From: SourceForge.net <no...@so...> - 2004-09-13 10:22:40
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Feature Requests item #1027142, was opened at 2004-09-13 06:22 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1027142&group_id=25576 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Paul W. King (kingpaul) Assigned to: Nobody/Anonymous (nobody) Summary: BASEITEM copies equipment information over Initial Comment: Per http://groups.yahoo.com/group/PCGenListFileHelp/messa ge/6836 > I've been creating some specific weapons and armors, > and I just want to make sure I'm understanding > something correctly. The BASEITEM tag doesn't > actually grab the stats of the item in question > (damage, armor check, spell failure, weight, etc), > correct? If so, what be required so it does? This way, > duplication of information does not happen (at least in > this case). For a long time BASEITEM was believed by the data crew to copy all the elements of the referred item, and then tags in the specific item were replaced in the new object if present. When we figured out it didn't do that and it had been designed to not, we just moved on to make PCGen work. It would be nice, and IIRC there was a FReq once upon a time, but there have been several "FReq flushes" since then.... As to what is required? In a nutshell, a nice tracker and a Code Monkey with an itch. === Paul W. King TM SB, OGL/PL Chimp, Data Tamarin, BoD ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1027142&group_id=25576 |