From: <tir...@us...> - 2006-03-10 20:24:18
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Revision: 161 Author: tir-gwaith Date: 2006-03-10 12:24:07 -0800 (Fri, 10 Mar 2006) ViewCVS: http://svn.sourceforge.net/pcgen/?rev=161&view=rev Log Message: ----------- [ 1436133 ] [Bloodstone Press] Spellbinder 2 Added Paths: ----------- Trunk/pcgen/data/alpha/bloodstonepress/spellbinder2/ Trunk/pcgen/data/alpha/bloodstonepress/spellbinder2/OGL.txt Trunk/pcgen/data/alpha/bloodstonepress/spellbinder2/spellbinder2.pcc Trunk/pcgen/data/alpha/bloodstonepress/spellbinder2/spellbinder2_spells.lst Added: Trunk/pcgen/data/alpha/bloodstonepress/spellbinder2/OGL.txt =================================================================== --- Trunk/pcgen/data/alpha/bloodstonepress/spellbinder2/OGL.txt (rev 0) +++ Trunk/pcgen/data/alpha/bloodstonepress/spellbinder2/OGL.txt 2006-03-10 20:24:07 UTC (rev 161) @@ -0,0 +1,37 @@ +OPEN GAME LICENSE Version 1.0a + +The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved. + +1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. 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(h) "You" or "Your" means the licensee in terms of this agreement. + +2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License. + +3.Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License. + +4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content. + +5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. + +6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. + +7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity. + +8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content. + +9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License. + +10 Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute. + +11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so. + +12 Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected. + +13 Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License. + +14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. + +15 COPYRIGHT NOTICE +Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc. +System Rules Document Copyright 2000, Wizards of theCoast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original material by E. Gary Gygax and Dave Arneson. +Spellbinder\x92s Sourcebook II Copyright 2004, Bloodstone Press. +PCGen dataset conversion for Spellbinder's Sourcebook II Copyright 2006, PCgen Data team (Including, but not limited to Paul W. King, Andrew McDougall (Tir Gwaith)) Added: Trunk/pcgen/data/alpha/bloodstonepress/spellbinder2/spellbinder2.pcc =================================================================== --- Trunk/pcgen/data/alpha/bloodstonepress/spellbinder2/spellbinder2.pcc (rev 0) +++ Trunk/pcgen/data/alpha/bloodstonepress/spellbinder2/spellbinder2.pcc 2006-03-10 20:24:07 UTC (rev 161) @@ -0,0 +1,22 @@ +# CVS $Revision$ $Author$ -- Tue Feb 21 11:18:48 2006 -- reformated by prettylst.pl v1.35 (build 555) +CAMPAIGN:Bloodstone Press - Spellbinder's Sourcebook II +RANK:6 +GAMEMODE:35e +GENRE:Fantasy +# The active Type tag is temporary and will be removed when this source graduates from Alpha +TYPE:Alpha Datasets.Bloodstone Press +#TYPE:Bloodstone Press.Spellbinder's Sourcebook II +SOURCELONG:Spellbinder's Sourcebook II +SOURCESHORT:SpellbinderII +SOURCEWEB:http://www.bloodstone-press.com/spellbinders2.html +ISOGL:YES +COPYRIGHT:Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc. +COPYRIGHT:System Rules Document Copyright 2000, Wizards of theCoast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original material by E. Gary Gygax and Dave Arneson. +COPYRIGHT:Spellbinder\x92s Sourcebook II Copyright 2004, Bloodstone Press. +COPYRIGHT:PCGen dataset conversion for Spellbinder's Sourcebook II Copyright 2006, PCGen Data team (Including, but not limited to Paul W. King, Andrew McDougall (Tir Gwaith)) + +# Do not remove the EXTRAFILE comment. +#EXTRAFILE:OGL.txt + +SPELL:spellbinder2_spells.lst + Added: Trunk/pcgen/data/alpha/bloodstonepress/spellbinder2/spellbinder2_spells.lst =================================================================== --- Trunk/pcgen/data/alpha/bloodstonepress/spellbinder2/spellbinder2_spells.lst (rev 0) +++ Trunk/pcgen/data/alpha/bloodstonepress/spellbinder2/spellbinder2_spells.lst 2006-03-10 20:24:07 UTC (rev 161) @@ -0,0 +1,55 @@ +# CVS $Revision: $ $Author: $ -- Fri Mar 10 14:22:32 2006 -- reformated by prettylst.pl v1.35 (build 553) +SOURCELONG:Spellbinder's Sourcebook II|SOURCESHORT:SpellbinderII|SOURCEWEB:http://www.bloodstone-press.com/spellbinders2.html +# Original Entry by: Paul W. King + +# Spell Name Output Name Classes of caster School Sub-School Spell Descriptors Type Components Casting Time Range Target Area Duration Save Info Spell Resistance Cost XP Cost Description Stat bonus Source Page Item +Abyssal Vortex CLASSES:Sorcerer,Wizard=9 SCHOOL:Conjuration SUBSCHOOL:Creation DESCRIPTOR:Acid|Death|Mind-Affecting TYPE:Arcane COMPS:V, s CASTTIME:1 standard action RANGE:Close TARGETAREA:Cone DURATION:Instantaneous and (1+(CASTERLEVEL/3)) rounds SAVEINFO:See text SPELLRES:Yes DESC:Cone inflicts 10d4 acid damage, inflicts 2 negative levels, and stuns for 1d4 rounds SOURCEPAGE:p.5 +Amnesia CLASSES:Sorcerer,Wizard=4 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Mind-Affecting TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:1 person DURATION:Instantaneous SAVEINFO:Will negates SPELLRES:Yes DESC:Recent memories are blocked from subject's mind SOURCEPAGE:p.5 +Arcane Aura CLASSES:Sorcerer,Wizard=3 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Touch TARGETAREA:Creature touched DURATION:(CASTERLEVEL) rounds SAVEINFO:Will negates SPELLRES:Yes DESC:Strengthens other spells that target the subject SOURCEPAGE:p.6 ITEM:Potion +Awaken Object CLASSES:Sorcerer,Wizard=8 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S, M, XP CASTTIME:24 hours RANGE:Touch TARGETAREA:Object touched DURATION:Instantaneous SAVEINFO:Will negates (harmless) SPELLRES:Yes (harmless) XPCOST:4000 DESC:Object gains human-like Intelligence SOURCEPAGE:p.6 +Bloat CLASSES:Sorcerer,Wizard=3 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S, F CASTTIME:1 standard action RANGE:Medium TARGETAREA:One creature DURATION:(CASTERLEVEL) rounds SAVEINFO:Fortitude negates SPELLRES:Yes DESC:Subject is slowed and suffers -2 on all physical abilities SOURCEPAGE:p.6 ITEM:Potion +Blood Sweat and Tears CLASSES:Sorcerer,Wizard=4 SCHOOL:Necromancy TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:One creature DURATION:Instantaneous SAVEINFO:Fortitude negates SPELLRES:Yes DESC:Subject suffers 1d4 Con damage, blurred vision and fatigue SOURCEPAGE:p.6 +Callithumpian Discord CLASSES:Sorcerer,Wizard=7 SCHOOL:Evocation DESCRIPTOR:Sonic TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:Cone DURATION:Instantaneous SAVEINFO:See text SPELLRES:Yes DESC:Noise causes creatures to be deafened, be shaken and suffer 4d6 sonic damage SOURCEPAGE:p.6 +Cannonade CLASSES:Sorcerer,Wizard=5 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Long TARGETAREA:(CASTERLEVEL*10) sq ft DURATION:Instantaneous SAVEINFO:Reflex half SPELLRES:Yes DESC:Several blasts inflict 2d6 points of fire damage each SOURCEPAGE:p.7 +Chaotic Communication CLASSES:Sorcerer,Wizard=3 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Mind-Affecting TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:(CASTERLEVEL) creatures, no 2 of which can be more than 30 ft apart DURATION:(CASTERLEVEL) minutes SAVEINFO:Will negates (harmless) SPELLRES:Yes (harmless) DESC:Scrambles and unscrambles the subjects' words, allowing them to communicate clearly while preventing eavesdropping SOURCEPAGE:p.7 ITEM:Potion +Chromatic Coruscation CLASSES:Sorcerer,Wizard=3 SCHOOL:Illusion SUBSCHOOL:Pattern DESCRIPTOR:Mind-Affecting TYPE:Arcane COMPS:V, S, F CASTTIME:1 standard action RANGE:Medium TARGETAREA:20 ft radius spread DURATION:Instantaneous SAVEINFO:Will partial SPELLRES:Yes DESC:Colorful burst nauseates and weakens opponents SOURCEPAGE:p.7 ITEM:Potion +Coma CLASSES:Sorcerer,Wizard=5 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Mind-Affecting TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:1 person DURATION:(CASTERLEVEL) days SAVEINFO:Will negates SPELLRES:Yes DESC:Subject falls into a deep sleep for (CASTERLEVEL) days SOURCEPAGE:p.7 +Combat Link CLASSES:Sorcerer,Wizard=3 SCHOOL:Divination TYPE:Arcane CASTTIME:1 standard action RANGE:Close TARGETAREA:1 creature DURATION:(CASTERLEVEL) minutes SAVEINFO:Will negates SPELLRES:Yes DESC:Thought detection grants caster +4 insight bonus to AC and saves. He also gains a +2 insight bonus to attack rolls against one opponent SOURCEPAGE:p.8 ITEM:Potion +Contumacy CLASSES:Bard,Sorcerer,Wizard=5 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Mind-Affecting TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:(CASTERLEVEL) creatures, no two of which can be more than 30 ft apart DURATION:(CASTERLEVEL) hours SAVEINFO:Will negates SPELLRES:Yes DESC:Causes followers and cohorts to rebel SOURCEPAGE:p.8 +Conversion Field CLASSES:Druid,Sorcerer,Wizard=3 SCHOOL:Transmutation TYPE:Arcane.Divine COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:One creature DURATION:(CASTERLEVEL) minutes SAVEINFO:Reflex negates SPELLRES:No DESC:Converts one type of energy to another SOURCEPAGE:p.8 ITEM:Potion +Cow CLASSES:Sorcerer,Wizard=1 SCHOOL:Illusion TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Touch TARGETAREA:Creature touched DURATION:(CASTERLEVEL) minutes [D] SAVEINFO:Will negates (harmless) SPELLRES:Yes DESC:Subject gets bonus to Intimidate checks SOURCEPAGE:p.9 ITEM:Potion +Cry of Damnation CLASSES:Sorcerer,Wizard=5 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:One creature DURATION:(CASTERLEVEL) rounds SAVEINFO:Will negates SPELLRES:Yes DESC:Subject cannot be raised or resurrected SOURCEPAGE:p.9 +Cry of Damnation (Mass) OUTPUTNAME:Cry of Damnation, [NAME] CLASSES:Sorcerer,Wizard=7 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:(CASTERLEVEL/2) creatures in a 20 ft radius burst centered on the caster DURATION:(CASTERLEVEL) rounds SAVEINFO:Will negates SPELLRES:Yes DESC:Several subjects cannot be raised or resurrected SOURCEPAGE:p.9 +Cursed Wounds CLASSES:Sorcerer,Wizard=3 SCHOOL:Necromancy TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:One creature DURATION:Instantaneous SAVEINFO:Fortitude negates SPELLRES:Yes DESC:Wounded creatures suffer additional damage SOURCEPAGE:p.9 ITEM:Potion +Diminish CLASSES:Sorcerer,Wizard=3 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:One humanoid creature DURATION:(CASTERLEVEL) rounds SAVEINFO:Fortitude negates SPELLRES:Yes DESC:Humanoid creature reduced to 1/4 size SOURCEPAGE:p.9 ITEM:Potion +Diminish (Mass) OUTPUTNAME:Diminish, [NAME] CLASSES:Sorcerer,Wizard=6 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:(CASTERLEVEL) creatures, no two of which can be more than 30 ft apart DURATION:(CASTERLEVEL) rounds SAVEINFO:Fortitude negates SPELLRES:Yes DESC:Several humanoid creatures reduced to 1/4 size SOURCEPAGE:p.10 +Disembowel CLASSES:Sorcerer,Wizard=5 SCHOOL:Evocation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:One creature DURATION:Instantaneous SAVEINFO:Fortitude negates SPELLRES:Yes DESC:Subject is gutted for (min(CASTERLEVEL,15))d6 damage plus bleeding damage SOURCEPAGE:p.10 +Disperse CLASSES:Sorcerer,Wizard=5 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Mind-Affecting TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:(CASTERLEVEL) creatues, no two of which can be more than 30 ft apart DURATION:(CASTERLEVEL) minutes SAVEINFO:Will negates SPELLRES:Yes DESC:Creatures in the area move away from each other in random directions SOURCEPAGE:p.10 +Distance Distortion CLASSES:Sorcerer,Wizard=3 SCHOOL:Illusion SUBSCHOOL:Phantasm DESCRIPTOR:Mind-Affecting TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:One creature DURATION:(CASTERLEVEL) rounds SAVEINFO:Will negates SPELLRES:Yes DESC:Subject suffers -4 to all ranged attacks SOURCEPAGE:p.10 ITEM:Potion +Essence of the Earth CLASSES:Sorcerer,Wizard=3 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Close TARGETAREA:One creature DURATION:(CASTERLEVEL) hours SAVEINFO:Will negates (harmless) SPELLRES:Yes (harmless) DESC:Subjet gains stonecunning and darkvision 30 ft SOURCEPAGE:p.10 ITEM:Potion +Extinguish CLASSES:Sorcerer,Wizard=3 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:20 ft radius emanation DURATION:(CASTERLEVEL) rounds SAVEINFO:None and Fortitude half (see text) SPELLRES:No and Yes (see text) DESC:Extinguishes normal fires, harms fire creatures SOURCEPAGE:p.11 ITEM:Potion +Flaming Vortex CLASSES:Sorcerer,Wizard=6 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:Cone DURATION:Instantaneous SAVEINFO:Reflex half SPELLRES:Yes DESC:(min(CASTERLEVEL,15))d6 damage, cone, -2 circumstance penalty to save SOURCEPAGE:p.11 +Glutinous Spread CLASSES:Sorcerer,Wizard=3 SCHOOL:Conjuration SUBSCHOOL:Creation TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:Glue in a 30 ft radius spread DURATION:(CASTERLEVEL*10) minutes SAVEINFO:Reflex negates SPELLRES:Yes DESC:Covers 30 ft radius with adhesive SOURCEPAGE:p.11 ITEM:Potion +Goblin Horde CLASSES:Sorcerer,Wizard=5 SCHOOL:Conjuration SUBSCHOOL:Summoning TYPE:Arcane COMPS:V, S CASTTIME:1 round RANGE:Close TARGETAREA:Eleven or more summoned goblins DURATION:(CASTERLEVEL) rounds DESC:Summons 11 or more goblins SOURCEPAGE:p.11 +Grappling Rope CLASSES:Sorcerer,Wizard=3 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Touch TARGETAREA:One rope (see text) DURATION:(CASTERLEVEL) rounds SAVEINFO:Will negates SPELLRES:Yes DESC:Animated rope grapples with an opponent SOURCEPAGE:p.12 ITEM:Potion +Half Dead CLASSES:Sorcerer,Wizard=4 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Touch TARGETAREA:One humanoid DURATION:(CASTERLEVEL) minutes SAVEINFO:Fortitude negates SPELLRES:Yes DESC:Subject gains DR, +2 Str, -2 Con, and can shake opponents SOURCEPAGE:p.12 +Impotent weapon CLASSES:Sorcerer,Wizard=3 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Touch TARGETAREA:Weapon touched DURATION:(min(CASTERLEVEL,10)) rounds SAVEINFO:None or Will negates (see text) SPELLRES:No DESC:Weapon inflicts minimum damage SOURCEPAGE:p.12 ITEM:Potion +Incinerate CLASSES:Sorcerer,Wizard=8 SCHOOL:Evocation DESCRIPTOR:Fire|Force TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:One creature, size Large or smaller DURATION:InstantaneouS SAVEINFO:None SPELLRES:Yes DESC:Fireball strikes 1 creature size Lare or less for (min(CASTERLEVEL,20))d8, no save SOURCEPAGE:p.13 +Laceration CLASSES:Sorcerer,Wizard=2 SCHOOL:Evocation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:One or more creatures in range DURATION:(min(CASTERLEVEL,10)) rounds [see text] SAVEINFO:None SPELLRES:Yes DESC:Targets take 1d6 slashing damage per attack SOURCEPAGE:p.13 ITEM:Potion +Lock Jaw CLASSES:Sorcerer,Wizard=3 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:One creature DURATION:(CASTERLEVEL) rounds SAVEINFO:Fortitude negates SPELLRES:Yes DESC:Subject cannot speak clearly, eat or bite SOURCEPAGE:p.13 ITEM:Potion +Long Range (Greater) OUTPUTNAME:Long Range, [NAME] CLASSES:Sorcerer,Wizard=5 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Personal TARGETAREA:Caster DURATION:1 round DESC:Doubles the range of the caster's spells SOURCEPAGE:p.14 +Long Range (Lesser) OUTPUTNAME:Long Range, [NAME] CLASSES:Sorcerer,Wizard=3 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Personal TARGETAREA:Caster DURATION:1 round DESC:Doubles the range of the caster's next spell SOURCEPAGE:p.13 ITEM:Potion +Lower Resistance CLASSES:Sorcerer,Wizard=3 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:One creature DURATION:(CASTERLEVEL) minutes [D] SAVEINFO:Fortitude negates SPELLRES:Yes COST:25 DESC:Lowers subject's spell resistance by (2+(CASTERLEVEL-6)/3) SOURCEPAGE:p.14 ITEM:Potion +Masquerade CLASSES:Sorcerer,Wizard=9 SCHOOL:Illusion DESCRIPTOR:Glamer TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:(CASTERLEVEL) creatures DURATION:(CASTERLEVEL) hours SAVEINFO:Will negates, see text SPELLRES:Yes, see text DESC:Illusion completely conceals and disguises (min(CASTERLEVEL,25)) subjects SOURCEPAGE:p.14 +Mind Probe CLASSES:Sorcerer,Wizard=5 SCHOOL:Divination TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:1 creature DURATION:Concnetration, up to (CASTERLEVEL) minutes SAVEINFO:Will negates SPELLRES:Yes DESC:The caster may seek the answer to one question per round from the subject's mind SOURCEPAGE:p.14 +Needle Storm CLASSES:Sorcerer,Wizard=3 SCHOOL:Evocation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Long TARGETAREA:20 ft radius sphere DURATION:(min(CASTERLEVEL,10)) rounds SAVEINFO:Reflex half SPELLRES:Yes DESC:1d4+(CASTERLEVEL), 20 ft radius SOURCEPAGE:p.15: ITEM:Potion +Ooze Form CLASSES:Sorcerer,Wizard=4 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Touch TARGETAREA:One humanoid or monstrous humanoid creature DURATION:(CASTERLEVEL) rounds SAVEINFO:Fortitude negates SPELLRES:Yes DESC:Subject becomes an Ooze SOURCEPAGE:p.15 +Pit CLASSES:Sorcerer,Wizard=4 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:One pit, 10 ft wide, 30 ft deep DURATION:Instantaneous SAVEINFO:Reflex negates SPELLRES:Yes DESC:Creates a 30 ft pit SOURCEPAGE:p.15 +Shadow Bolt CLASSES:Sorcerer,Wizard=5 SCHOOL:Conjuration SUBSCHOOL:Shadow TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Long TARGETAREA:1 creature DURATION:Instantaneous SAVEINFO:Will partial (see text) SPELLRES:No DESC:Inflicts (min(CASTERLEVEL,15))d4 points of subdual damage and staggers subject SOURCEPAGE:p.15 +Shadow Cloud CLASSES:Sorcerer,Wizard=8 SCHOOL:Conjuration SUBSCHOOL:Shadow TYPE:Arcane COMPS:V, S CASTTIME:1 stdandard action RANGE:Medium TARGETAREA:Cloud of shadow spreads in 30 ft radius, 30 ft high DURATION:(CASTERLEVEL) rounds SAVEINFO:Will negates SPELLRES:Yes DESC:Cloud of shadow obstructs vision, impairs Listen checks, disorients and contains shadow monsters SOURCEPAGE:p.16 +Snow Blind CLASSES:Druid,Sorcerer,Wizard=4 SCHOOL:Conjuration SUBSCHOOL:Creation DESCRIPTOR:Cold|Mind-Affecting TYPE:Arcane.Divine COMPS:V, S CASTTIME:1 action RANGE:Close TARGETAREA:Cone DURATION:1 round (concentration) SAVEINFO:See text SPELLRES:Yes DESC:Snow and wind stun and cause 4d6 points of cold damage SOURCEPAGE:p.16 +Speed of the Wind CLASSES:Sorcerer,Wizard=3 SCHOOL:Conjuration SUBSCHOOL:Summoning TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Touch TARGETAREA:Personal DURATION:(CASTERLEVEL) rounds DESC:Caster gains +6 Dexterity, but might be harmed BONUS:STAT|DEX|6|TYPE=Inherent|PREAPPLY:ANYPC SOURCEPAGE:p.16 ITEM:Potion +Spell Shackle CLASSES:Cleric,Sorcerer,Wizard=3 SCHOOL:Transmutation TYPE:Arcane.Divine COMPS:V, S, F CASTTIME:1 standard action RANGE:Close TARGETAREA:1 creature DURATION:(CASTERLEVEL*10) minutes SAVEINFO:Fortitude negates SPELLRES:Yes DESC:Aura minimizes all spell effects SOURCEPAGE:p.16 ITEM:Potion +Storm Door CLASSES:Sorcerer,Wizard=7 SCHOOL:Conjuration SUBSCHOOL:Calling TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:1 portal from the abyss DURATION:(CASTERLEVEL/2) rounds SAVEINFO:None SPELLRES:No COST:750 DESC:Portal gates 3d4 demons per round onto the caster's plane SOURCEPAGE:p.17 +Strength of the Earth CLASSES:Sorcerer,Wizard=3 SCHOOL:Conjuration SUBSCHOOL:Summoning TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Touch TARGETAREA:Personal DURATION:(CASTERLEVEL) rounds DESC:Caster gains +6 Strength, but might be harmed BONUS:STAT|STR|6|TYPE=Inherent|PREAPPLY:ANYPC SOURCEPAGE:p.17 ITEM:Potion +Superior Vision CLASSES:Sorcerer,Wizard=3 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Touch TARGETAREA:One creature DURATION:(CASTERLEVEL) hours SAVEINFO:Will negates (harmless) SPELLRES:Yes (harmless) DESC:Quadruples normal vision, doubles darkvision SOURCEPAGE:p.17 ITEM:Potion This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |