 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3 BONUS:CHECKS|BASE.Will|CL/2+2 BONUS:COMBAT|BAB|CL/2 BONUS:VAR|ClassDefense|(CL+1)/3 BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|Action|CL*6 +# Class Name Required Feat Required Skill +CLASS:Merchant PREFEAT:1,Trustworthy PRESKILL:2,Bluff,Diplomacy=6 +# Class Name Skill Pts/Lvl Class Skill +CLASS:Merchant STARTSKILLPTS:6 CSKILL:Bluff|Computer Use|Diplomacy|Gather Information|Intimidate|Knowledge (Business)|Knowledge (Civics)|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Navigate|TYPE.Perform|Pilot|Profession|Read/Write Language|Sense Motive|Speak Language +1 SA:1st Market +2 SA:Ear to the Ground +3 ADD:FEAT(TYPE=Merchant) +4 SA:2nd Market +5 SA:Money Talks +6 ADD:FEAT(TYPE=Merchant) +7 SA:Distribution Network +8 SA:3rd Market +9 ADD:FEAT(TYPE=Merchant) +10 SA:Starship SA:Maket Leverage + +# Class Name Hit Dice Type Max Level Source Page Save checks bonus Combat bonus Modify VAR +CLASS:Pirate HD:8 TYPE:PC.Advanced MAXLEVEL:10 SOURCEPAGE:p.5 BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5 BONUS:CHECKS|BASE.Reflex|CL/2+2 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4 BONUS:VAR|ClassDefense|(CL+1)/2 BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|Action|CL*6 +# Class Name Req. Att. Required Feat Required Skill +CLASS:Pirate PREATT:2 PREFEAT:2,Starship Operation,Zero G Training PRESKILL:2,Pilot,Tumble=6 +# Class Name Skill Pts/Lvl Class Skill +CLASS:Pirate STARTSKILLPTS:6 CSKILL:Bluff|Computer Use|Demolitions|Disable Device|Gather Information|Intimidate|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Knowledge (Tactics)|Navigate|Pilot|Read/Write Language|Speak Language|Tumble +###Block:Sneak Attack +1 BONUS:VAR|SneakAttack|CL/4+1 FEATAUTO:Sneak Attack +###Block:Normal Progression +2 SA:Black Sail BONUS:VAR|LeadershipScore|CL FEATAUTO:Henchmen +3 ADD:FEAT(TYPE=Pirate) +5 SA:Black Flag +6 ADD:FEAT(TYPE=Pirate) +7 SA:Pirate Lord FEATAUTO:Sidekick +9 ADD:FEAT(TYPE=Pirate) +10 SA:Pirate King + +# Class Name Hit Dice Type Max Level Source Page Save checks bonus Combat bonus Modify VAR +CLASS:Smuggler HD:8 TYPE:PC.Advanced MAXLEVEL:10 SOURCEPAGE:p.6 BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5 BONUS:CHECKS|BASE.Reflex|CL/2+2 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4 BONUS:VAR|ClassDefense|(CL+1)/2 BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|Action|CL*6 +# Class Name Required Feat Required Skill +CLASS:Smuggler PREFEAT:1,Starship Operation PRESKILL:2,Pilot,Knowledge (Streetwise)=6 +# Class Name Skill Pts/Lvl Class Skill +CLASS:Smuggler STARTSKILLPTS:4 CSKILL:Bluff|Computer Use|Diplomacy|Disguise|Forgery|Gamble|Gather Information|Hide|Intimidate|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Move Silently|Navigate|Pilot|Sense Motive +1 SA:Concealed Cargo +2 SA:Blockade Runner +%|BlockadeRunner BONUS:VAR|BlockadeRunner|floor(CL/2)*2 DEFINE:BlockadeRunner|0 +3 ADD:FEAT(TYPE=Smuggler) +5 SA:Hunk of Junk +6 ADD:FEAT(TYPE=Smuggler) +7 SA:Black Market +9 ADD:FEAT(TYPE=Smuggler) Copied: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_classes_prestige.lst (from rev 329, Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_classes_prestige.lst) =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_classes_prestige.lst (rev 0) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_classes_prestige.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -0,0 +1,15 @@ +# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) +SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 + +# Class Name Hit Dice Type Max Level Source Page Save checks bonus Combat bonus Modify VAR +CLASS:Corporate Fixer HD:8 TYPE:PC.Prestige MAXLEVEL:5 SOURCEPAGE:p.8 BONUS:CHECKS|BASE.Fortitude|CL/3 BONUS:CHECKS|BASE.Reflex|CL/2+2 BONUS:CHECKS|BASE.Will|(CL+3)*2/5 BONUS:COMBAT|BAB|CL*3/4 BONUS:VAR|ClassDefense|(CL+1)/2 BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|Action|CL*7 +# Class Name Required Feat Required Skill +CLASS:Corporate Fixer PREFEAT:2,Track,Urban Tracking PREFEAT:1,Sneak Attack,Swift Strike PRESKILL:2,Investigate,Survival=10 PRESKILL:3,Craft (Chemical),Demolitions,Knowledge (Streetwise) +# Class Name Skill Pts/Lvl Class Skill +CLASS:Corporate Fixer STARTSKILLPTS:6 CSKILL:Climb|Computer Use|Craft (Chemical)|Demolitions|Disable Device|Disguise|Drive|Gather Information|Hide|Investigate|Jump|Knowledge (Behavioral Sciences)|Knowledge (Civics)|Knowledge (Streetwise)|Listen|Move Silently|Navigate|Pilot|Research|Sense Motive|Spot|Survival +###Block:Sneak Attack +1 BONUS:VAR|SneakAttack|CL/2 BONUS:VAR|SwiftStrike|SneakAttack|PREFEAT:1,Swift Strike FEATAUTO:Sneak Attack +###Block:Normal Progression +1 SA:Find the Quarry +3 SA:Elude the Quarry +5 SA:Finisher Copied: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_equip_armor.lst (from rev 329, Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_armor.lst) =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_equip_armor.lst (rev 0) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_equip_armor.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -0,0 +1,8 @@ +# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) +SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 +# Original Entry by: Paul W. King + +# Equipment Name Type Cost Weight AC Penalty Check Maximum DEX Bonus Source Page Combat bonus Stat bonus Special Property +Boarding Armor (PL 6) TYPE:Armor.Powered.PL6 COST:31 WT:65 ACCHECK:4 MAXDEX:2 SOURCEPAGE:p.17 BONUS:COMBAT|AC|3|TYPE=Equipment.REPLACE BONUS:COMBAT|AC|4|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Equipmenet.REPLACE BONUS:STAT|STR|1|TYPE=Equipment.STACK BONUS:STAT|STR|2|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Equipment.STACK SPROP:Mil (+3) +Boarding Armor (PL 7) TYPE:Armor.Powered.PL7 COST:35 WT:60 ACCHECK:5 MAXDEX:1 SOURCEPAGE:p.17 BONUS:COMBAT|AC|3|TYPE=Equipment.REPLACE BONUS:COMBAT|AC|5|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Equipmenet.REPLACE BONUS:STAT|STR|2|TYPE=Equipment.STACK BONUS:STAT|STR|4|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Equipment.STACK SPROP:Mil (+3) +Boarding Armor (PL 8) TYPE:Armor.Powered.PL8 COST:39 WT:52 ACCHECK:6 MAXDEX:0 SOURCEPAGE:p.17 BONUS:COMBAT|AC|3|TYPE=Equipment.REPLACE BONUS:COMBAT|AC|6|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Equipmenet.REPLACE BONUS:STAT|STR|3|TYPE=Equipment.STACK BONUS:STAT|STR|5|PREFEAT:1,Armor Proficiency (Powered)|TYPE=Equipment.STACK SPROP:Mil (+3) Copied: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_equip_drug.lst (from rev 329, Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_drug.lst) =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_equip_drug.lst (rev 0) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_equip_drug.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -0,0 +1,28 @@ +# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) +SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 + +# Equipment Name Output Name Type Cost Source Page Special Property +Addle TYPE:Drugs COST:9 SOURCEPAGE:p.21 SPROP:Ill (+4) +Blind TYPE:Drugs COST:10 SOURCEPAGE:p.21 SPROP:Ill (+4) +Bliss TYPE:Drugs COST:6 SOURCEPAGE:p.21 SPROP:Ill (+4) +Chloroform TYPE:Drugs COST:9 SOURCEPAGE:p.21 SPROP:Lic (+1) +Crimson TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Mil (+3) +Deadman TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Ill (+4) +Dust TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Ill (+4) +Eager B TYPE:Drugs COST:9 SOURCEPAGE:p.21 SPROP:Mil (+3) +FrenZ TYPE:Drugs COST:11 SOURCEPAGE:p.21 SPROP:Mil (+3) +Furball TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Ill (+4) +Hellfire TYPE:Drugs COST:14 SOURCEPAGE:p.21 SPROP:Ill (+4) +Ice TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Mil (+3) +Killer5 TYPE:Drugs COST:18 SOURCEPAGE:p.21 SPROP:Mil (+3) +Marvey TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Ill (+4) +Nappers TYPE:Drugs COST:8 SOURCEPAGE:p.21 SPROP:Lic (+1) +Nix TYPE:Drugs COST:15 SOURCEPAGE:p.21 SPROP:Mil (+3) +Open EyeZ TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Lic (+1) +Rage TYPE:Drugs COST:15 SOURCEPAGE:p.21 SPROP:Mil (+3) +Samson TYPE:Drugs COST:13 SOURCEPAGE:p.21 SPROP:Ill (+4) +Thor X OUTPUTNAME:Thor-X TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Ill (+4) +Tranquilizers TYPE:Drugs COST:9 SOURCEPAGE:p.21 SPROP:Lic (+1) +Ubersz TYPE:Drugs COST:16 SOURCEPAGE:p.21 SPROP:Ill (+4) +Ultra Violence OUTPUTNAME:Ultra-Violence TYPE:Drugs COST:15 SOURCEPAGE:p.21 SPROP:Mil (+3) +Zippers TYPE:Drugs COST:12 SOURCEPAGE:p.21 SPROP:Ill (+4) Copied: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_equip_general.lst (from rev 329, Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_equip_general.lst) =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_equip_general.lst (rev 0) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_equip_general.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -0,0 +1,23 @@ +# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) +SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 + +# Equipment Name Type Cost Weight Size Source Page Special Property +Butcher weight hog (live) TYPE:CommonItems COST:12 SOURCEPAGE:p.15 +Butchered meat ~ select cuts (1 ton) TYPE:CommonItems COST:24 SOURCEPAGE:p.15 +Calf TYPE:CommonItems COST:10 SOURCEPAGE:p.15 +Colt TYPE:CommonItems COST:12 SOURCEPAGE:p.15 +Draft horse TYPE:CommonItems COST:18 SOURCEPAGE:p.15 +Fiber optic cable (1 kilometer) TYPE:CommonItems COST:28 SOURCEPAGE:p.15 +Fiber optic cable (1 meter) TYPE:CommonItems COST:4 SOURCEPAGE:p.15 +Hay (1 ton) TYPE:CommonItems SOURCEPAGE:p.15 +Head of beef cattle TYPE:CommonItems COST:16 SOURCEPAGE:p.15 +Head of dairy cattle TYPE:CommonItems COST:17 SOURCEPAGE:p.15 +Mature poultry TYPE:CommonItems COST:3 SOURCEPAGE:p.15 +Poultry chicks (12) TYPE:CommonItems COST:3 SOURCEPAGE:p.15 +Trained riding horse TYPE:CommonItems COST:18 SOURCEPAGE:p.15 +Vegetables (1 ton) TYPE:CommonItems COST:20 SOURCEPAGE:p.15 +Vegetables (2 lbs) TYPE:CommonItems COST:2 SOURCEPAGE:p.15 + +Magnetic Boots TYPE:General.PL6 COST:10 WT:10 SIZE:S SOURCEPAGE:p.17 SPROP:Lic (+1) +Magnetic Grapple TYPE:General.PL5 COST:15 WT:15 SIZE:L SOURCEPAGE:p.17 SPROP:Lic (+1) +Maneuvering Thrusters TYPE:General.PL5 COST:15 WT:20 SIZE:M SOURCEPAGE:p.17 SPROP:Lic (+1) Copied: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_feats.lst (from rev 329, Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats.lst) =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_feats.lst (rev 0) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_feats.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -0,0 +1,18 @@ +# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) +SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 +# Original Entry by: Paul W. King + +# Feat Name Output Name Type Required Feat Required Lvl Required Skill Required Stat Required Text Var. Min. Value Special Ability Define Description Stackable? Multiple? Choose Combat bonus Bonus to skill Modify VAR Source Page +Armory TYPE:General.Charismatic SA:+% bonus Wealth checks to buy armor|Armory DEFINE:Armory|0 DESC:You have access to sophisticated armor. STACK:YES MULT:YES CHOOSE:+5 Wealth check to buy armor BONUS:VAR|Armory|5 SOURCEPAGE:p.11 +Arsenal TYPE:General.Charismatic SA:+% bonus Wealth checks to buy weapons|Arsenal DEFINE:Arsenal|0 DESC:You have access to a large variety of weapons. STACK:YES MULT:YES CHOOSE:+5 Wealth check to buy weapons BONUS:VAR|Arsenal|5 SOURCEPAGE:p.11 +Banter TYPE:General PRESKILL:1,Bluff=5 PRESTAT:1,CHA=13 BONUS:COMBAT|AC|CHA|TYPE=Competence SOURCEPAGE:p.11 +Black Market TYPE:General PRETEXT:At least one Supply ally PREVARGTEQ:Reputation,6 DESC:You are able to acquire illegal or restricted items more easily through your allies. SOURCEPAGE:p.12 +Henchmen TYPE:General PRELEVEL:3 SA:Leadership score %|LeadershipScore DEFINE:LeadershipScore|0 DESC:You have a group of followers. BONUS:VAR|LeadershipScore|TL+CHA SOURCEPAGE:p.12 +Home Turf TYPE:General DESC:You know every nook and cranny of your home territory, gaining advantages when fighting to defend it. SOURCEPAGE:p.12 +Information Network TYPE:General PREFEAT:1,Henchmen DESC:Your extensive network of informants on the ground can alert you of trouble. SOURCEPAGE:p.12 +Midas Touch TYPE:General PRETEXT:At least one Influence Ally and a Wealth score of at least 6 PREVARGTEQ:Reputation,6 DESC:Your reputation for skillful business dealings makes others much more willing to support your ventures. SOURCEPAGE:p.12 +Peacemaker TYPE:General.Ambassador PREVARGTEQ:Reputation,6 DESC:You have a reputation for bringing opposing factions together. BONUS:SKILL|Diplomacy|Reputation SOURCEPAGE:p.13 +Rumor Monger TYPE:General PRETEXT:At least one Influence Ally PREVARGTEQ:Reputation,6 DESC:Your friends have keen ears and tend to pass along to you useful bits of information they come across. SOURCEPAGE:p.13 +Sidekick TYPE:General PRELEVEL:3 DESC:You have a partner SOURCEPAGE:p.13 +Speed Dial TYPE:General PREFEAT:1,Well Connected PREVARGTEQ:Reputation,9 DESC:Your friends have keen ears and tend to pass along to you useful bits of information they come across. SOURCEPAGE:p.13 +Well Connected OUTPUTNAME:Well-Connected TYPE:General PRETEXT:At least two allies of any type, PREVARGTEQ:Reputation,6 DESC:Your allegiances think very highly of you and are willing to help you much more often. SOURCEPAGE:p.13 Copied: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_feats_hidden.lst (from rev 329, Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats_hidden.lst) =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_feats_hidden.lst (rev 0) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_feats_hidden.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -0,0 +1,6 @@ +# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) +SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 + +# Feat Name Type Visible Special Ability Define Description Save checks bonus Combat bonus Stat bonus Modify VAR Source Page +Sneak Attack TYPE:Special VISIBLE:NO SA:Sneak Attack +%d%|SneakAttack|SneakAttackDie DEFINE:SneakAttackDie|6 DEFINE:SneakAttack|0 DESC:Class Special Ability SOURCEPAGE:ClassesII.rtf +Rage TYPE:Special VISIBLE:NO SA:Rage (Ex) % times/day (% rounds)|RageTimes|RageDuration|PREVARLT:GreaterRage,1 SA:Greater Rage (Ex) % times/day (% rounds)|RageTimes|RageDuration|PREVARGTEQ:GreaterRage,1 SA:Bonuses when enraged (STR +%, CON +%, Will +%, AC -%, HP %)|RageStrBonus|RageConBonus|RageMorale|RageACPenalty|(RageConBonus/2)*TL|PREVARNEQ:Enraged,1 DEFINE:RageDuration|0 DEFINE:RageConBonus|0 DEFINE:RageStrBonus|0 DEFINE:RageACPenalty|0 DEFINE:RageMorale|0 DEFINE:Enraged|0 DEFINE:RageBonus|4 BONUS:CHECKS|Will|RageMorale|PREAPPLY:PC BONUS:COMBAT|AC|-1*RageACPenalty|PREAPPLY:PC BONUS:STAT|CON|RageConBonus|PREAPPLY:PC BONUS:STAT|STR|RageStrBonus|PREAPPLY:PC BONUS:VAR|RageDuration|CON+3+(RageConBonus/2) BONUS:VAR|RageConBonus|RageBonus BONUS:VAR|RageStrBonus|RageBonus BONUS:VAR|RageACPenalty|2 BONUS:VAR|RageMorale|RageBonus/2 BONUS:VAR|RageDuration|-(RageConBonus/2)|PREAPPLY:PC BONUS:VAR|Enraged|1|PREAPPLY:PC BONUS:VAR|RageBonus|2|PREVARGTEQ:GreaterRage,1 Copied: Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_feats_mods.lst (from rev 329, Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/bns_mps_feats_mod.lst) =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_feats_mods.lst (rev 0) +++ Trunk/pcgen/data/alpha/rpgobjects/bloodandspace/merchantspiratesandsmugglers/merchantspiratesandsmugglers_feats_mods.lst 2006-03-20 17:24:03 UTC (rev 331) @@ -0,0 +1,48 @@ +# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) +SOURCELONG:Blood and Space - Merchants, Pirates and Smugglers SOURCESHORT:BnS-MPS SOURCEWEB:http://www.rpgobjects.com/index.php?page=pro&product_id=57 + +# Feat Name Type +Advanced Combat Martial Arts.MOD TYPE:Mercenary +Advanced Firearms Proficiency.MOD TYPE:Mercenary +Alertness.MOD TYPE:Smuggler +Armor Proficiency (Heavy).MOD TYPE:Mercenary +Armor Proficiency (Light).MOD TYPE:Mercenary.Pirate +Armor Proficiency (Medium).MOD TYPE:Mercenary.Pirate +Armor Proficiency (Powered).MOD TYPE:Mercenary.Pirate +Attentive.MOD TYPE:Smuggler +Banter.MOD TYPE:Merchant +Black Market.MOD TYPE:Merchant +Brawl.MOD TYPE:Mercenary.Pirate +Burst Fire.MOD TYPE:Mercenary +Charismatic Plus.MOD TYPE:Merchant +Cleave.MOD TYPE:Mercenary +Combat Martial Arts.MOD TYPE:Mercenary.Pirate +Deceptive.MOD TYPE:Merchant.Smuggler +Exotic Firearms Proficiency.MOD TYPE:Mercenary +Exotic Melee Weapon Proficiency.MOD TYPE:Mercenary +Frightful Presence.MOD TYPE:Pirate +Great Cleave.MOD TYPE:Mercenary +Improved Brawl.MOD TYPE:Mercenary +Improved Combat Martial Arts.MOD TYPE:Mercenary +Low Profile.MOD TYPE:Smuggler +Meticulous.MOD TYPE:Smuggler +Midas Touch.MOD TYPE:Merchant +Peacemaker.MOD TYPE:Merchant +Personal Firearms Proficiency.MOD TYPE:Merchant +Power Attack.MOD TYPE:Mercenary.Pirate +Renown.MOD TYPE:Mercenary.Merchant.Pirate +Rumor Monger.MOD TYPE:Merchant +Salvage.MOD TYPE:Pirate.Smuggler +Spacer.MOD TYPE:Pirate.Smuggler +Speed Dial.MOD TYPE:Merchant +Starship Battle Run.MOD TYPE:Pirate +Starship Gunnery.MOD TYPE:Pirate.Smuggler +Starship Operation.MOD TYPE:Pirate.Smuggler +Stealthy.MOD TYPE:Smuggler +Sunder.MOD TYPE:Mercenary.Pirate +Trustworthy.MOD TYPE:Pirate +Vehicle Expert.MOD TYPE:Smuggler +Weapon Focus.MOD TYPE:Mercenary.Pirate +Well Connected.MOD TYPE:Merchant +Windfall.MOD TYPE:Merchant +Zero G Training.MOD TYPE:Mercenary.Smuggler This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |