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From: <za...@us...> - 2013-11-08 12:09:54
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Revision: 22114
http://sourceforge.net/p/pcgen/code/22114
Author: zaister
Date: 2013-11-08 12:09:49 +0000 (Fri, 08 Nov 2013)
Log Message:
-----------
DATA-1136
Add missing Human ethnicity languages
Modified Paths:
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Trunk/pcgen/data/pathfinder/paizo/player_companion/dragon_empires_primer/dep_abilities.lst
Trunk/pcgen/data/pathfinder/paizo/player_companion/dragon_empires_primer/dep_abilities_class.lst
Trunk/pcgen/data/pathfinder/paizo/player_companion/dragon_empires_primer/dep_templates.lst
Trunk/pcgen/data/pathfinder/paizo/player_companion/dragon_empires_primer/dragon_empires_primer.pcc
Modified: Trunk/pcgen/data/pathfinder/paizo/player_companion/dragon_empires_primer/dep_abilities.lst
===================================================================
--- Trunk/pcgen/data/pathfinder/paizo/player_companion/dragon_empires_primer/dep_abilities.lst 2013-11-08 11:55:53 UTC (rev 22113)
+++ Trunk/pcgen/data/pathfinder/paizo/player_companion/dragon_empires_primer/dep_abilities.lst 2013-11-08 12:09:49 UTC (rev 22114)
@@ -1,4 +1,4 @@
-# CVS $Revision: 19395 $ $Author: zaister $ -- Sat Jan 5 17:52:59 2013 -- reformated by prettylst.pl v1.39 (build 18270)
+# CVS $Revision: 19395 $ $Author: zaister $ -- Fri Nov 8 13:07:25 2013 -- reformated by prettylst.pl v1.50 (build 21703)
SOURCELONG:Dragon Empires Primer SOURCESHORT:DEP SOURCEWEB:http://paizo.com/products/btpy8pg0?Pathfinder-Player-Companion-Dragon-Empires-Primer SOURCEDATE:2012-01
# Original Entry by: Swiftbrook, Stefan Radermacher
@@ -51,89 +51,88 @@
###Block: Regional Traits
# Amanandar
-# Ability Name Product Identity? Category of Ability Type Required AL Multiple Requirements Required Region Description Stackable? Multiple? Choose Save checks bonus Combat bonus Bonus to skill Weapon prof. bonus Class Skill Apply Kit Source Page Aspects
-Honeyed Tongue CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Honeyed Tongue],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Amanandar DESC:Having matured in the melting pot of New Oppara, you know the customs of the Tian-Shus as well as those of the Taldans, and you utilize this knowledge to create peace between rival groups. You gain a +1 trait bonus on Diplomacy checks, and Diplomacy becomes a class skill for you. BONUS:SKILL|Diplomacy|1|TYPE=Trait CSKILL:Diplomacy SOURCEPAGE:p.8
-Militia CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Militia],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Amanandar DESC:As part of Amanandar's militia, you have trained extensively with groups. You gain a +1 trait bonus on attacks made while flanking an opponent. SOURCEPAGE:p.8
+# Ability Name Product Identity? Category of Ability Type Required AL Multiple Requirements Required Region Description Stackable? Multiple? Choose Save checks bonus Combat bonus Bonus to skill Weapon prof. bonus Class Skill Apply Kit Source Page Aspects
+Honeyed Tongue CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Honeyed Tongue],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Amanandar DESC:Having matured in the melting pot of New Oppara, you know the customs of the Tian-Shus as well as those of the Taldans, and you utilize this knowledge to create peace between rival groups. You gain a +1 trait bonus on Diplomacy checks, and Diplomacy becomes a class skill for you. BONUS:SKILL|Diplomacy|1|TYPE=Trait CSKILL:Diplomacy SOURCEPAGE:p.8
+Militia CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Militia],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Amanandar DESC:As part of Amanandar's militia, you have trained extensively with groups. You gain a +1 trait bonus on attacks made while flanking an opponent. SOURCEPAGE:p.8
# Bachuan
-Szaezan Crags Miner NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Szaezan Crags Miner],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Bachuan DESC:You were a miner of the now-scarce ores of the Szaezan Crags, and have become adept at identifying minerals and gems. You gain a +1 trait bonus on Appraise checks, and Appraise becomes a class skill for you. BONUS:SKILL|Appraise|1|TYPE=Trait CSKILL:Appraise SOURCEPAGE:p.8
-Tiger Brigadier CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Tiger Brigadier],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Bachuan DESC:As a member of the Tiger Brigade, you are ready to guide the people of Bachuan and other nations. You gain a +2 trait bonus on Intimidate checks made against anyone whose age is one or more aging steps above yours, and Intimidate becomes a class skill for you. BONUS:SKILL|Intimidate (Elders)|1|TYPE=Trait CSKILL:Intimidate SOURCEPAGE:p.8
+Szaezan Crags Miner NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Szaezan Crags Miner],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Bachuan DESC:You were a miner of the now-scarce ores of the Szaezan Crags, and have become adept at identifying minerals and gems. You gain a +1 trait bonus on Appraise checks, and Appraise becomes a class skill for you. BONUS:SKILL|Appraise|1|TYPE=Trait CSKILL:Appraise SOURCEPAGE:p.8
+Tiger Brigadier CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Tiger Brigadier],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Bachuan DESC:As a member of the Tiger Brigade, you are ready to guide the people of Bachuan and other nations. You gain a +2 trait bonus on Intimidate checks made against anyone whose age is one or more aging steps above yours, and Intimidate becomes a class skill for you. BONUS:SKILL|Intimidate (Elders)|1|TYPE=Trait CSKILL:Intimidate SOURCEPAGE:p.8
# Chu Ye
-Acupuncturist CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Acupuncturist],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Chu Ye DESC:You have studied the ancient art of acupuncture, and use it to pursue enlightenment and healing. You gain a +2 trait bonus on all Fortitude saves made against poison effects. SOURCEPAGE:p.9 ASPECT:SaveBonus|+2 trait bonus on Fortitude saves against poison effects
-Mizu Ki Hikari Rebel NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Mizu Ki Hikari Rebel],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Chu Ye DESC:You have trained in martial arts under the banner of Mizu Ki Hikari rebels. You gain a +1 trait bonus on damage rolls made with unarmed attacks. BONUS:COMBAT|DAMAGE.Unarmed|1|TYPE=Trait SOURCEPAGE:p.9
+Acupuncturist CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Acupuncturist],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Chu Ye DESC:You have studied the ancient art of acupuncture, and use it to pursue enlightenment and healing. You gain a +2 trait bonus on all Fortitude saves made against poison effects. SOURCEPAGE:p.9 ASPECT:SaveBonus|+2 trait bonus on Fortitude saves against poison effects
+Mizu Ki Hikari Rebel NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Mizu Ki Hikari Rebel],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Chu Ye DESC:You have trained in martial arts under the banner of Mizu Ki Hikari rebels. You gain a +1 trait bonus on damage rolls made with unarmed attacks. BONUS:COMBAT|DAMAGE.Unarmed|1|TYPE=Trait SOURCEPAGE:p.9
# Darklands (Tian-Xia)
-Darklands Delver CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Darklands Delver],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Darklands (Tian Xia) DESC:You are familiar with the byways and passages of Tian Xia's underworld. You gain a +1 trait bonus on Knowledge (Dungeoneering) checks, and a +1 trait bonus on Survival checks made in the Darklands. One of these skills becomes class skill for you. STACK:NO MULT:YES CHOOSE:SKILL|Knowledge (Dungeoneering)|Survival BONUS:SKILL|Knowledge (Dungeoneering),Survival (Darklands)|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.9
-Slayer of the Deep CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Slayer of the Deep],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Darklands (Tian-Xia) DESC:You have hunted monsters throughout the Darklands and know how to take advantage of their weaknesses. You gain a +1 trait bonus on damage rolls made against creatures of the aberration type. SOURCEPAGE:p.9
+Darklands Delver CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Darklands Delver],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Darklands (Tian Xia) DESC:You are familiar with the byways and passages of Tian Xia's underworld. You gain a +1 trait bonus on Knowledge (Dungeoneering) checks, and a +1 trait bonus on Survival checks made in the Darklands. One of these skills becomes class skill for you. STACK:NO MULT:YES CHOOSE:SKILL|Knowledge (Dungeoneering)|Survival BONUS:SKILL|Knowledge (Dungeoneering),Survival (Darklands)|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.9
+Slayer of the Deep CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Slayer of the Deep],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Darklands (Tian-Xia) DESC:You have hunted monsters throughout the Darklands and know how to take advantage of their weaknesses. You gain a +1 trait bonus on damage rolls made against creatures of the aberration type. SOURCEPAGE:p.9
# Dtang Ma
# Dtang Ma Bloodline incomplete
-Dtang Ma Bloodline NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Dtang Ma Bloodline],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Dtang Ma DESC:As you were born in Dtang Ma and possess one of the favored bloodlines, your sorcerous powers are particularly potent. Select one of the following sorcerer bloodlines: fey, maestro, starsoul, or stormborn. Once per day, you may use one of your bloodline powers as if your sorcerer level were 1 higher than normal. This trait does not give you access to bloodline powers whose level requirements you do not yet meet. SOURCEPAGE:p.10
-Guerilla CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Guerilla],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Dtang Ma DESC:You have spent much time in the rainforests of Dtang Ma, and know its secrets. You gain a +1 trait bonus on Knowledge (Nature) checks as well as Survival checks made in the rainforest. One of these skills becomes a class skill for you. STACK:NO MULT:YES CHOOSE:SKILL|Knowledge (Nature)|Survival BONUS:SKILL|Knowledge (Nature),Survival (Rainforest)|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.10
+Dtang Ma Bloodline NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Dtang Ma Bloodline],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Dtang Ma DESC:As you were born in Dtang Ma and possess one of the favored bloodlines, your sorcerous powers are particularly potent. Select one of the following sorcerer bloodlines: fey, maestro, starsoul, or stormborn. Once per day, you may use one of your bloodline powers as if your sorcerer level were 1 higher than normal. This trait does not give you access to bloodline powers whose level requirements you do not yet meet. SOURCEPAGE:p.10
+Guerilla CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Guerilla],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Dtang Ma DESC:You have spent much time in the rainforests of Dtang Ma, and know its secrets. You gain a +1 trait bonus on Knowledge (Nature) checks as well as Survival checks made in the rainforest. One of these skills becomes a class skill for you. STACK:NO MULT:YES CHOOSE:SKILL|Knowledge (Nature)|Survival BONUS:SKILL|Knowledge (Nature),Survival (Rainforest)|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.10
# Forest of Spirits
-Kami Talker CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Kami Talker],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Forest of Spirits DESC:You have traversed the Forest of Spirits numerous times, and have learned how best to communicate with its otherworldly inhabitants. You gain a +2 trait bonus on Diplomacy and Intimidate checks made against outsiders that have the native subtype. SOURCEPAGE:p.10
-Spiritual Forester CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Spiritual Forester],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Forest of Spirits DESC:You grew up in a small settlement along the outskirts of the Forest of Spirits, and have learned much about the woods as well as about their supernatural inhabitants. You gain a +1 trait bonus on Knowledge (Nature) and Knowledge (Planes) checks, and one of these skills becomes a class skill for you. STACK:NO MULT:YES CHOOSE:SKILL|Knowledge (Nature)|Knowledge (Planes) BONUS:SKILL|Knowledge (Nature),Knowledge (Planes)|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.10
+Kami Talker CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Kami Talker],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Forest of Spirits DESC:You have traversed the Forest of Spirits numerous times, and have learned how best to communicate with its otherworldly inhabitants. You gain a +2 trait bonus on Diplomacy and Intimidate checks made against outsiders that have the native subtype. SOURCEPAGE:p.10
+Spiritual Forester CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Spiritual Forester],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Forest of Spirits DESC:You grew up in a small settlement along the outskirts of the Forest of Spirits, and have learned much about the woods as well as about their supernatural inhabitants. You gain a +1 trait bonus on Knowledge (Nature) and Knowledge (Planes) checks, and one of these skills becomes a class skill for you. STACK:NO MULT:YES CHOOSE:SKILL|Knowledge (Nature)|Knowledge (Planes) BONUS:SKILL|Knowledge (Nature),Knowledge (Planes)|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.10
# Goka
-Cosmopolitan CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Cosmopolitan],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Goka DESC:Your exposure to the many peoples intersecting in Goka and the tongues spoken there has given you a particular facility for speech. You gain a +1 trait bonus on Linguistics checks, and Linguistics becomes a class skill for you. BONUS:SKILL|Linguistics|1|TYPE=Trait CSKILL:Linguistics SOURCEPAGE:p.11
-Undermarket Smuggler CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Undermarket Smuggler],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Goka DESC:You worked in Goka's Undermarket for a time, and have learned how to dodge the city's tax collectors and the port inspectors. You gain a +1 trait bonus on Bluff and Sleight of Hand checks. BONUS:SKILL|Bluff,Sleight of Hand|1|TYPE=Trait SOURCEPAGE:p.11
+Cosmopolitan CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Cosmopolitan],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Goka DESC:Your exposure to the many peoples intersecting in Goka and the tongues spoken there has given you a particular facility for speech. You gain a +1 trait bonus on Linguistics checks, and Linguistics becomes a class skill for you. BONUS:SKILL|Linguistics|1|TYPE=Trait CSKILL:Linguistics SOURCEPAGE:p.11
+Undermarket Smuggler CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Undermarket Smuggler],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Goka DESC:You worked in Goka's Undermarket for a time, and have learned how to dodge the city's tax collectors and the port inspectors. You gain a +1 trait bonus on Bluff and Sleight of Hand checks. BONUS:SKILL|Bluff,Sleight of Hand|1|TYPE=Trait SOURCEPAGE:p.11
# Hongal
-Hongal Bloodrider NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Hongal Bloodrider],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Hongal DESC:You belong to one of the nomadic groups of horseback riders that range throughout Hongal. You gain a +1 trait bonus on Handle Animal and Ride checks. BONUS:SKILL|Handle Animal,Ride|1|TYPE=Trait SOURCEPAGE:p.11
-Storm Hunter CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Storm Hunter],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Hongal DESC:You learned to hunt in the relentless winds of Hongal, and still make your arrows fly true. When fighting in windy weather, you treat the wind category as one level lower for the purposes of determining penalties on ranged attacks made with normal weapons. SOURCEPAGE:p.11
+Hongal Bloodrider NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Hongal Bloodrider],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Hongal DESC:You belong to one of the nomadic groups of horseback riders that range throughout Hongal. You gain a +1 trait bonus on Handle Animal and Ride checks. BONUS:SKILL|Handle Animal,Ride|1|TYPE=Trait SOURCEPAGE:p.11
+Storm Hunter CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Storm Hunter],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Hongal DESC:You learned to hunt in the relentless winds of Hongal, and still make your arrows fly true. When fighting in windy weather, you treat the wind category as one level lower for the purposes of determining penalties on ranged attacks made with normal weapons. SOURCEPAGE:p.11
# Hwanggot
-Altruistic Diplomat CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREALIGN:LG,NG,CG PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Altruistic Diplomat],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Hwanggot DESC:Your upbringing in Hwanggot has influenced you to be both peaceful and wise, and your arguments are consistently sound. You gain a +2 trait bonus on Diplomacy checks. You must be Lawful Good, Neutral Good, or Chaotic Good to take this trait. BONUS:SKILL|Diplomacy|2|TYPE=Trait SOURCEPAGE:p.12
-Hwan Artist NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Hwan Artist],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Hwanggot DESC:You grew up in Hwanggot, and your artistic talents were cherished and honed from an early age. You have been nurtured on the artistic spirit of Hwanggot. Choose one Perform skill. You gain a +1 trait bonus on checks with that skill, and it becomes a class skill for you. STACK:NO MULT:YES CHOOSE:SKILL|TYPE=Perform BONUS:SKILL|LIST|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.12
+Altruistic Diplomat CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREALIGN:LG,NG,CG PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Altruistic Diplomat],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Hwanggot DESC:Your upbringing in Hwanggot has influenced you to be both peaceful and wise, and your arguments are consistently sound. You gain a +2 trait bonus on Diplomacy checks. You must be Lawful Good, Neutral Good, or Chaotic Good to take this trait. BONUS:SKILL|Diplomacy|2|TYPE=Trait SOURCEPAGE:p.12
+Hwan Artist NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Hwan Artist],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Hwanggot DESC:You grew up in Hwanggot, and your artistic talents were cherished and honed from an early age. You have been nurtured on the artistic spirit of Hwanggot. Choose one Perform skill. You gain a +1 trait bonus on checks with that skill, and it becomes a class skill for you. STACK:NO MULT:YES CHOOSE:SKILL|TYPE=Perform BONUS:SKILL|LIST|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.12
# Jinin
-Conscientious Miner CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Conscientious Miner],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Jinin DESC:You were one of the mithral miners of Jinin, and learned how to extract the delicate ore as well as determine its value. You gain a +1 trait bonus on Appraise checks, and a +1 trait bonus on Profession (Miner) checks. In addition, Profession (Miner) becomes a class skill for you. BONUS:SKILL|Appraise,Profession (Miner)|1|TYPE=Trait CSKILL:Profession (Miner) SOURCEPAGE:p.12
-Intrepid Delver CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Intrepid Delver],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Jinin DESC:One of the elder elves in Ayajinbo told you many stories of the Darklands beneath the city, and your nerves have hardened to horrors others can hardly fathom. You gain a +2 trait bonus on saving throws against fear effects. SOURCEPAGE:p.12 ASPECT:SaveBonus|+2 trait bonus on saves against fear effects
+Conscientious Miner CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Conscientious Miner],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Jinin DESC:You were one of the mithral miners of Jinin, and learned how to extract the delicate ore as well as determine its value. You gain a +1 trait bonus on Appraise checks, and a +1 trait bonus on Profession (Miner) checks. In addition, Profession (Miner) becomes a class skill for you. BONUS:SKILL|Appraise,Profession (Miner)|1|TYPE=Trait CSKILL:Profession (Miner) SOURCEPAGE:p.12
+Intrepid Delver CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Intrepid Delver],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Jinin DESC:One of the elder elves in Ayajinbo told you many stories of the Darklands beneath the city, and your nerves have hardened to horrors others can hardly fathom. You gain a +2 trait bonus on saving throws against fear effects. SOURCEPAGE:p.12 ASPECT:SaveBonus|+2 trait bonus on saves against fear effects
# Kaoling
-Indentured Blacksmith CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Indentured Blacksmith],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Kaoling DESC:As a former slave of the hobgoblins, you were forced to make many of the weapons and shields that your captors used in war. Choose either Craft (Armor) or Craft (Weapons). You gain a +1 trait bonus on the chosen skill, and it becomes a class skill for you. STACK:NO MULT:YES CHOOSE:SKILL|Craft (Armor)|Craft (Weapons) BONUS:SKILL|LIST|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.13
-Privileged Slave CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Privileged Slave],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Kaoling DESC:You were enslaved by the hobgoblins of Kaoling, and obeyed your masters dutifully, turning your back on comrades in order to find favor with your slavers - all the while plotting your escape. You gain a +1 trait bonus on Bluff checks, and Bluff becomes a class skill for you. BONUS:SKILL|Bluff|1|TYPE=Trait CSKILL:Bluff SOURCEPAGE:p.13
+Indentured Blacksmith CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Indentured Blacksmith],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Kaoling DESC:As a former slave of the hobgoblins, you were forced to make many of the weapons and shields that your captors used in war. Choose either Craft (Armor) or Craft (Weapons). You gain a +1 trait bonus on the chosen skill, and it becomes a class skill for you. STACK:NO MULT:YES CHOOSE:SKILL|Craft (Armor)|Craft (Weapons) BONUS:SKILL|LIST|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.13
+Privileged Slave CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Privileged Slave],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Kaoling DESC:You were enslaved by the hobgoblins of Kaoling, and obeyed your masters dutifully, turning your back on comrades in order to find favor with your slavers - all the while plotting your escape. You gain a +1 trait bonus on Bluff checks, and Bluff becomes a class skill for you. BONUS:SKILL|Bluff|1|TYPE=Trait CSKILL:Bluff SOURCEPAGE:p.13
# Kwanlai
-Border Guard CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Border Guard],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Kwanlai DESC:You are one of the warriors on the front lines between Kwanlai and Wanshou, and excel at combat against water-dwelling foes. You gain a +2 trait bonus on rolls to confirm critical hits against foes with the aquatic subtype. SOURCEPAGE:p.13
-Kwanlai Believer NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Kwanlai Believer],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Kwanlai DESC:You were raised in Kwanlai in one of the devout tengu churches, and your dedication to your cause makes your divine abilities particularly potent. You gain a +2 trait bonus on concentration checks made while casting divine spells. SOURCEPAGE:p.13
+Border Guard CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Border Guard],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Kwanlai DESC:You are one of the warriors on the front lines between Kwanlai and Wanshou, and excel at combat against water-dwelling foes. You gain a +2 trait bonus on rolls to confirm critical hits against foes with the aquatic subtype. SOURCEPAGE:p.13
+Kwanlai Believer NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Kwanlai Believer],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Kwanlai DESC:You were raised in Kwanlai in one of the devout tengu churches, and your dedication to your cause makes your divine abilities particularly potent. You gain a +2 trait bonus on concentration checks made while casting divine spells. SOURCEPAGE:p.13
# Lingshen
-Heart of Clay CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Heart of Clay],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Lingshen DESC:You believe you are destined for an afterlife of service as part of King Huang's terra-cotta army, so you do not fear death as others do. You gain a +1 trait bonus on Fortitude saves. BONUS:CHECKS|Fortitude|1|TYPE=Trait SOURCEPAGE:p.14
-Lingshen's Finest NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Lingshen's Finest],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Lingshen DESC:You are an elite soldier in one of Lingshen's numerous armies, and your discipline has made you a truly deadly foe. You gain a +1 trait bonus on all rolls to confirm critical hits. SOURCEPAGE:p.14
+Heart of Clay CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Heart of Clay],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Lingshen DESC:You believe you are destined for an afterlife of service as part of King Huang's terra-cotta army, so you do not fear death as others do. You gain a +1 trait bonus on Fortitude saves. BONUS:CHECKS|Fortitude|1|TYPE=Trait SOURCEPAGE:p.14
+Lingshen's Finest NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Lingshen's Finest],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Lingshen DESC:You are an elite soldier in one of Lingshen's numerous armies, and your discipline has made you a truly deadly foe. You gain a +1 trait bonus on all rolls to confirm critical hits. SOURCEPAGE:p.14
# Minata
-Belem Pirate NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Belem Pirate],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Minata DESC:The hidden coves and bays of the island of Belem have been your home throughout most of your career as a pirate, and the winding waterways of Minata have trained you well in the art of sailing. You gain a +1 trait bonus on Knowledge (Geography) checks and Profession (Sailor) checks, and one of these skills becomes a class skill for you. STACK:NO MULT:YES CHOOSE:SKILL|Knowledge (Geography)|Profession (Sailor) BONUS:SKILL|Knowledge (Geography),Profession (Sailor)|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.14
-Wayang Spellhunter NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Wayang Spellhunter],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Minata DESC:You grew up on one of the wayang-populated islands of Minata, and your use of magic while hunting has been a boon to you. Select a spell of 3rd level or below. When you use this spell with a metamagic feat, it uses up a spell slot one level lower than it normally would. SOURCEPAGE:p.14
+Belem Pirate NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Belem Pirate],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Minata DESC:The hidden coves and bays of the island of Belem have been your home throughout most of your career as a pirate, and the winding waterways of Minata have trained you well in the art of sailing. You gain a +1 trait bonus on Knowledge (Geography) checks and Profession (Sailor) checks, and one of these skills becomes a class skill for you. STACK:NO MULT:YES CHOOSE:SKILL|Knowledge (Geography)|Profession (Sailor) BONUS:SKILL|Knowledge (Geography),Profession (Sailor)|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.14
+Wayang Spellhunter NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Wayang Spellhunter],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Minata DESC:You grew up on one of the wayang-populated islands of Minata, and your use of magic while hunting has been a boon to you. Select a spell of 3rd level or below. When you use this spell with a metamagic feat, it uses up a spell slot one level lower than it normally would. SOURCEPAGE:p.14
# Minkai
-Instigator of Rebellion CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Instigator of Rebellion],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Minkai DESC:Your rage over the political repositioning within Minkai has led you to incite rage within your compatriots. You have become adept at organizing rallies in opposition to the government. You gain a +1 trait bonus on Diplomacy and Intimidate checks. BONUS:SKILL|Diplomacy,Intimidate|1|TYPE=Trait SOURCEPAGE:p.15
-Minkai Advocate NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Minkai Advocate],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Minkai DESC:You possess strong ties to Minkai, and spread flattering words regarding your empire. You gain a +1 trait bonus on Bluff checks, and Bluff becomes a class skill for you. BONUS:SKILL|Bluff|1|TYPE=Trait CSKILL:Bluff SOURCEPAGE:p.15
+Instigator of Rebellion CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Instigator of Rebellion],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Minkai DESC:Your rage over the political repositioning within Minkai has led you to incite rage within your compatriots. You have become adept at organizing rallies in opposition to the government. You gain a +1 trait bonus on Diplomacy and Intimidate checks. BONUS:SKILL|Diplomacy,Intimidate|1|TYPE=Trait SOURCEPAGE:p.15
+Minkai Advocate NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Minkai Advocate],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Minkai DESC:You possess strong ties to Minkai, and spread flattering words regarding your empire. You gain a +1 trait bonus on Bluff checks, and Bluff becomes a class skill for you. BONUS:SKILL|Bluff|1|TYPE=Trait CSKILL:Bluff SOURCEPAGE:p.15
# Nagajor
-Jungle Resilience CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Jungle Resilience],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Nagajor DESC:Having grown up in Nagajor, you are used to the myriad poisons of its people, and have developed a strong immune system. You gain a +2 trait bonus on Fortitude saves against poison effects. SOURCEPAGE:p.15 ASPECT:SaveBonus|+2 trait bonus on Fortitude saves against poison effects
-Snake Bleeder CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Snake Bleeder],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Nagajor DESC:You were a nagaji vassal of knowledgeable nagas, and they taught you much regarding how they concoct their various poisons. You gain a +2 trait bonus on Craft (Alchemy) checks when brewing poisons, and Craft (Alchemy) becomes a class skill for you. BONUS:SKILL|Craft (Alchemy/Brew Poisons)|1|TYPE=Trait CSKILL:Craft (Alchemy) SOURCEPAGE:p.15
+Jungle Resilience CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Jungle Resilience],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Nagajor DESC:Having grown up in Nagajor, you are used to the myriad poisons of its people, and have developed a strong immune system. You gain a +2 trait bonus on Fortitude saves against poison effects. SOURCEPAGE:p.15 ASPECT:SaveBonus|+2 trait bonus on Fortitude saves against poison effects
+Snake Bleeder CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Snake Bleeder],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Nagajor DESC:You were a nagaji vassal of knowledgeable nagas, and they taught you much regarding how they concoct their various poisons. You gain a +2 trait bonus on Craft (Alchemy) checks when brewing poisons, and Craft (Alchemy) becomes a class skill for you. BONUS:SKILL|Craft (Alchemy/Brew Poisons)|1|TYPE=Trait CSKILL:Craft (Alchemy) SOURCEPAGE:p.15
# Po Li
-Chosen Child CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Chosen Child],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Po Li DESC:The oracles of Po Li smiled upon you when your parents claimed you were of divine right, and you were raised with privileges few Po Lians can fathom. Your starting money increases by 900 gp. KIT:1|Chosen Child SOURCEPAGE:p.16
-Passionate Believer CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Passionate Believer],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Po Li DESC:Your faith was stifled while you lived in the religiously oppressive slums of Changdo, and the persecutions against you only spurred your own beliefs and made your convictions stronger. You gain a +1 trait bonus on saving throws against divine spells. SOURCEPAGE:p.16 ASPECT:SaveBonus|+1 trait bonus Fortitude saves against divine spells
+Chosen Child CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Chosen Child],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Po Li DESC:The oracles of Po Li smiled upon you when your parents claimed you were of divine right, and you were raised with privileges few Po Lians can fathom. Your starting money increases by 900 gp. KIT:1|Chosen Child SOURCEPAGE:p.16
+Passionate Believer CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Passionate Believer],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Po Li DESC:Your faith was stifled while you lived in the religiously oppressive slums of Changdo, and the persecutions against you only spurred your own beliefs and made your convictions stronger. You gain a +1 trait bonus on saving throws against divine spells. SOURCEPAGE:p.16 ASPECT:SaveBonus|+1 trait bonus Fortitude saves against divine spells
# Quain
-Quain Martial Artist NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Quain Martial Artist],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Quain DESC:Having grown up in Quain, you were taught under various schools of martial arts, and have used all you have learned to hone your fighting prowess. You gain a +1 trait bonus on damage rolls when using unarmed strikes. BONUS:WEAPONPROF=Unarmed Strike|DAMAGE|1 SOURCEPAGE:p.16
-Silvertongued Eunuch CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Silvertongued Eunuch],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Quain DESC:You were brought up as part of Quain's strictly eunuch bureaucracy, trading your sexual potency for education and tact. You gain a +1 trait bonus on Knowledge (Nobility) and Diplomacy checks. BONUS:SKILL|Diplomacy,Knowledge (Nobility)|1|TYPE=Trait SOURCEPAGE:p.16
+Quain Martial Artist NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Quain Martial Artist],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Quain DESC:Having grown up in Quain, you were taught under various schools of martial arts, and have used all you have learned to hone your fighting prowess. You gain a +1 trait bonus on damage rolls when using unarmed strikes. BONUS:WEAPONPROF=Unarmed Strike|DAMAGE|1 SOURCEPAGE:p.16
+Silvertongued Eunuch CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Silvertongued Eunuch],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Quain DESC:You were brought up as part of Quain's strictly eunuch bureaucracy, trading your sexual potency for education and tact. You gain a +1 trait bonus on Knowledge (Nobility) and Diplomacy checks. BONUS:SKILL|Diplomacy,Knowledge (Nobility)|1|TYPE=Trait SOURCEPAGE:p.16
# Shaguang
-Mutabi-qi Explorer NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Mutabi-qi Explorer],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Shaguang DESC:You belong to one of the nomadic Mutabi-qi tribes that wander the wastes of Shaguang, and you are adept at navigating the seemingly endless desert wastes. You gain a +1 trait bonus on Knowledge (Geography) checks and Survival checks made in the desert. BONUS:SKILL|Knowledge (Geography),Survival (Desert)|1|TYPE=Trait SOURCEPAGE:p.17
-Sky Spirit Worshipper CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Sky Spirit Worshipper],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Shaguang DESC:As the child of a Mutabi-qi shaman, you have seen the sky spirits that roam above and know that the world is rife with unexplainable and terrifying mysteries. You gain a +2 trait bonus on saves against fear effects. SOURCEPAGE:p.17 ASPECT:SaveBonus|+2 trait bonus saves against fear effects
+Mutabi-qi Explorer NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Mutabi-qi Explorer],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Shaguang DESC:You belong to one of the nomadic Mutabi-qi tribes that wander the wastes of Shaguang, and you are adept at navigating the seemingly endless desert wastes. You gain a +1 trait bonus on Knowledge (Geography) checks and Survival checks made in the desert. BONUS:SKILL|Knowledge (Geography),Survival (Desert)|1|TYPE=Trait SOURCEPAGE:p.17
+Sky Spirit Worshipper CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Sky Spirit Worshipper],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Shaguang DESC:As the child of a Mutabi-qi shaman, you have seen the sky spirits that roam above and know that the world is rife with unexplainable and terrifying mysteries. You gain a +2 trait bonus on saves against fear effects. SOURCEPAGE:p.17 ASPECT:SaveBonus|+2 trait bonus saves against fear effects
# Shenmen
-Aberration Hunter CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Aberration Hunter],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Shenmen DESC:You refuse to give in to the monsters that feast on your people, and hunt them instead. You gain a +1 trait bonus on attacks of opportunity against aberrations. SOURCEPAGE:p.17
-Shenmen Prospector NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Shenmen Prospector],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Shenmen DESC:You were a talented laborer in the silver mines of Shenmen, and have seen many wonders in the haunted caverns beneath the surface of the cursed nation. You gain a +1 trait bonus on Appraise and Knowledge (Dungeoneering) checks. BONUS:SKILL|Appraise,Knowledge (Dungeoneering)|1|TYPE=Trait SOURCEPAGE:p.17
+Aberration Hunter CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Aberration Hunter],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Shenmen DESC:You refuse to give in to the monsters that feast on your people, and hunt them instead. You gain a +1 trait bonus on attacks of opportunity against aberrations. SOURCEPAGE:p.17
+Shenmen Prospector NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Shenmen Prospector],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Shenmen DESC:You were a talented laborer in the silver mines of Shenmen, and have seen many wonders in the haunted caverns beneath the surface of the cursed nation. You gain a +1 trait bonus on Appraise and Knowledge (Dungeoneering) checks. BONUS:SKILL|Appraise,Knowledge (Dungeoneering)|1|TYPE=Trait SOURCEPAGE:p.17
# Shokuro
-Freedom Fighter CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Freedom Fighter],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Shokuro DESC:You come from a family of farmers, but are determined to fight for your rights. You gain a +1 trait bonus on attacks made with improvised weapons. If you do not possess the Catch Off-Guard or Throw Anything feats, you still take penalties on these attack rolls as normal. SOURCEPAGE:p.18
-Rebel Leader CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Rebel Leader],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Shokuro DESC:A close relative was an important player in the rebellions that led to the independence of Shokuro, and passed on her passion to you. If you take the Leadership feat, you receive a +1 trait bonus to your Leadership score. SOURCEPAGE:p.18
+Freedom Fighter CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Freedom Fighter],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Shokuro DESC:You come from a family of farmers, but are determined to fight for your rights. You gain a +1 trait bonus on attacks made with improvised weapons. If you do not possess the Catch Off-Guard or Throw Anything feats, you still take penalties on these attack rolls as normal. SOURCEPAGE:p.18
+Rebel Leader CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Rebel Leader],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Shokuro DESC:A close relative was an important player in the rebellions that led to the independence of Shokuro, and passed on her passion to you. If you take the Leadership feat, you receive a +1 trait bonus to your Leadership score. SOURCEPAGE:p.18
# Tianjing
-Heavenly Touch CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Heavenly Touch],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Tianjing DESC:Growing up, you were exposed to everyday miracles performed by your half-celestial friends, and some of this magic rubbed off. At will, you can touch a dying creature to stabilize it as a standard action. SOURCEPAGE:p.18
-Tianjing Temple Guard NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Tianjing Temple Guard],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Tianjing DESC:You were a stalwart guard of one of Tianjing's magnificent temple cities, and your resolve proved to be of great use during bandit raids. You gain a +1 trait bonus on attacks of opportunity made with polearm weapons. SOURCEPAGE:p.18
+Heavenly Touch CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Heavenly Touch],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Tianjing DESC:Growing up, you were exposed to everyday miracles performed by your half-celestial friends, and some of this magic rubbed off. At will, you can touch a dying creature to stabilize it as a standard action. SOURCEPAGE:p.18
+Tianjing Temple Guard NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Tianjing Temple Guard],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Tianjing DESC:You were a stalwart guard of one of Tianjing's magnificent temple cities, and your resolve proved to be of great use during bandit raids. You gain a +1 trait bonus on attacks of opportunity made with polearm weapons. SOURCEPAGE:p.18
# Valashmai Jungle
-Jungle Diplomat CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Jungle Diplomat],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Valashmai Jungle DESC:You know the ways and mores of the tribes of the Valashmai Jungle, and how to handle delicate communications with different groups of people. You gain a +1 trait bonus on Diplomacy and Sense Motive checks. BONUS:SKILL|Diplomacy,Sense Motive|1|TYPE=Trait SOURCEPAGE:p.19
-Valashmai Veteran NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Valashmai Veteran],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Valashmai Jungle DESC:You have traveled to the Valashmai Jungle on numerous occasions, and your prowess in traversing the jungle wilderness makes you a formidable guide and explorer. You gain a +1 trait bonus on Perception checks, and a +1 trait bonus on Survival checks in jungle terrain. One of these skills becomes a class skill for you. STACK:NO MULT:YES CHOOSE:SKILL|Perception|Survival BONUS:SKILL|Perception,Survival|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.19
+Jungle Diplomat CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Jungle Diplomat],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Valashmai Jungle DESC:You know the ways and mores of the tribes of the Valashmai Jungle, and how to handle delicate communications with different groups of people. You gain a +1 trait bonus on Diplomacy and Sense Motive checks. BONUS:SKILL|Diplomacy,Sense Motive|1|TYPE=Trait SOURCEPAGE:p.19
+Valashmai Veteran NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Valashmai Veteran],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Valashmai Jungle DESC:You have traveled to the Valashmai Jungle on numerous occasions, and your prowess in traversing the jungle wilderness makes you a formidable guide and explorer. You gain a +1 trait bonus on Perception checks, and a +1 trait bonus on Survival checks in jungle terrain. One of these skills becomes a class skill for you. STACK:NO MULT:YES CHOOSE:SKILL|Perception|Survival BONUS:SKILL|Perception,Survival|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.19
# Wall of Heaven
-Master of Peaks CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Master of Peaks],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Wall of Heaven DESC:You have made it to the summits of a number of the Wall of Heaven's peaks, and your body is used to the effects of both extreme cold and high altitude. You gain a +2 trait bonus on Fortitude saving throws made against the effects of cold dangers and altitude sickness. SOURCEPAGE:p.19 ASPECT:SaveBonus|+2 trait bonus on Fortitude saves against effects of cold dangers and altitude sickness
-Seasoned Climber CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Seasoned Climber],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Wall of Heaven DESC:Your time on the slopes of the Wall of Heaven has improved your ability to surmount great peaks. You gain a +1 trait bonus on Climb checks, and Climb becomes a class skill for you. BONUS:SKILL|Climb|1|TYPE=Trait CSKILL:Climb SOURCEPAGE:p.19
+Master of Peaks CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Master of Peaks],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Wall of Heaven DESC:You have made it to the summits of a number of the Wall of Heaven's peaks, and your body is used to the effects of both extreme cold and high altitude. You gain a +2 trait bonus on Fortitude saving throws made against the effects of cold dangers and altitude sickness. SOURCEPAGE:p.19 ASPECT:SaveBonus|+2 trait bonus on For...
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