From: SourceForge.net <no...@so...> - 2004-09-17 16:09:38
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Bugs item #1029949, was opened at 2004-09-17 12:08 Message generated for change (Settings changed) made by kingpaul You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=1029949&group_id=25576 Category: None Group: None Status: Open Resolution: None >Priority: 7 Submitted By: Paul W. King (kingpaul) Assigned to: Nobody/Anonymous (nobody) Summary: [SRD] Bugbear skill points Initial Comment: Moved from: http://sourceforge.net/tracker/? func=detail&aid=968595&group_id=36698&atid=417816 I created a Bugbear with an Int of 10. Per the rules, a Monstrous Humanoid receives 6 plus their Int score in base skill points ( srdcreatureoverview.rtf ). Therefore, a standard Bugbear should have 6 skill points. PCGen grants 1 skill point per HD for Bugbear with an Int of 10; for a total of 3. That is with Default Monsters turned off. If it is turned on, then you can't change the skill points around if you want to. Paul W. King OGL SB, PL Chimp, Data Tamarin, TM Lemur, BoD ----- Date: 2004-09-17 10:35 Sender: tir-gwaith Logged In: YES user_id=208239 This is a Code Bug. We can't assign a number of skillpoints that isn't based on HD as the SRD has it... Hence the Default Monster mode was created. === Paul W. King OGL SB, PL Chimp, Data Tamarin, TM Lemur, BoD ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=1029949&group_id=25576 |