|
From: <ama...@us...> - 2014-10-29 19:31:01
|
Revision: 25340
http://sourceforge.net/p/pcgen/code/25340
Author: amaitland
Date: 2014-10-29 19:30:44 +0000 (Wed, 29 Oct 2014)
Log Message:
-----------
Merge pull request #128 from SecretWizard/patch-37
Brawler Flurry feat fix
Modified Paths:
--------------
Trunk/content/notfordistribution/pathfinder/paizo/roleplaying_game/advanced_class_guide/acg_abilities_class.lst
Modified: Trunk/content/notfordistribution/pathfinder/paizo/roleplaying_game/advanced_class_guide/acg_abilities_class.lst
===================================================================
--- Trunk/content/notfordistribution/pathfinder/paizo/roleplaying_game/advanced_class_guide/acg_abilities_class.lst 2014-10-29 14:28:25 UTC (rev 25339)
+++ Trunk/content/notfordistribution/pathfinder/paizo/roleplaying_game/advanced_class_guide/acg_abilities_class.lst 2014-10-29 19:30:44 UTC (rev 25340)
@@ -416,7 +416,7 @@
###Block: Brawler Abilities @MONK
# Ability Name Unique Key Category of Ability Type Var. Must Be Grater Define Description Auto Equip Virtual Feat Ability Bonus Ability Pool Combat bonus Add to base move Modify VAR Spell Res. Damage Reduction Source Page Aspects Benefits Bonus to Situation
AC Bonus KEY:Brawler ~ AC Bonus CATEGORY:Special Ability TYPE:ClassFeatures.BrawlerClassFeatures.SpecialQuality.Extraordinary.Defensive DEFINE:ACProgression|0 DESC:When wearing light or no armor and not using a shield, a brawler adds %1 as a dodge bonus to her Armor Class. This bonus is lost if the brawler is helpless or immobilized.|ACProgression BONUS:VAR|ACProgression|(BrawlerLVL>3)+(BrawlerLVL>8)+(BrawlerLVL>12)+(BrawlerLVL>17) BONUS:COMBAT|AC|ACProgression|TYPE=Dodge|!PREEQUIP:1,ARMORTYPE=Medium,ARMORTYPE=Heavy,TYPE=Shield SOURCEPAGE:p.23 BENEFIT:When wearing light or no armor and not using a shield, a brawler adds %1 AC as a dodge bonus to her Armor Class. If a brawler is helpless or immobilized, she loses this bonus.|ACProgression
-Brawler's Flurry KEY:Brawler ~ Brawler's Flurry CATEGORY:Special Ability TYPE:BrawlerClassFeatures.SpecialAttack.Extraordinary DEFINE:BrawlersFlurryLVL|0 DEFINE:BrawlersFlurryExtraAttacks|0 AUTO:EQUIP|Brawler's Flurry BONUS:VAR|BrawlersFlurryLVL|BrawlerLVL BONUS:VAR|BrawlersFlurryExtraAttacks|min((BrawlersFlurryLVL+6)/7,3) SOURCEPAGE:p.23 VFEAT:Two-Weapon Fighting VFEAT:Improved Two-Weapon Fighting|PREVARGTEQ:BrawlersFlurryLVL,8 VFEAT:Greater Two-Weapon Fighting|PREVARGTEQ:BrawlersFlurryLVL,15
+Brawler's Flurry KEY:Brawler ~ Brawler's Flurry CATEGORY:Special Ability TYPE:BrawlerClassFeatures.SpecialAttack.Extraordinary DEFINE:BrawlersFlurryLVL|0 DEFINE:BrawlersFlurryExtraAttacks|0 AUTO:EQUIP|Brawler's Flurry BONUS:VAR|BrawlersFlurryLVL|BrawlerLVL BONUS:VAR|BrawlersFlurryExtraAttacks|min((BrawlersFlurryLVL+6)/7,3) VFEAT:Two-Weapon Fighting VFEAT:Improved Two-Weapon Fighting|PREVARGTEQ:BrawlersFlurryLVL,8 VFEAT:Greater Two-Weapon Fighting|PREVARGTEQ:BrawlersFlurryLVL,15 SOURCEPAGE:p.23
Knockout KEY:Brawler ~ Knockout CATEGORY:Special Ability TYPE:BrawlerClassFeatures.SpecialAttack.Extraordinary DEFINE:KnockoutDC|0 DEFINE:KnockoutTimes|0 DEFINE:KnockoutStatBonus|0 SOURCEPAGE:p.23 BONUS:VAR|KnockoutStatBonus|MAX(STR,DEX) BONUS:VAR|KnockoutTimes|BrawlerLVL+2/6 BONUS:VAR|KnockoutDC|BrawlerLVL/2+10+KnockoutStatBonus ASPECT:CheckType|Uses per Day ASPECT:CheckCount|%1|KnockoutTimes DESC:You can unleash a devastating attack that can instantly knock a target unconscious. You must announce this intent before making her attack roll. If you hit and the target takes damage from the blow, the target must succeed at a Fortitude saving throw (DC = %1) or fall unconscious for 1d6 rounds. Each round on its turn, the unconscious target may attempt a new saving throw to end the effect as a full-round action that does not provoke attacks of opportunity. Creatures immune to critical hits or nonlethal damage are immune to this ability.|KnockoutDC
Martial Flexibility KEY:Brawler ~ Martial Flexibility CATEGORY:Special Ability TYPE:BrawlerClassFeatures.SpecialQuality.Extraordinary DEFINE:BrawlerMartialFlexibilityTimes|0 DEFINE:BrawlerMartialFlexibilityLVL|0 BONUS:VAR|BrawlerMartialFlexibilityLVL|BrawlerLVL BONUS:VAR|BrawlerMartialFlexibilityTimes|max(1,BrawlerMartialFlexibilityLVL/2)+3 SOURCEPAGE:p.93 ASPECT:CheckType|Uses per Day ASPECT:CheckCount|%1|BrawlerMartialFlexibilityTimes DESC:The brawler can use a move action to gain the benefit of a combat feat he doesn't possess. This effect lasts for 1 minute. The brawler must otherwise meet all the feat's prerequisites. He can use this ability a number of times per day equal to %1. The brawler can use this ability again before the duration expires in order to replace the previous combat feat with another choice. If a combat feat has a daily use limitation, any uses of that combat feat while using this ability count toward that feat's daily limit. At later levels, when he gains multiple feats through this ability, the brawler can use those feats to meet the prerequisites of other feats he gains with this ability. Doing so means he cannot replace a feat currently fulfilling another's prerequisite without also replacing those feats that require it. Each individual feat selected counts toward his daily uses of this ability.|BrawlerMartialFlexibilityTimes|PREVAREQ:BrawlerLVL,1 DESC:The brawler can use a move action to gain the benefit of a combat feat he doesn't possess. This effect lasts for 1 minute. The brawler must otherwise meet all the feat's prerequisites. He can use this ability a number of times per day equal to %1. The brawler can use this ability again before the duration expires in order to replace the previous combat feat with another choice. If a combat feat has a daily use limitation, any uses of that combat feat while using this ability count toward that feat's daily limit. At later levels, when he gains multiple feats through this ability, the brawler can use those feats to meet the prerequisites of other feats he gains with this ability. Doing so means he cannot replace a feat currently fulfilling another's prerequisite without also replacing those feats that require it. Each individual feat selected counts toward his daily uses of this ability.|BrawlerMartialFlexibilityTimes|PREMULT:2,[PREVARGTEQ:BrawlerLVL,2],[PREVARLT:BrawlerLVL,6] DESC:The brawler can gain the benefit of two combat feats he doesn't possess. He can select one feat as a swift action or two feats as a move action. This effect lasts for 1 minute. The brawler must otherwise meet all the feat's prerequisites. He can use this ability a number of times per day equal to %1. The brawler can use this ability again before the duration expires in order to replace the previous combat feat with another choice. If a combat feat has a daily use limitation, any uses of that combat feat while using this ability count toward that feat's daily limit. At later levels, when he gains multiple feats through this ability, the brawler can use those feats to meet the prerequisites of other feats he gains with this ability. Doing so means he cannot replace a feat currently fulfilling another's prerequisite without also replacing those feats that require it. Each individual feat selected counts toward his daily uses of this ability.|BrawlerMartialFlexibilityTimes|PREVAREQ:BrawlerLVL,6 DESC:The brawler can gain the benefit of two combat feats he doesn't possess. He can select one feat as a swift action or two feats as a move action. This effect lasts for 1 minute. The brawler must otherwise meet all the feat's prerequisites. He can use this ability a number of times per day equal to %1. The brawler can use this ability again before the duration expires in order to replace the previous combat feat with another choice. If a combat feat has a daily use limitation, any uses of that combat feat while using this ability count toward that feat's daily limit. At later levels, when he gains multiple feats through this ability, the brawler can use those feats to meet the prerequisites of other feats he gains with this ability. Doing so means he cannot replace a feat currently fulfilling another's prerequisite without also replacing those feats that require it. Each individual feat selected counts toward his daily uses of this ability.|BrawlerMartialFlexibilityTimes|PREMULT:2,[PREVARGTEQ:BrawlerLVL,7],[PREVARLT:BrawlerLVL,10] DESC:The brawler can gain the benefit of three combat feats he doesn't possess. He can select one feat as a free action, two feats as a swift action or three feats as a move action. This effect lasts for 1 minute. The brawler must otherwise meet all the feat's prerequisites. He can use this ability a number of times per day equal to %1. The brawler can use this ability again before the duration expires in order to replace the previous combat feat with another choice. If a combat feat has a daily use limitation, any uses of that combat feat while using this ability count toward that feat's daily limit. At later levels, when he gains multiple feats through this ability, the brawler can use those feats to meet the prerequisites of other feats he gains with this ability. Doing so means he cannot replace a feat currently fulfilling another's prerequisite without also replacing those feats that require it. Each individual feat selected counts toward his daily uses of this ability.|BrawlerMartialFlexibilityTimes|PREVAREQ:BrawlerLVL,10 DESC:The brawler can gain the benefit of three combat feats he doesn't possess. He can select one feat as a free action, two feats as a swift action or three feats as a move action. This effect lasts for 1 minute. The brawler must otherwise meet all the feat's prerequisites. He can use this ability a number of times per day equal to %1. The brawler can use this ability again before the duration expires in order to replace the previous combat feat with another choice. If a combat feat has a daily use limitation, any uses of that combat feat while using this ability count toward that feat's daily limit. At later levels, when he gains multiple feats through this ability, the brawler can use those feats to meet the prerequisites of other feats he gains with this ability. Doing so means he cannot replace a feat currently fulfilling another's prerequisite without also replacing those feats that require it. Each individual feat selected counts toward his daily uses of this ability.|BrawlerMartialFlexibilityTimes|PREMULT:2,[PREVARGTEQ:BrawlerLVL,11],[PREVARLT:BrawlerLVL,12] DESC:The brawler can gain the benefit of three combat feats he doesn't possess. He can select one feat as an immediate or free action or three feats as a swift action. This effect lasts for 1 minute. The brawler must otherwise meet all the feat's prerequisites. He can use this ability a number of times per day equal to %1. The brawler can use this ability again before the duration expires in order to replace the previous combat feat with another choice. If a combat feat has a daily use limitation, any uses of that combat feat while using this ability count toward that feat's daily limit. At later levels, when he gains multiple feats through this ability, the brawler can use those feats to meet the prerequisites of other feats he gains with this ability. Doing so means he cannot replace a feat currently fulfilling another's prerequisite without also replacing those feats that require it. Each individual feat selected counts toward his daily uses of this ability.|BrawlerMartialFlexibilityTimes|PREVAREQ:BrawlerLVL,12 DESC:The brawler can gain the benefit of three combat feats he doesn't possess. He can select one feat as an immediate or free action or three feats as a swift action. This effect lasts for 1 minute. The brawler must otherwise meet all the feat's prerequisites. He can use this ability a number of times per day equal to %1. The brawler can use this ability again before the duration expires in order to replace the previous combat feat with another choice. If a combat feat has a daily use limitation, any uses of that combat feat while using this ability count toward that feat's daily limit. At later levels, when he gains multiple feats through this ability, the brawler can use those feats to meet the prerequisites of other feats he gains with this ability. Doing so means he cannot replace a feat currently fulfilling another's prerequisite without also replacing those feats that require it. Each individual feat selected counts toward his daily uses of this ability.|BrawlerMartialFlexibilityTimes|PREMULT:2,[PREVARGTEQ:BrawlerLVL,13],[PREVARLT:BrawlerLVL,20] DESC:The brawler can gain the benefit of combat feats he doesn't possess. He can select one feat as an immediate or free action or any number of feats as a swift action. This effect lasts for 1 minute. The brawler must otherwise meet all the feat's prerequisites. He can use this ability a number of times per day equal to %1. The brawler can use this ability again before the duration expires in order to replace the previous combat feat with another choice. If a combat feat has a daily use limitation, any uses of that combat feat while using this ability count toward that feat's daily limit. At later levels, when he gains multiple feats through this ability, the brawler can use those feats to meet the prerequisites of other feats he gains with this ability. Doing so means he cannot replace a feat currently fulfilling another's prerequisite without also replacing those feats that require it. Each individual feat selected counts toward his daily uses of this ability.|BrawlerMartialFlexibilityTimes|PREVAREQ:BrawlerLVL,20
Awesome Blow KEY:Brawler ~ Awesome Blow CATEGORY:Special Ability TYPE:BrawlerClassFeatures.SpecialAttack.Extraordinary SOURCEPAGE:p.23 DESC:The brawler can as a standard action perform an awesome blow combat maneuver against a corporeal creature of her size or smaller. If the combat maneuver check succeeds, the opponent takes damage as if the brawler hit it with the close weapon she is wielding or an unarmed strike, it is knocked flying 10 feet in a direction of the brawler's choice, and it falls prone. The brawler can only push the opponent in a straight line, and the opponent can't move closer to the brawler than the square it started in. If an obstacle prevents the completion of the opponent's move, the opponent and the obstacle each take 1d6 points of damage, and the opponent is knocked prone in the space adjacent to the obstacle. (Unlike the Awesome Blow monster feat, the brawler can be of any size to use this ability.)
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|