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From: <ama...@us...> - 2014-10-28 01:08:53
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Revision: 25338
http://sourceforge.net/p/pcgen/code/25338
Author: amaitland
Date: 2014-10-28 01:08:48 +0000 (Tue, 28 Oct 2014)
Log Message:
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Fix: DATA-2111
Lormaster missing class abilities
CL used inside Ability. Moved to proper DEFINE'd var name.
Modified Paths:
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Trunk/pcgen/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities_class.lst
Modified: Trunk/pcgen/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities_class.lst
===================================================================
--- Trunk/pcgen/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities_class.lst 2014-10-27 15:36:39 UTC (rev 25337)
+++ Trunk/pcgen/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities_class.lst 2014-10-28 01:08:48 UTC (rev 25338)
@@ -1652,15 +1652,15 @@
###Block: Loremaster Lore Abilities ------------------------------------------------------------------------------------------------
-# Ability Name Unique Key Category of Ability Type Define Description Stackable? Multiple? Choose Auto Language Bonus Ability Pool Bonus to skill Modify VAR Source Page Aspects Benefits
-Weapon and Armor Proficiency KEY:Weapon and Armor Proficiency ~ Loremaster CATEGORY:Special Ability TYPE:ClassFeatures.SpecialQuality DESC:Loremasters gain no proficiency with any weapon or armor.
-Secret Lore KEY:Loremaster ~ Secret Lore CATEGORY:Special Ability TYPE:ClassFeatures.LoremasterClassFeatures.SpecialQuality.Extraordinary DEFINE:LoremasterSecretsLVL|0 DESC:At 1st level and every two levels higher than 1st, the loremaster chooses one secret from the Loremaster Secrets table. BONUS:ABILITYPOOL|Loremaster Secret|(CL+1)/2 BONUS:VAR|LoremasterSecretsLVL|LoremasterLVL+INT SOURCEPAGE:p.386 ASPECT:Ability Benefit|+%1|SecretLore ASPECT:Ability Benefit|+%1|SecretLore BENEFIT:At 1st level and every two levels higher than 1st (3rd, 5th, 7th, and 9th), the loremaster chooses one secret from the Loremaster Secrets table. His level plus Intelligence modifier determines which secrets he can choose. He can't choose the same secret twice.
-Greater Lore KEY:Loremaster ~ Greater Lore CATEGORY:Special Ability TYPE:ClassFeatures.LoremasterClassFeatures.SpecialQuality.Extraordinary DESC:A loremaster gains the ability to understand magic items. SOURCEPAGE:p.386 BENEFIT:At 6th level, a loremaster gains the ability to understand magic items. Whenever a loremaster examines a magic item to determine its properties, he gains a +10 circumstance bonus on his Spellcraft skill check.
-True Lore KEY:Loremaster ~ True Lore CATEGORY:Special Ability TYPE:ClassFeatures.LoremasterClassFeatures.SpecialQuality.Extraordinary DESC:Once per day a loremaster can use his knowledge to gain the effect of a legend lore spell or an analyze dweomer spell. SOURCEPAGE:p.386 BENEFIT:At 10th level, a loremaster's knowledge becomes vast indeed. Once per day a loremaster can use his knowledge to gain the effect of a legend lore spell or an analyze dweomer spell. If used to create a legend lore effect, this ability has a casting time of 1 minute, regardless of how much information is already known about the subject in question.
-Lore KEY:Loremaster ~ Lore CATEGORY:Special Ability TYPE:ClassFeatures.LoremasterClassFeatures.SpecialQuality DESC:A loremaster adds half his level to all Knowledge skill checks and may make such checks untrained. BONUS:SKILL|TYPE=Knowledge|LoreMasterLVL/2 SOURCEPAGE:p.386 BENEFIT:At 2nd level, a loremaster adds half his level to all Knowledge skill checks and may make such checks untrained. The bonuses gained from this ability stack with those gained from Bardic Knowledge.
-Bonus Languages KEY:Loremaster ~ Bonus Languages CATEGORY:Special Ability TYPE:ClassFeatures.LoremasterClassFeatures.SpecialQuality DEFINE:BonusLanguageCount|0 DESC:A loremaster can learn any new language at 4th and 8th level. BONUS:ABILITYPOOL|Add Spoken Language|BonusLanguageCount BONUS:VAR|BonusLanguageCount|LoremasterLVL/4 SOURCEPAGE:p.386
+# Ability Name Unique Key Category of Ability Type Define Description Stackable? Multiple? Choose Auto Language Bonus Ability Pool Bonus to skill Modify VAR Source Page Aspects Benefits
+Weapon and Armor Proficiency KEY:Weapon and Armor Proficiency ~ Loremaster CATEGORY:Special Ability TYPE:ClassFeatures.SpecialQuality DESC:Loremasters gain no proficiency with any weapon or armor.
+Secret Lore KEY:Loremaster ~ Secret Lore CATEGORY:Special Ability TYPE:ClassFeatures.LoremasterClassFeatures.SpecialQuality.Extraordinary DEFINE:LoremasterSecretsLVL|0 DEFINE:LoremasterSecretCount|0 DESC:At 1st level and every two levels higher than 1st, the loremaster chooses one secret from the Loremaster Secrets table. BONUS:ABILITYPOOL|Loremaster Secret|LoremasterSecretCount BONUS:VAR|LoremasterSecretCount|(LoreMasterLVL+1)/2 BONUS:VAR|LoremasterSecretsLVL|LoremasterLVL+INT SOURCEPAGE:p.386 ASPECT:Ability Benefit|+%1|SecretLore ASPECT:Ability Benefit|+%1|SecretLore BENEFIT:At 1st level and every two levels higher than 1st (3rd, 5th, 7th, and 9th), the loremaster chooses one secret from the Loremaster Secrets table. His level plus Intelligence modifier determines which secrets he can choose. He can't choose the same secret twice.
+Greater Lore KEY:Loremaster ~ Greater Lore CATEGORY:Special Ability TYPE:ClassFeatures.LoremasterClassFeatures.SpecialQuality.Extraordinary DESC:A loremaster gains the ability to understand magic items. SOURCEPAGE:p.386 BENEFIT:At 6th level, a loremaster gains the ability to understand magic items. Whenever a loremaster examines a magic item to determine its properties, he gains a +10 circumstance bonus on his Spellcraft skill check.
+True Lore KEY:Loremaster ~ True Lore CATEGORY:Special Ability TYPE:ClassFeatures.LoremasterClassFeatures.SpecialQuality.Extraordinary DESC:Once per day a loremaster can use his knowledge to gain the effect of a legend lore spell or an analyze dweomer spell. SOURCEPAGE:p.386 BENEFIT:At 10th level, a loremaster's knowledge becomes vast indeed. Once per day a loremaster can use his knowledge to gain the effect of a legend lore spell or an analyze dweomer spell. If used to create a legend lore effect, this ability has a casting time of 1 minute, regardless of how much information is already known about the subject in question.
+Lore KEY:Loremaster ~ Lore CATEGORY:Special Ability TYPE:ClassFeatures.LoremasterClassFeatures.SpecialQuality DESC:A loremaster adds half his level to all Knowledge skill checks and may make such checks untrained. BONUS:SKILL|TYPE=Knowledge|LoreMasterLVL/2 SOURCEPAGE:p.386 BENEFIT:At 2nd level, a loremaster adds half his level to all Knowledge skill checks and may make such checks untrained. The bonuses gained from this ability stack with those gained from Bardic Knowledge.
+Bonus Languages KEY:Loremaster ~ Bonus Languages CATEGORY:Special Ability TYPE:ClassFeatures.LoremasterClassFeatures.SpecialQuality DEFINE:BonusLanguageCount|0 DESC:A loremaster can learn any new language at 4th and 8th level. BONUS:ABILITYPOOL|Add Spoken Language|BonusLanguageCount BONUS:VAR|BonusLanguageCount|LoremasterLVL/4 SOURCEPAGE:p.386
-Add Spoken Language CATEGORY:Special Ability TYPE:AddSpokenLanguage STACK:NO MULT:YES CHOOSE:LANG|!PC,QUALIFIED[TYPE=Spoken] AUTO:LANG|%LIST
+Add Spoken Language CATEGORY:Special Ability TYPE:AddSpokenLanguage STACK:NO MULT:YES CHOOSE:LANG|!PC,QUALIFIED[TYPE=Spoken] AUTO:LANG|%LIST
###Block: Loremaster Secrets -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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