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From: <pap...@us...> - 2014-10-29 14:28:30
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Revision: 25339
http://sourceforge.net/p/pcgen/code/25339
Author: papa_drb
Date: 2014-10-29 14:28:25 +0000 (Wed, 29 Oct 2014)
Log Message:
-----------
Issue#: DATA-2113
Modified Paths:
--------------
Trunk/pcgen/data/pathfinder/paizo/roleplaying_game/advanced_race_guide/arg_abilities_class.lst
Modified: Trunk/pcgen/data/pathfinder/paizo/roleplaying_game/advanced_race_guide/arg_abilities_class.lst
===================================================================
--- Trunk/pcgen/data/pathfinder/paizo/roleplaying_game/advanced_race_guide/arg_abilities_class.lst 2014-10-28 01:08:48 UTC (rev 25338)
+++ Trunk/pcgen/data/pathfinder/paizo/roleplaying_game/advanced_race_guide/arg_abilities_class.lst 2014-10-29 14:28:25 UTC (rev 25339)
@@ -22,7 +22,7 @@
Exarch KEY:Inquisitor Archetype ~ Exarch CATEGORY:Archetype TYPE:Archetype.InquisitorArchetype.InquisitorMonsterLore.InquisitorDetectAlignment.InquisitorBane.InquisitorSecondJudgment.InquisitorGreaterBane.InquisitorThirdJudgment PRECLASS:1,Inquisitor=1 PREMULT:1,[PREABILITY:1,CATEGORY=Archetype,Inquisitor Archetype ~ Exarch],[!PREABILITY:1,CATEGORY=Archetype,TYPE.InquisitorMonsterLore,TYPE.InquisitorDetectAlignment,TYPE.InquisitorBane,TYPE.InquisitorSecondJudgment,TYPE.InquisitorGreaterBane,TYPE.InquisitorThirdJudgment] PRERACE:1,Dwarf%,RACESUBTYPE=Dwarf DESC:The gruff traditionalism of most dwarves finds its apex in those who adhere to a strict orthodoxy rooted in ancient principles and practices and who are not amenable whatsoever to change or innovation. ABILITY:Special Ability|AUTOMATIC|Exarch ~ Spells|PRECLASS:1,Inquisitor=1 ABILITY:Special Ability|AUTOMATIC|Exarch ~ Inflexible Will|PRECLASS:1,Inquisitor=1 ABILITY:Special Ability|AUTOMATIC|Exarch ~ Detect Chaos|PRECLASS:1,Inquisitor=1 ABILITY:Special Ability|AUTOMATIC|Exarch ~ Fearsome Jurist|PRECLASS:1,Inquisitor=5 ABILITY:Special Ability|AUTOMATIC|Exarch ~ Aura of Repetition|PRECLASS:1,Inquisitor=8 ABILITY:Special Ability|AUTOMATIC|Exarch ~ Double Jeopardy|PRECLASS:1,Inquisitor=12 ABILITY:Special Ability|AUTOMATIC|Exarch ~ Aura of Reversion|PRECLASS:1,Inquisitor=16 COST:0 SOURCEPAGE:p.13 ASPECT:Archetype Base Class|Inquisitor
Foehammer KEY:Fighter Archetype ~ Foehammer CATEGORY:Archetype TYPE:Archetype.FighterArchetype.FighterArmorTraining1.FighterArmorTraining2.FighterArmorTraining3.FighterArmorTraining4.FighterWeaponTraining1.FighterWeaponTraining2.FighterWeaponTraining3.FighterWeaponTraining4.FighterArmorMastery.FighterWeaponMastery PRECLASS:1,Fighter=1 PREMULT:1,[PREABILITY:1,CATEGORY=Archetype,Fighter Archetype ~ Foehammer],[!PREABILITY:1,CATEGORY=Archetype,TYPE.FighterArmorTraining1,TYPE.FighterArmorTraining2,TYPE.FighterArmorTraining3,TYPE.FighterArmorTraining4,TYPE.FighterWeaponTraining1,TYPE.FighterWeaponTraining2,TYPE.FighterWeaponTraining3,TYPE.FighterWeaponTraining4,TYPE.FighterArmorMastery,TYPE.FighterWeaponMastery] PRERACE:1,Dwarf%,RACESUBTYPE=Dwarf DESC:While the axe is the most famous dwarven weapon, the hammer is at the heart of dwarves' heritage as forgemasters and warriors alike. ABILITY:Special Ability|AUTOMATIC|Foehammer ~ Sledgehammer|PRECLASS:1,Fighter=3 ABILITY:Special Ability|AUTOMATIC|Foehammer ~ Weapon Training|PRECLASS:1,Fighter=5 ABILITY:Special Ability|AUTOMATIC|Foehammer ~ Hammer to the Ground 1|!PRECLASS:1,Fighter=15|PRECLASS:1,Fighter=7 ABILITY:Special Ability|AUTOMATIC|Foehammer ~ Hammer to the Ground 2|PRECLASS:1,Fighter=15 ABILITY:Special Ability|AUTOMATIC|Foehammer ~ Rhythmic Blows|PRECLASS:1,Fighter=9 ABILITY:Special Ability|AUTOMATIC|Foehammer ~ Piledriver|PRECLASS:1,Fighter=11 ABILITY:Special Ability|AUTOMATIC|Foehammer ~ Ground Breaker|PRECLASS:1,Fighter=13 ABILITY:Special Ability|AUTOMATIC|Foehammer ~ Hammer Master|PRECLASS:1,Fighter=17 ABILITY:Special Ability|AUTOMATIC|Foehammer ~ Devastating Blow|PRECLASS:1,Fighter=19 ABILITY:Special Ability|AUTOMATIC|Foehammer ~ Weapon Mastery|PRECLASS:1,Fighter=20 COST:0 SOURCEPAGE:p.15 ASPECT:Archetype Base Class|Fighter
Forgemaster KEY:Cleric Archetype ~ Forgemaster CATEGORY:Archetype TYPE:Archetype.ClericArchetype.ClericChannelEnergy PRECLASS:1,Cleric=1 PREDEITYDOMAIN:1,Artifice PREDOMAIN:1,Artifice PREMULT:1,[PREABILITY:1,CATEGORY=Archetype,Cleric Archetype ~ Forgemaster],[!PREABILITY:1,CATEGORY=Archetype,TYPE.ClericChannelEnergy] PRERACE:1,Dwarf%,RACESUBTYPE=Dwarf DESC:Forgemasters are priestly dwarves who are ritual casters and expert enchanters, able to produce their rune-graven armaments with astonishing speed. ABILITY:Special Ability|AUTOMATIC|Forgemaster ~ Artificer|PRECLASS:1,Cleric=1 ABILITY:Special Ability|AUTOMATIC|Forgemaster ~ Steel Spells|PRECLASS:1,Cleric=1 ABILITY:Special Ability|AUTOMATIC|Forgemaster ~ Divine Smith|PRECLASS:1,Cleric=1 ABILITY:Special Ability|AUTOMATIC|Forgemaster ~ Runeforger|PRECLASS:1,Cleric=1 ABILITY:Special Ability|AUTOMATIC|Forgemaster ~ Craft Magic Arms and Armor|PRECLASS:1,Cleric=3 ABILITY:Special Ability|AUTOMATIC|Forgemaster ~ Master Smith|PRECLASS:1,Cleric=5 COST:0 SOURCEPAGE:p.15 ASPECT:Archetype Base Class|Cleric
-Stonelord KEY:Paladin Archetype ~ Stonelord CATEGORY:Archetype TYPE:Archetype.PaladinArchetype.PaladinSmiteEvil.PaladinDivineGrace.PaladinDivineHealth.PaladinMercy3.PaladinMercy9.PaladinMercy15.PaladinChannelPositiveEnergy.PaladinDivineBond.PaladinAuraOfJustice.PaladinMercy12.PaladinMercy18.PaladinHolyChampion.PaladinSpells.PaladinSpellcasting PRECLASS:1,Paladin=1 PREMULT:1,[PREABILITY:1,CATEGORY=Archetype,Paladin Archetype ~ Stonelord],[!PREABILITY:1,CATEGORY=Archetype,TYPE.PaladinSmiteEvil,TYPE.PaladinDivineGrace,TYPE.PaladinDivineHealth,TYPE.PaladinMercy3,TYPE.PaladinMercy9,TYPE.PaladinMercy15,TYPE.PaladinChannelPositiveEnergy,TYPE.PaladinDivineBond,TYPE.PaladinAuraOfJustice,TYPE.PaladinMercy12,TYPE.PaladinMercy18,TYPE.PaladinHolyChampion,TYPE.PaladinSpells,TYPE.PaladinSpellcasting] PRERACE:1,Dwarf%,RACESUBTYPE=Dwarf DESC:A stonelord is a devoted sentinel of dwarven enclaves, drawing the power of the earth and ancient stone to protect her people. ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Stonestrike|PRECLASS:1,Paladin=1 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Heartstone|PRECLASS:1,Paladin=2 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Stoneblood 1|!PRECLASS:1,Paladin=9|PRECLASS:1,Paladin=3 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Stoneblood 2|!PRECLASS:1,Paladin=15|PRECLASS:1,Paladin=9 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Stoneblood 3|PRECLASS:1,Paladin=15 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Defensive Stance|PRECLASS:1,Paladin=4 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Earth Channel|PRECLASS:1,Paladin=4 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Stone Servant|PRECLASS:1,Paladin=5 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Stonebane|PRECLASS:1,Paladin=11 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Phase Strike|PRECLASS:1,Paladin=12 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Mobile Defense|PRECLASS:1,Paladin=18 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Stone Body|PRECLASS:1,Paladin=20 COST:0 SOURCEPAGE:p.16 ASPECT:Archetype Base Class|Paladin
+Stonelord KEY:Paladin Archetype ~ Stonelord CATEGORY:Archetype TYPE:Archetype.PaladinArchetype.PaladinSmiteEvil.PaladinDivineGrace.PaladinDivineHealth.PaladinMercy3.PaladinMercy9.PaladinMercy15.PaladinChannelPositiveEnergy.PaladinDivineBond.PaladinAuraOfJustice.PaladinMercy12.PaladinMercy18.PaladinHolyChampion PRECLASS:1,Paladin=1 PREMULT:1,[PREABILITY:1,CATEGORY=Archetype,Paladin Archetype ~ Stonelord],[!PREABILITY:1,CATEGORY=Archetype,TYPE.PaladinSmiteEvil,TYPE.PaladinDivineGrace,TYPE.PaladinDivineHealth,TYPE.PaladinMercy3,TYPE.PaladinMercy9,TYPE.PaladinMercy15,TYPE.PaladinChannelPositiveEnergy,TYPE.PaladinDivineBond,TYPE.PaladinAuraOfJustice,TYPE.PaladinMercy12,TYPE.PaladinMercy18,TYPE.PaladinHolyChampion] PRERACE:1,Dwarf%,RACESUBTYPE=Dwarf DESC:A stonelord is a devoted sentinel of dwarven enclaves, drawing the power of the earth and ancient stone to protect her people. ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Stonestrike|PRECLASS:1,Paladin=1 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Heartstone|PRECLASS:1,Paladin=2 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Stoneblood 1|!PRECLASS:1,Paladin=9|PRECLASS:1,Paladin=3 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Stoneblood 2|!PRECLASS:1,Paladin=15|PRECLASS:1,Paladin=9 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Stoneblood 3|PRECLASS:1,Paladin=15 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Defensive Stance|PRECLASS:1,Paladin=4 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Earth Channel|PRECLASS:1,Paladin=4 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Stone Servant|PRECLASS:1,Paladin=5 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Stonebane|PRECLASS:1,Paladin=11 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Phase Strike|PRECLASS:1,Paladin=12 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Mobile Defense|PRECLASS:1,Paladin=18 ABILITY:Special Ability|AUTOMATIC|Stonelord ~ Stone Body|PRECLASS:1,Paladin=20 COST:0 SOURCEPAGE:p.16 ASPECT:Archetype Base Class|Paladin
###Block: Exarch Abilities:
# Implement spell casting restrictions
@@ -840,7 +840,7 @@
Rogue Talents KEY:Kitsune Trickster ~ Rogue Talents CATEGORY:Special Ability TYPE:ArchetypeAbility.SpecialQuality DESC:The following rogue talents complement the kitsune trickster archetype: major magic, minor magic (Core Rulebook); false friend, obfuscate story, steal the story (see below); charmer, coax information, honeyed words (Advanced Player's Guide); convincing lie (Ultimate Combat). Advanced Talents: The following advanced rogue talents complement the kitsune trickster archetype: skill mastery, slippery mind (Core Rulebook); master of disguise (Advanced Player's Guide); rumormonger (Ultimate Combat). SOURCEPAGE:p.193
#194 Merfolk: Wave warden (ranger)
-Wave Warden KEY:Ranger Archetype ~ Wave Warden CATEGORY:Archetype TYPE:Archetype.RangerArchetype.RangerTrack.RangerBonusFeat2.RangerBonusFeat6.RangerBonusFeat10.RangerBonusFeat14.RangerBonusFeat18.RangerFavoredTerrain.RangerWoodlandStride.RangerSwiftTracker PRECLASS:1,Ranger=1 PREMULT:1,[PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden],[!PREABILITY:1,CATEGORY=Archetype,TYPE.RangerTrack,TYPE.RangerBonusFeat2,TYPE.RangerBonusFeat6,TYPE.RangerBonusFeat10,TYPE.RangerBonusFeat14,TYPE.RangerBonusFeat18,TYPE.RangerFavoredTerrain,TYPE.RangerWoodlandStride,TYPE.RangerSwiftTracker] PRERACE:1,Merfolk,RACESUBTYPE=Merfolk DESC:The wave warden patrols beneath the sea, preserving the safety and secrets of merfolk communities. Though he fares best beneath the water, dry land is no haven to his quarry. ABILITY:Special Ability|AUTOMATIC|Wave Warden ~ Deep Sentinel|PRECLASS:1,Ranger=1 ABILITY:Special Ability|AUTOMATIC|Wave Warden ~ Aquatic Prowess Feat|PRECLASS:1,Ranger=2 ABILITY:Special Ability|AUTOMATIC|Wave Warden ~ Favored Terrain|PRECLASS:1,Ranger=3 ABILITY:Special Ability|AUTOMATIC|Wave Warden ~ Seaborn|PRECLASS:1,Ranger=7 ABILITY:Special Ability|AUTOMATIC|Wave Warden ~ Watery Summons|PRECLASS:1,Ranger=8 COST:0 SOURCEPAGE:p.194 ASPECT:Archetype Base Class|Ranger
+Wave Warden KEY:Ranger Archetype ~ Wave Warden CATEGORY:Archetype TYPE:Archetype.RangerArchetype.RangerTrack.RangerBonusFeat2.RangerBonusFeat6.RangerBonusFeat10.RangerBonusFeat14.RangerBonusFeat18.RangerFavoredTerrain.RangerWoodlandStride.RangerSwiftTracker.RangerCombatStyle PRECLASS:1,Ranger=1 PREMULT:1,[PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden],[!PREABILITY:1,CATEGORY=Archetype,TYPE.RangerTrack,TYPE.RangerCombatStyle,TYPE.RangerBonusFeat2,TYPE.RangerBonusFeat6,TYPE.RangerBonusFeat10,TYPE.RangerBonusFeat14,TYPE.RangerBonusFeat18,TYPE.RangerFavoredTerrain,TYPE.RangerWoodlandStride,TYPE.RangerSwiftTracker] PRERACE:1,Merfolk,RACESUBTYPE=Merfolk DESC:The wave warden patrols beneath the sea, preserving the safety and secrets of merfolk communities. Though he fares best beneath the water, dry land is no haven to his quarry. ABILITY:Special Ability|AUTOMATIC|Wave Warden ~ Deep Sentinel|PRECLASS:1,Ranger=1 ABILITY:Special Ability|AUTOMATIC|Wave Warden ~ Aquatic Prowess Feat|PRECLASS:1,Ranger=2 ABILITY:Special Ability|AUTOMATIC|Wave Warden ~ Favored Terrain|PRECLASS:1,Ranger=3 ABILITY:Special Ability|AUTOMATIC|Wave Warden ~ Seaborn|PRECLASS:1,Ranger=7 ABILITY:Special Ability|AUTOMATIC|Wave Warden ~ Watery Summons|PRECLASS:1,Ranger=8 COST:0 SOURCEPAGE:p.194 ASPECT:Archetype Base Class|Ranger
#
Deep Sentinel KEY:Wave Warden ~ Deep Sentinel CATEGORY:Special Ability TYPE:ArchetypeAbility.SpecialQuality.Extraordinary DESC:A wave warden adds %1 on Perception checks made to notice creatures underwater.|1+(RangerLVL-1)/2 SOURCEPAGE:p.194
Aquatic Prowess Feat KEY:Wave Warden ~ Aquatic Prowess Feat CATEGORY:Special Ability TYPE:ArchetypeAbility.SpecialQuality.Extraordinary DESC:At 2nd level and every four levels thereafter, a wave warden selects a bonus feat that improves his prowess in aquatic environments. He can choose these feats even if he does not meet the prerequisites. Initially, he may choose from the following feats: Dodge, Mobility, Net Adept (Ultimate Combat), Net and Trident (Ultimate Combat), Net Maneuvering (Ultimate Combat), Precise Shot, Rapid Reload, Sea Hunter, and Two-Weapon Fighting. At 6th level, he adds Improved Two-Weapon Fighting, Net Trickery (Ultimate Combat), and Spring Attack to the list. At 10th level, he adds Greater Two-Weapon Fighting and Improved Precise Shot to the list. This ability otherwise functions like and replaces the standard ranger's combat style bonus feats, including the limitations on armor worn. BONUS:ABILITYPOOL|Wave Warden Bonus Feat|(RangerLVL+2)/4 SOURCEPAGE:p.195
@@ -850,22 +850,22 @@
#
###Block: Wave Warden Bonus Feats
# Ability Name Unique Key Category of Ability Type Visible Required Ability Required Class Prohibited Feat Multiple Requirements Required Race Innate Spells Description Stackable? Multiple? Choose Clone Movement Virtual Feat Ability Remove Object Bonus Ability Pool Combat bonus Add to base move Modify VAR Class Skill Cross-Class Skill Vision Cost Source Page Natural Attacks Aspects List of Known Class Spells by Level List of Class Spells by Level
-Dodge KEY:Wave Warden Feat ~ Dodge CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Dodge DESC:Your training and reflexes allow you to react swiftly to avoid an opponent's attack. VFEAT:Dodge|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Mobility KEY:Wave Warden Feat ~ Mobility CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Mobility DESC:You can easily move through a dangerous melee. VFEAT:Mobility|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Net Adept KEY:Wave Warden Feat ~ Net Adept CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Net Adept DESC:You have trained to use the net as a melee weapon. VFEAT:Net Adept |PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Net and Trident KEY:Wave Warden Feat ~ Net and Trident CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Net and Trident DESC:Your skill with lighter weapons allows you to wield one alongside your net. VFEAT:Net and Trident|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Net Maneuvering KEY:Wave Warden Feat ~ Net Maneuvering CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Net Maneuvering DESC:With sweeping movements and brute force, you can use your net to put foes at a disadvantage. VFEAT:Net Maneuvering|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Precise Shot KEY:Wave Warden Feat ~ Precise Shot CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Precise Shot DESC:You are adept at firing ranged attacks into melee. VFEAT:Precise Shot|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Rapid Reload (Crossbow (Hand)) KEY:Wave Warden Feat ~ Rapid Reload (Crossbow (Hand)) CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=2 DESC:You can reload your chosen type of crossbow quickly. VFEAT:Rapid Reload (Crossbow (Hand))|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Rapid Reload (Crossbow (Light)) KEY:Wave Warden Feat ~ Rapid Reload (Crossbow (Light)) CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=2 DESC:You can reload your chosen type of crossbow quickly. VFEAT:Rapid Reload (Crossbow (Light))|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Rapid Reload (Crossbow (Heavy)) KEY:Wave Warden Feat ~ Rapid Reload (Crossbow (Heavy)) CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=2 DESC:You can reload your chosen type of crossbow quickly. VFEAT:Rapid Reload (Crossbow (Heavy))|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Sea Hunter KEY:Wave Warden Feat ~ Sea Hunter CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Sea Hunter DESC:Your blows knock swimming opponents off balance. VFEAT:Sea Hunter|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Two-Weapon Fighting KEY:Wave Warden Feat ~ Two-Weapon Fighting CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Two-Weapon Fighting DESC:You can fight with a weapon in each of your hands. You can make one extra attack each round with the secondary weapon. VFEAT:Two-Weapon Fighting|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Improved Two-Weapon Fighting KEY:Wave Warden Feat ~ Improved Two-Weapon Fighting CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=6 !PREFEAT:1,Improved Two-Weapon Fighting DESC:You are skilled at fighting with two weapons. VFEAT:Improved Two-Weapon Fighting|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Net Trickery KEY:Wave Warden Feat ~ Net Trickery CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=6 !PREFEAT:1,Net Trickery DESC:You have become very proficient at using your net to hinder your enemies. VFEAT:Net Trickery|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Spring Attack KEY:Wave Warden Feat ~ Spring Attack CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=6 !PREFEAT:1,Spring Attack DESC:You can deftly move up to a foe, strike, and withdraw before he can react. VFEAT:Spring Attack|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Greater Two-Weapon Fighting KEY:Wave Warden Feat ~ Greater Two-Weapon Fighting CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=10 !PREFEAT:1,Greater Two-Weapon Fighting DESC:You are incredibly skilled at fighting with two weapons at the same time. VFEAT:Greater Two-Weapon Fighting|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
-Improved Precise Shot KEY:Wave Warden Feat ~ Improved Precise Shot CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Wave Warden PRECLASS:1,Ranger=10 !PREFEAT:1,Improved Precise Shot DESC:Your ranged attacks ignore anything but total concealment and cover. VFEAT:Improved Precise Shot|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Dodge KEY:Wave Warden Feat ~ Dodge CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Dodge DESC:Your training and reflexes allow you to react swiftly to avoid an opponent's attack. VFEAT:Dodge|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Mobility KEY:Wave Warden Feat ~ Mobility CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Mobility DESC:You can easily move through a dangerous melee. VFEAT:Mobility|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Net Adept KEY:Wave Warden Feat ~ Net Adept CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Net Adept DESC:You have trained to use the net as a melee weapon. VFEAT:Net Adept |PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Net and Trident KEY:Wave Warden Feat ~ Net and Trident CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Net and Trident DESC:Your skill with lighter weapons allows you to wield one alongside your net. VFEAT:Net and Trident|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Net Maneuvering KEY:Wave Warden Feat ~ Net Maneuvering CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Net Maneuvering DESC:With sweeping movements and brute force, you can use your net to put foes at a disadvantage. VFEAT:Net Maneuvering|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Precise Shot KEY:Wave Warden Feat ~ Precise Shot CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Precise Shot DESC:You are adept at firing ranged attacks into melee. VFEAT:Precise Shot|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Rapid Reload (Crossbow (Hand)) KEY:Wave Warden Feat ~ Rapid Reload (Crossbow (Hand)) CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=2 DESC:You can reload your chosen type of crossbow quickly. VFEAT:Rapid Reload (Crossbow (Hand))|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Rapid Reload (Crossbow (Light)) KEY:Wave Warden Feat ~ Rapid Reload (Crossbow (Light)) CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=2 DESC:You can reload your chosen type of crossbow quickly. VFEAT:Rapid Reload (Crossbow (Light))|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Rapid Reload (Crossbow (Heavy)) KEY:Wave Warden Feat ~ Rapid Reload (Crossbow (Heavy)) CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=2 DESC:You can reload your chosen type of crossbow quickly. VFEAT:Rapid Reload (Crossbow (Heavy))|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Sea Hunter KEY:Wave Warden Feat ~ Sea Hunter CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Sea Hunter DESC:Your blows knock swimming opponents off balance. VFEAT:Sea Hunter|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Two-Weapon Fighting KEY:Wave Warden Feat ~ Two-Weapon Fighting CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=2 !PREFEAT:1,Two-Weapon Fighting DESC:You can fight with a weapon in each of your hands. You can make one extra attack each round with the secondary weapon. VFEAT:Two-Weapon Fighting|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Improved Two-Weapon Fighting KEY:Wave Warden Feat ~ Improved Two-Weapon Fighting CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=6 !PREFEAT:1,Improved Two-Weapon Fighting DESC:You are skilled at fighting with two weapons. VFEAT:Improved Two-Weapon Fighting|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Net Trickery KEY:Wave Warden Feat ~ Net Trickery CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=6 !PREFEAT:1,Net Trickery DESC:You have become very proficient at using your net to hinder your enemies. VFEAT:Net Trickery|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Spring Attack KEY:Wave Warden Feat ~ Spring Attack CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=6 !PREFEAT:1,Spring Attack DESC:You can deftly move up to a foe, strike, and withdraw before he can react. VFEAT:Spring Attack|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Greater Two-Weapon Fighting KEY:Wave Warden Feat ~ Greater Two-Weapon Fighting CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=10 !PREFEAT:1,Greater Two-Weapon Fighting DESC:You are incredibly skilled at fighting with two weapons at the same time. VFEAT:Greater Two-Weapon Fighting|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
+Improved Precise Shot KEY:Wave Warden Feat ~ Improved Precise Shot CATEGORY:Special Ability TYPE:WaveWardenBonusFeat VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Archetype,Ranger Archetype ~ Wave Warden PRECLASS:1,Ranger=10 !PREFEAT:1,Improved Precise Shot DESC:Your ranged attacks ignore anything but total concealment and cover. VFEAT:Improved Precise Shot|PREVARLT:var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1
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#196 Nagaji: Naga aspirant (druid)
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