From: <ama...@us...> - 2012-09-30 10:28:49
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Revision: 17538 http://pcgen.svn.sourceforge.net/pcgen/?rev=17538&view=rev Author: amaitland Date: 2012-09-30 10:28:41 +0000 (Sun, 30 Sep 2012) Log Message: ----------- CONVERSION RUN & TEST ALL DATA SETS IN PREPARATION OF 6.0 RELEASE - Legends Of Excalibur GameMode Issue#: DATA-584 Modified Paths: -------------- Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_classes_base.lst Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_classes_base_mod.lst Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_feats_hidden.lst Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_races_bloodlines.lst Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_templates_nationalities.lst Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_abilities_class_base.lst Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_abilities_class_prestige.lst Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_spells.lst Modified: Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_classes_base.lst =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_classes_base.lst 2012-09-30 10:18:27 UTC (rev 17537) +++ Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_classes_base.lst 2012-09-30 10:28:41 UTC (rev 17538) @@ -35,7 +35,7 @@ 20 CAST:0,0,2,3,4,5,6 KNOWN:9,5,5,4,4,3,3 BONUS:VAR|BASEPOWERPOINTS|19 # Class Name Hit Dice Type Abbreviation Max Level Source Page Automatic Languages Bonus Languages Virtual Feat Define Save checks bonus Combat bonus -CLASS:Druid ~ LoE HD:8 TYPE:Base.PC ABB:Drd MAXLEVEL:20 SOURCEPAGE:ClassesI.rtf LANGAUTO:Druidic LANGBONUS:Sylvan VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] DEFINE:BASEPOWERPOINTS|0 DEFINE:BONUSPOWERPOINTS|WIS DEFINE:TOTALPOWERPOINTS|BASEPOWERPOINTS+BONUSPOWERPOINTS BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE +CLASS:Druid ~ LoE HD:8 TYPE:Base.PC ABB:Drd MAXLEVEL:20 SOURCEPAGE:ClassesI.rtf AUTO:LANG|Druidic LANGBONUS:Sylvan VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] DEFINE:BASEPOWERPOINTS|0 DEFINE:BONUSPOWERPOINTS|WIS DEFINE:TOTALPOWERPOINTS|BASEPOWERPOINTS+BONUSPOWERPOINTS BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE # Class Name Skill Pts/Lvl Class Skill CLASS:Druid ~ LoE STARTSKILLPTS:4 CSKILL:Concentration|TYPE=Craft|Diplomacy|Handle Animal|Heal|Knowledge (Nature)|Listen|TYPE=Profession|Ride|Spellcraft|Spot|Survival|Swim # Class Name Spell Stat Spell Type Automatically Known Spell Levels Caster level @@ -65,7 +65,7 @@ # Legends of Excalibur base class block # Class Name Hit Dice Type Abbreviation Max Level Source Page Virtual Feat Save checks bonus Combat bonus -CLASS:Fool HD:6 TYPE:Base.PC ABB:Foo MAXLEVEL:20 SOURCEPAGE:p.10 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf]] BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3 BONUS:CHECKS|BASE.Reflex|CL/2+2 BONUS:COMBAT|BAB|CL*3/4|TYPE:Base.REPLACE +CLASS:Fool HD:6 TYPE:Base.PC ABB:Foo MAXLEVEL:20 SOURCEPAGE:p.10 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3 BONUS:CHECKS|BASE.Reflex|CL/2+2 BONUS:COMBAT|BAB|CL*3/4|TYPE:Base.REPLACE # Class Name Skill Pts/Lvl Class Skill CLASS:Fool STARTSKILLPTS:6 CSKILL:Appraise|Balance|Bluff|Climb|TYPE=Craft|Diplomacy|Disguise|Escape Artist|Gather Information|Hide|Jump|Knowledge (Local)|Listen|Move Silently|TYPE=Perform|Sense Motive|Sleight of Hand|Spot|Swim|Tumble|Use Rope 1 AUTO:FEAT|Armor Proficiency (Light) @@ -84,7 +84,7 @@ 19 SAB:Verbal Firestorm (Ex) # Class Name Hit Dice Type Abbreviation Max Level Source Page Virtual Feat Define Save checks bonus Combat bonus -CLASS:Hedge Mage HD:6 TYPE:Base.PC ABB:HeM MAXLEVEL:20 SOURCEPAGE:p.12 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf]] DEFINE:BASEPOWERPOINTS|0 DEFINE:BONUSPOWERPOINTS|CHA DEFINE:TOTALPOWERPOINTS|BASEPOWERPOINTS+BONUSPOWERPOINTS BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3 BONUS:CHECKS|BASE.Will|CL/2+2 BONUS:COMBAT|BAB|CL/2|TYPE:Base.REPLACE +CLASS:Hedge Mage HD:6 TYPE:Base.PC ABB:HeM MAXLEVEL:20 SOURCEPAGE:p.12 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] DEFINE:BASEPOWERPOINTS|0 DEFINE:BONUSPOWERPOINTS|CHA DEFINE:TOTALPOWERPOINTS|BASEPOWERPOINTS+BONUSPOWERPOINTS BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3 BONUS:CHECKS|BASE.Will|CL/2+2 BONUS:COMBAT|BAB|CL/2|TYPE:Base.REPLACE # Class Name Skill Pts/Lvl Class Skill CLASS:Hedge Mage STARTSKILLPTS:4 CSKILL:Bluff|Concentration|TYPE=Craft|Diplomacy|Disguise|Gather Information|Intimidate|Knowledge (Arcana)|TYPE=Profession|Prophecy|Spellcraft # Class Name Spell Stat Spell Type Memorize Caster level @@ -111,7 +111,7 @@ 20 CAST:0,0,2,3,4,5,6,7,8,9 KNOWN:9,5,5,4,4,4,3,3,3,3 SAB:Ultimate Prophecy BONUS:VAR|BASEPOWERPOINTS|19 # Class Name Hit Dice Type Abbreviation Max Level Source Page Virtual Feat Define Save checks bonus Combat bonus -CLASS:Hermit HD:6 TYPE:Base.PC ABB:Hrm MAXLEVEL:20 SOURCEPAGE:p.14 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf]] DEFINE:BASEPOWERPOINTS|0 DEFINE:BONUSPOWERPOINTS|WIS DEFINE:TOTALPOWERPOINTS|BASEPOWERPOINTS+BONUSPOWERPOINTS BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3 BONUS:CHECKS|BASE.Will|CL/2+2 BONUS:COMBAT|BAB|CL/2|TYPE:Base.REPLACE +CLASS:Hermit HD:6 TYPE:Base.PC ABB:Hrm MAXLEVEL:20 SOURCEPAGE:p.14 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] DEFINE:BASEPOWERPOINTS|0 DEFINE:BONUSPOWERPOINTS|WIS DEFINE:TOTALPOWERPOINTS|BASEPOWERPOINTS+BONUSPOWERPOINTS BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3 BONUS:CHECKS|BASE.Will|CL/2+2 BONUS:COMBAT|BAB|CL/2|TYPE:Base.REPLACE # Class Name Skill Pts/Lvl Class Skill CLASS:Hermit STARTSKILLPTS:6 CSKILL:Climb|Concentration|TYPE=Craft|Decipher Script|Heal|Knowledge (Nature)|Knowledge (Religion)|Listen|Prophecy|Ride|Survival|Swim # Class Name Spell Stat Spell Type Automatically Known Spell Levels Caster level @@ -142,7 +142,7 @@ 20 CAST:0,0,2,3,4,5,6,7,8,9 BONUS:VAR|BASEPOWERPOINTS|19 # Class Name Hit Dice Type Abbreviation Max Level Source Page Virtual Feat Save checks bonus Combat bonus -CLASS:Knight HD:12 TYPE:Base.PC ABB:Kni MAXLEVEL:20 SOURCEPAGE:p.16 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf]] BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3 BONUS:CHECKS|BASE.Fortitude|CL/2+2 BONUS:COMBAT|BAB|CL|TYPE:Base.REPLACE +CLASS:Knight HD:12 TYPE:Base.PC ABB:Kni MAXLEVEL:20 SOURCEPAGE:p.16 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3 BONUS:CHECKS|BASE.Fortitude|CL/2+2 BONUS:COMBAT|BAB|CL|TYPE:Base.REPLACE # Class Name Required Stat CLASS:Knight PRESTAT:1,NOB=41 # Class Name Skill Pts/Lvl Class Skill @@ -161,7 +161,7 @@ 19 SAB:Terrifying Charge (Ex) # Class Name Hit Dice Type Abbreviation Max Level Source Page Virtual Feat Define Save checks bonus Combat bonus -CLASS:Minstrel HD:6 TYPE:Base.PC ABB:Min MAXLEVEL:20 SOURCEPAGE:p.19 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf]] DEFINE:BASEPOWERPOINTS|0 DEFINE:BONUSPOWERPOINTS|0 DEFINE:TOTALPOWERPOINTS|BASEPOWERPOINTS+BONUSPOWERPOINTS BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE:BASE.Replace +CLASS:Minstrel HD:6 TYPE:Base.PC ABB:Min MAXLEVEL:20 SOURCEPAGE:p.19 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] DEFINE:BASEPOWERPOINTS|0 DEFINE:BONUSPOWERPOINTS|0 DEFINE:TOTALPOWERPOINTS|BASEPOWERPOINTS+BONUSPOWERPOINTS BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE:BASE.Replace # Class Name Skill Pts/Lvl Class Skill CLASS:Minstrel STARTSKILLPTS:6 CSKILL:Bluff|Climb|TYPE=Craft|Diplomacy|Gather Information|Handle Animal|Heal|Hide|TYPE=Knowledge|Listen|Move Silently|TYPE=Perform|TYPE=Profession|Ride|Sense Motive|Sleight of Hand|Spellcraft|Spot|Survival|Swim|Tumble # Class Name Spell Stat Spell Type Automatically Known Spell Levels Caster level @@ -190,7 +190,7 @@ 20 CAST:0,1,2,3,4,5,6,7,8,11 BONUS:VAR|BASEPOWERPOINTS|15 # Class Name Hit Dice Type Abbreviation Max Level Source Page Virtual Feat Save checks bonus Combat bonus -CLASS:Noble HD:8 TYPE:Base.PC ABB:Nbl MAXLEVEL:20 SOURCEPAGE:p.23 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf]] BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3 BONUS:CHECKS|BASE.Will|CL/2+2 BONUS:COMBAT|BAB|CL*3/4|TYPE:Base.REPLACE +CLASS:Noble HD:8 TYPE:Base.PC ABB:Nbl MAXLEVEL:20 SOURCEPAGE:p.23 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3 BONUS:CHECKS|BASE.Will|CL/2+2 BONUS:COMBAT|BAB|CL*3/4|TYPE:Base.REPLACE # Class Name Required Stat CLASS:Noble PRESTAT:1,NOB=51 # Class Name Skill Pts/Lvl Class Skill @@ -209,7 +209,7 @@ 20 SAB:Land and the Lord are One (Su) # Class Name Hit Dice Type Abbreviation Max Level Source Page Virtual Feat Define Save checks bonus Combat bonus -CLASS:Priest HD:8 TYPE:Base.PC ABB:Pri MAXLEVEL:20 SOURCEPAGE:p.26 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf]] DEFINE:BASEPOWERPOINTS|0 DEFINE:BONUSPOWERPOINTS|WIS+NOB DEFINE:TOTALPOWERPOINTS|BASEPOWERPOINTS+BONUSPOWERPOINTS BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE:Base.REPLACE +CLASS:Priest HD:8 TYPE:Base.PC ABB:Pri MAXLEVEL:20 SOURCEPAGE:p.26 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] DEFINE:BASEPOWERPOINTS|0 DEFINE:BONUSPOWERPOINTS|WIS+NOB DEFINE:TOTALPOWERPOINTS|BASEPOWERPOINTS+BONUSPOWERPOINTS BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE:Base.REPLACE # Class Name Skill Pts/Lvl Class Skill CLASS:Priest STARTSKILLPTS:2 CSKILL:Concentration|TYPE=Craft|Decipher Script|Diplomacy|Gather Information|Heal|Knowledge (History)|Knowledge (Local)|Knowledge (Nobility and Royalty)|Knowledge (Religion)|TYPE=Profession|Ride|Sense Motive|Spellcraft # Class Name Spell Stat Spell Type Automatically Known Spell Levels Caster level @@ -236,7 +236,7 @@ 20 CAST:0,0,2,3,4,5,6,7,8,9 SAB:Divine Interention (Su) BONUS:VAR|BASEPOWERPOINTS|19 # Class Name Hit Dice Type Abbreviation Max Level Source Page Virtual Feat Save checks bonus Combat bonus -CLASS:Robber Baron HD:8 TYPE:Base.PC ABB:RBr MAXLEVEL:20 SOURCEPAGE:29 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf]] BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/2+2 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE:Base.REPLACE +CLASS:Robber Baron HD:8 TYPE:Base.PC ABB:RBr MAXLEVEL:20 SOURCEPAGE:29 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/2+2 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE:Base.REPLACE # Class Name Skill Pts/Lvl Class Skill CLASS:Robber Baron STARTSKILLPTS:4 CSKILL:Appraise|Bluff|Climb|TYPE=Craft|Disguise|Forgery|Gather Information|Handle Animal|Hide|Intimidate|Jump|Knowledge (Nobility and Royalty)|Listen|Move Silently|TYPE=Profession|Ride|Sleight of Hand 1 VFEAT:Improved Feint AUTO:ARMORPROF|ARMORTYPE=Heavy|ARMORTYPE=Light|ARMORTYPE=Medium AUTO:SHIELDPROF|SHIELDTYPE=Buckler|SHIELDTYPE=Heavy|SHIELDTYPE=Light AUTO:WEAPONPROF|TYPE=SIMPLE|TYPE=Martial @@ -250,7 +250,7 @@ 20 ADD:FEAT|TYPE=RobberBaron # Class Name Hit Dice Type Abbreviation Max Level Source Page Virtual Feat Save checks bonus Combat bonus -CLASS:Skald HD:8 TYPE:Base.PC ABB:Ska MAXLEVEL:20 SOURCEPAGE:p.31 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf]] BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE:Base.REPLACE +CLASS:Skald HD:8 TYPE:Base.PC ABB:Ska MAXLEVEL:20 SOURCEPAGE:p.31 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE:Base.REPLACE # Class Name Skill Pts/Lvl Class Skill CLASS:Skald STARTSKILLPTS:4 CSKILL:Bluff|Climb|TYPE=Craft|Diplomacy|Heal|Intimidate|Jump|Listen|TYPE=Perform|TYPE=Profession|Ride|Sense Motive|Survival|Swim 1 SAB:Inspire Courage +% (Su)|InspireCourage|PRESKILL:1,TYPE.Perform=3 BONUS:VAR|InspireCourage|CL/4+1 DEFINE:InspireCourage|0 AUTO:ARMORPROF|ARMORTYPE=Light|ARMORTYPE=Medium AUTO:SHIELDPROF|SHIELDTYPE=Buckler|SHIELDTYPE=Heavy|SHIELDTYPE=Light AUTO:WEAPONPROF|TYPE=SIMPLE|TYPE=Martial @@ -264,7 +264,7 @@ 15 SAB:Inspire Heroics (Su)|PRESKILL:1,TYPE.Perform=18 # Class Name Hit Dice Type Abbreviation Max Level Source Page Virtual Feat Save checks bonus Combat bonus -CLASS:Yeoman HD:8 TYPE:Base.PC ABB:Yeo MAXLEVEL:20 SOURCEPAGE:p.33 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf]] BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/2+2 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL|TYPE:Base.REPLACE +CLASS:Yeoman HD:8 TYPE:Base.PC ABB:Yeo MAXLEVEL:20 SOURCEPAGE:p.33 VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/2+2 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL|TYPE:Base.REPLACE # Class Name Skill Pts/Lvl Class Skill CLASS:Yeoman STARTSKILLPTS:4 CSKILL:Climb|TYPE=Craft|Escape Artist|Handle Animal|Heal|Hide|Intimidate|Jump|Knowledge (Geography)|Knowledge (Nature)|Listen|Move Silently|TYPE=Profession|Ride|Spot|Survival|Swim 1 SAB:Archer +%|Arch BONUS:COMBAT|TOHIT.Bow|Arch BONUS:COMBAT|TOHIT.Crossbow|Arch BONUS:VAR|Arch|CL/4+1 DEFINE:Arch|0 ADD:FEAT|Point Blank Shot AUTO:ARMORPROF|ARMORTYPE=Light|ARMORTYPE=Medium AUTO:WEAPONPROF|TYPE=SIMPLE|TYPE=Martial Modified: Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_classes_base_mod.lst =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_classes_base_mod.lst 2012-09-30 10:18:27 UTC (rev 17537) +++ Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_classes_base_mod.lst 2012-09-30 10:28:41 UTC (rev 17538) @@ -2,12 +2,12 @@ SOURCELONG:Legends of Excalibur - Arthurian Adventures SOURCESHORT:Excalibur SOURCEWEB:http://www.rpgobjects.com/index.php?page=ex # Class Name Clear Automatic Languages Virtual Feat -CLASS:Barbarian.MOD LANGAUTO:.CLEAR VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] +CLASS:Barbarian.MOD AUTO:LANG|.CLEAR VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] # Class Name Clear Prereq. CLASS:Barbarian.MOD PRE:.CLEAR # Class Name Clear Automatic Languages Virtual Feat -CLASS:Fighter.MOD LANGAUTO:.CLEAR VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] +CLASS:Fighter.MOD AUTO:LANG|.CLEAR VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] # Class Name Clear Automatic Languages Virtual Feat -CLASS:Rogue.MOD LANGAUTO:.CLEAR VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] +CLASS:Rogue.MOD AUTO:LANG|.CLEAR VFEAT:Literacy|PREMULT:2,[!PRETEMPLATE:1,Saxon],[!PRERACE:1,Base/Criminal,Common/Serf] Modified: Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_feats_hidden.lst =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_feats_hidden.lst 2012-09-30 10:18:27 UTC (rev 17537) +++ Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_feats_hidden.lst 2012-09-30 10:28:41 UTC (rev 17538) @@ -5,7 +5,7 @@ # Feat Name Type Visible Special ABility Stackable? Multiple? Choose Bonus to skill Stat bonus Aura of Knighthood TYPE:Special VISIBLE:NO SAB:Aura of Knighthood (Ex) BONUS:SKILL|Intimidate|NOB/2 -CSStatBonus TYPE:Special VISIBLE:NO MULT:YES CHOOSE:PCSTAT|STR|CON BONUS:STAT|LIST|2 +CSStatBonus TYPE:Special VISIBLE:NO MULT:YES CHOOSE:PCSTAT|CON|STR BONUS:STAT|LIST|2 ###Block: Power Source # Feat Name Type Visible Prohibited Class Special ABility @@ -26,7 +26,7 @@ ###Block: Literacy # Feat Name Type Visible Automatic Languages -Literacy TYPE:Special VISIBLE:NO LANGAUTO:Literacy +Literacy TYPE:Special VISIBLE:NO AUTO:LANG|Literacy # # End Modified: Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_races_bloodlines.lst =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_races_bloodlines.lst 2012-09-30 10:18:27 UTC (rev 17537) +++ Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_races_bloodlines.lst 2012-09-30 10:28:41 UTC (rev 17538) @@ -6,22 +6,22 @@ # Also, bloodline determines what you're starting gold is, which I also don't know ow to code. # Race Name Favored Class Skills/Level Starting Feats Size Move Face/Space Reach Automatic Languages Bonus to skill Stat bonus Special ABility Main Race Type Source Page Add -Base/Criminal FAVCLASS:Rogue STARTFEATS:2 SIZE:M MOVE:Walk,30 FACE:5 REACH:5 LANGAUTO:English BONUS:SKILL|Search,Spot,Survival|2|TYPE=Bloodline BONUS:STAT|DEX|2 BONUS:STAT|CHA|-2 SAB:Illiterate SAB:Survivor (Ex) RACETYPE:Humanoid SOURCEPAGE:p5 ADD:FEAT|TYPE=BaseCriminal +Base/Criminal FAVCLASS:Rogue STARTFEATS:2 SIZE:M MOVE:Walk,30 FACE:5 REACH:5 AUTO:LANG|English BONUS:SKILL|Search,Spot,Survival|2|TYPE=Bloodline BONUS:STAT|DEX|2 BONUS:STAT|CHA|-2 SAB:Illiterate SAB:Survivor (Ex) RACETYPE:Humanoid SOURCEPAGE:p5 ADD:FEAT|TYPE=BaseCriminal # starting nobility is 10+1d10 # starting gold is 2d6 * nobility -Common/Serf FAVCLASS:HIGHESTLEVELCLASS STARTFEATS:2 SIZE:M MOVE:Walk,30 FACE:5 REACH:5 LANGAUTO:English BONUS:SKILL|TYPE.Craft|2|TYPE=Bloodline BONUS:STAT|INT|-2 SAB:Illiterate SAB:Worker (Ex) SAB:Fealty (Ex) RACETYPE:Humanoid SOURCEPAGE:p6 ADD:FEAT|TYPE=CommonSerf ADD:FEAT|CSStatBonus +Common/Serf FAVCLASS:HIGHESTLEVELCLASS STARTFEATS:2 SIZE:M MOVE:Walk,30 FACE:5 REACH:5 AUTO:LANG|English BONUS:SKILL|TYPE.Craft|2|TYPE=Bloodline BONUS:STAT|INT|-2 SAB:Illiterate SAB:Worker (Ex) SAB:Fealty (Ex) RACETYPE:Humanoid SOURCEPAGE:p6 ADD:FEAT|TYPE=CommonSerf ADD:FEAT|CSStatBonus # starting nobility is 20+1d10 # starting gold is 3d6 * nobility -Middle Class FAVCLASS:HIGHESTLEVELCLASS XTRASKILLPTSPERLVL:1 STARTFEATS:2 SIZE:M MOVE:Walk,30 FACE:5 REACH:5 LANGAUTO:English,Literacy BONUS:SKILL|Diplomacy|2|TYPE=Bloodline SAB:Stuck in the Middle With You (Ex) SAB:Fealty (Ex) RACETYPE:Humanoid SOURCEPAGE:p7 +Middle Class FAVCLASS:HIGHESTLEVELCLASS XTRASKILLPTSPERLVL:1 STARTFEATS:2 SIZE:M MOVE:Walk,30 FACE:5 REACH:5 AUTO:LANG|English|Literacy BONUS:SKILL|Diplomacy|2|TYPE=Bloodline SAB:Stuck in the Middle With You (Ex) SAB:Fealty (Ex) RACETYPE:Humanoid SOURCEPAGE:p7 # starting nobility is 30+1d10 # starting gold is 3d6 * nobility -Lesser Nobility/Peerage FAVCLASS:Knight|Priest STARTFEATS:1 SIZE:M MOVE:Walk,30 FACE:5 REACH:5 LANGAUTO:English,Literacy BONUS:SKILL|Ride|2|TYPE=Bloodline BONUS:STAT|CON|2 SAB:Bred to the Saddle (Ex) SAB:Fealty (Ex) RACETYPE:Humanoid SOURCEPAGE:p8 +Lesser Nobility/Peerage FAVCLASS:Knight|Priest STARTFEATS:1 SIZE:M MOVE:Walk,30 FACE:5 REACH:5 AUTO:LANG|English|Literacy BONUS:SKILL|Ride|2|TYPE=Bloodline BONUS:STAT|CON|2 SAB:Bred to the Saddle (Ex) SAB:Fealty (Ex) RACETYPE:Humanoid SOURCEPAGE:p8 # starting nobility is 40+1d10 # starting gold is 5d6 * nobility -Nobility/Royalty FAVCLASS:Noble STARTFEATS:1 SIZE:M MOVE:Walk,30 FACE:5 REACH:5 LANGAUTO:English,Literacy BONUS:SKILL|Intimidate|2|TYPE=Bloodline BONUS:STAT|CHA|2 BONUS:STAT|STR|-2 SAB:Voice of Command (Ex) SAB:Noblesse Oblige (Ex) RACETYPE:Humanoid SOURCEPAGE:p9 +Nobility/Royalty FAVCLASS:Noble STARTFEATS:1 SIZE:M MOVE:Walk,30 FACE:5 REACH:5 AUTO:LANG|English|Literacy BONUS:SKILL|Intimidate|2|TYPE=Bloodline BONUS:STAT|CHA|2 BONUS:STAT|STR|-2 SAB:Voice of Command (Ex) SAB:Noblesse Oblige (Ex) RACETYPE:Humanoid SOURCEPAGE:p9 # starting nobility is 50+1d10 # starting gold is 7d6 * nobility Modified: Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_templates_nationalities.lst =================================================================== --- Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_templates_nationalities.lst 2012-09-30 10:18:27 UTC (rev 17537) +++ Trunk/pcgen/data/alpha/rpgobjects/legendsofexcalibur/legends_of_excalibur_campaign_setting/loe_templates_nationalities.lst 2012-09-30 10:28:41 UTC (rev 17538) @@ -3,10 +3,10 @@ # Template Name Visible Source Page Special ABility Class Skill Favored Class Automatic Languages Region British VISIBLE:YES SOURCEPAGE:p7 FAVOREDCLASS:Yeoman REGION:England -French VISIBLE:YES SOURCEPAGE:7 CSKILL:Diplomacy|Gather Information LANGAUTO:French REGION:France -Holy Roman Empire VISIBLE:YES SOURCEPAGE:7 CSKILL:Knowledge (Religion)|Diplomacy LANGAUTO:Latin REGION:Italy -Irish VISIBLE:YES SOURCEPAGE:7 CSKILL:Sense Motive|Spot LANGAUTO:Irish REGION:Ireland -Saracen VISIBLE:YES SOURCEPAGE:7 CSKILL:Handle Animal|Ride LANGAUTO:Arabic REGION:Arabia -Saxon VISIBLE:YES SOURCEPAGE:7 SAB:Illiterate CSKILL:Intimidate|Survival LANGAUTO:Saxon REGION:Saxony -Scottish VISIBLE:YES SOURCEPAGE:7 CSKILL:Bluff|Hide LANGAUTO:Scottish REGION:Scotland -Spanish VISIBLE:YES SOURCEPAGE:7 CSKILL:Appraise|Listen LANGAUTO:Spanish REGION:Spain +French VISIBLE:YES SOURCEPAGE:7 CSKILL:Diplomacy|Gather Information AUTO:LANG|French REGION:France +Holy Roman Empire VISIBLE:YES SOURCEPAGE:7 CSKILL:Knowledge (Religion)|Diplomacy AUTO:LANG|Latin REGION:Italy +Irish VISIBLE:YES SOURCEPAGE:7 CSKILL:Sense Motive|Spot AUTO:LANG|Irish REGION:Ireland +Saracen VISIBLE:YES SOURCEPAGE:7 CSKILL:Handle Animal|Ride AUTO:LANG|Arabic REGION:Arabia +Saxon VISIBLE:YES SOURCEPAGE:7 SAB:Illiterate CSKILL:Intimidate|Survival AUTO:LANG|Saxon REGION:Saxony +Scottish VISIBLE:YES SOURCEPAGE:7 CSKILL:Bluff|Hide AUTO:LANG|Scottish REGION:Scotland +Spanish VISIBLE:YES SOURCEPAGE:7 CSKILL:Appraise|Listen AUTO:LANG|Spanish REGION:Spain Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_abilities_class_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_abilities_class_base.lst 2012-09-30 10:18:27 UTC (rev 17537) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_abilities_class_base.lst 2012-09-30 10:28:41 UTC (rev 17538) @@ -527,7 +527,7 @@ Humanoid Traits KEY:Traits Output ~ Humanoid CATEGORY:Special Ability TYPE:SpecialQuality DESC:Humanoids eat/sleep/breathe SOURCEPAGE:TypesSubtypesAbilities.rtf Magical Beast Traits KEY:Traits Output ~ Magical Beast CATEGORY:Special Ability TYPE:SpecialQuality DESC:Magical Beasts eat/sleep/breathe SOURCEPAGE:TypesSubtypesAbilities.rtf Monstrous Humanoid Traits KEY:Traits Output ~ Monstrous Humanoid CATEGORY:Special Ability TYPE:SpecialQuality DESC:Monstrous Humanoids eat/sleep/breathe SOURCEPAGE:TypesSubtypesAbilities.rtf -Ooze Traits KEY:Traits Output ~ Ooze CATEGORY:Special Ability TYPE:SpecialQuality DESC:Oozes eat/breathe but do not sleep. Oozes are Immune to all mind-influencing effects (charms/ compulsions/ phantasms/ patterns/ and morale effects). Blind: Immune to gaze attacks/ visual effects/ illusions/ and other attack forms that rely on sight. Immune to poison/ sleep effects/ paralysis/ polymorph/ and stunning. Not subject to critical hits or flanking. DESC:Some oozes have the ability to inflict acid damage to objects (%1 damage per full round of contact)|OozeObjectAcidDamageAmount|PREVARGT:OozeHasObjectAcidDamage,0 SOURCEPAGE:TypesSubtypesAbilities.rtf +Ooze Traits KEY:Traits Output ~ Ooze CATEGORY:Special Ability TYPE:SpecialQuality DESC:Oozes eat/breathe but do not sleep. Oozes are Immune to all mind-influencing effects (charms/ compulsions/ phantasms/ patterns/ and morale effects). Blind: Immune to gaze attacks/ visual effects/ illusions/ and other attack forms that rely on sight. Immune to poison/ sleep effects/ paralysis/ polymorph/ and stunning. Not subject to critical hits or flanking. DESC:Some oozes have the ability to inflict acid damage to objects (%1 damage per full round of contact)|OozeObjectAcidDamageAmount|PREVARGT:OozeHasObjectAcidDamage,0 SOURCEPAGE:TypesSubtypesAbilities.rtf Outsider Traits KEY:Traits Output ~ Outsider CATEGORY:Special Ability TYPE:SpecialQuality DESC:Outsiders breathe but do not sleep/eat (though they can if they wish). Outsiders' souls and bodies are one unit so cannot be restored to life by spells that restore souls to a body (requires a different effect such as a Wish or True Resurrection).|!PRERACE:1,RACESUBTYPE=Native DESC:Native outsiders eat/sleep/breathe|PRERACE:1,RACESUBTYPE=Native SOURCEPAGE:TypesSubtypesAbilities.rtf Plant Traits KEY:Traits Output ~ Plant CATEGORY:Special Ability TYPE:SpecialQuality DESC:Plants breathe/eat but do not sleep. Plants are Immune to all mind-influencing effects (charms/ compulsions/ phantasms/ patterns/ and morale effects). Immune to poison/ sleep effects/ paralysis/ polymorph/ and stunning. Not subject to critical hits. SOURCEPAGE:TypesSubtypesAbilities.rtf Undead Traits KEY:Traits Output ~ Undead CATEGORY:Special Ability TYPE:SpecialQuality DESC:Undead do not eat/sleep/breathe. Undead are Immune to poison/ sleep effects/ paralysis/ stunning/ disease/ and death effects. Not subject to critical hits/ nonlethal damage/ ability drain/ or energy drain. Immune to damage to STR/DEX/CON as well as to fatigue and exhaustion effects. Negative energy can heal undead creatures. Immune to any effect that requires a Fortitude save (unless it works on objects or is harmless). Not at risk from death from massive damage (but destroyed when reduced to 0 hp). Not affected by Raise Dead and Reincarnate spells/abilities (but Resurrection and True Resurrection return the undead into their former living self). DESC:Mindless - Immune to all mind-affecting effects (charms/ compulsions/ phantasms/ patterns/ and morale effects), Cannot heal damage on own if has no Intelligence score (but can be healed and Fast Healing works)|PRETEMPLATE:1,Mindless SOURCEPAGE:TypesSubtypesAbilities.rtf Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_abilities_class_prestige.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_abilities_class_prestige.lst 2012-09-30 10:18:27 UTC (rev 17537) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_abilities_class_prestige.lst 2012-09-30 10:28:41 UTC (rev 17538) @@ -32,7 +32,7 @@ Arcane Reach CATEGORY:Special Ability TYPE:HighArcana.Supernatural.SpecialAttack VISIBLE:YES PRECLASS:1,Archmage=1 PRESPELLTYPE:1,Arcane=7 DEFINE:ArcaneReach|0 DESC:You can use spells with a range of touch on a target up to %1 feet away.|ArcaneReach STACK:YES MULT:YES CHOOSE:NUMCHOICES=2|NOCHOICE BONUS:SPELLCAST|TYPE=Arcane;LEVEL=7|-1 BONUS:VAR|ArcaneReach|30*count("ABILITIES","CATEGORY=Special Ability","NAME=Arcane Reach")|TYPE=ArcaneReach SOURCEPAGE:PrestigeClasses.rtf Mastery of Counterspelling CATEGORY:Special Ability TYPE:HighArcana.SpecialQuality VISIBLE:YES PRECLASS:1,Archmage=1 PRESPELLTYPE:1,Arcane=7 DESC:When you counterspell a spell, it is turned back upon the caster as if it were fully affected by a spell turning spell. BONUS:SPELLCAST|TYPE=Arcane;LEVEL=7|-1 SOURCEPAGE:PrestigeClasses.rtf Mastery of Elements CATEGORY:Special Ability TYPE:HighArcana.SpecialQuality VISIBLE:YES PRECLASS:1,Archmage=1 PRESPELLTYPE:1,Arcane=8 DESC:You can alter an arcane spell when cast so that it utilizes a different element from the one it normally uses. BONUS:SPELLCAST|TYPE=Arcane;LEVEL=8|-1 SOURCEPAGE:PrestigeClasses.rtf -Mastery of Shaping CATEGORY:Special Ability TYPE:HighArcana.SpecialQuality VISIBLE:YES PRECLASS:1,Archmage=1 PRESPELLTYPE:1,Arcane=6 DESC:You can alter area and effect spells that use one of the following shapes: burst, cone, cylinder, emanation, or spread. BONUS:SPELLCAST|TYPE=Arcane;LEVEL=6|-1 SOURCEPAGE:PrestigeClasses.rtf +Mastery of Shaping CATEGORY:Special Ability TYPE:HighArcana.SpecialQuality VISIBLE:YES PRECLASS:1,Archmage=1 PRESPELLTYPE:1,Arcane=6 DESC:You can alter area and effect spells that use one of the following shapes: burst, cone, cylinder, emanation, or spread. BONUS:SPELLCAST|TYPE=Arcane;LEVEL=6|-1 SOURCEPAGE:PrestigeClasses.rtf Archmage Spell Power OUTPUTNAME:Spell Power CATEGORY:Special Ability TYPE:HighArcana.SpecialQuality VISIBLE:YES PRECLASS:1,Archmage=1 PRESPELLTYPE:1,Arcane=5 DESC:Your effective caster level increases by +1 (for purposes of determining level-dependent spell variables such as damage dice or range, and caster level checks only). BONUS:SPELLCAST|TYPE=Arcane;LEVEL=5|-1 SOURCEPAGE:PrestigeClasses.rtf #Needs alot of work -- Needs a way to dynamicly select a spell from spelllist and then get the level and class of the spell for removal of the spell slot Spell-Like Ability CATEGORY:Special Ability TYPE:HighArcana.SpellLike.SpecialAttack VISIBLE:YES PRECLASS:1,Archmage=1 PRESPELLTYPE:1,Arcane=5 DEFINE:ArchmageSLA|0 DESC:You permanently prepare the selected arcane spells as spell-like abilities that can be used twice per day. STACK:NO MULT:YES CHOOSE:SPELLS|SPELLTYPE=Arcane[KNOWN=YES] BONUS:SPELLCAST|TYPE=Arcane;LEVEL=5|-1 BONUS:VAR|ArchmageSLA|1 SOURCEPAGE:PrestigeClasses.rtf Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2012-09-30 10:18:27 UTC (rev 17537) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2012-09-30 10:28:41 UTC (rev 17538) @@ -115,10 +115,10 @@ 1 ABILITY:Special Ability|VIRTUAL|Spontaneous casting - Cure spells|PREABILITY:1,CATEGORY=Special Ability,Turn Undead 1 ABILITY:Special Ability|VIRTUAL|Spontaneous casting - Inflict spells|PREABILITY:1,CATEGORY=Special Ability,Rebuke Undead ###Block: Spell Alignment Restrictions -1 PROHIBITSPELL:ALIGNMENT.Good|PREALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Good|PREALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Good|PREDEITYALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Good|PREDEITYALIGN:LE,NE,CE -1 PROHIBITSPELL:ALIGNMENT.Evil|PREALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Evil|PREALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Evil|PREDEITYALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Evil|PREDEITYALIGN:LG,NG,CG -1 PROHIBITSPELL:ALIGNMENT.Lawful|PREALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Lawful|PREALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Lawful|PREDEITYALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Lawful|PREDEITYALIGN:CG,CN,CE -1 PROHIBITSPELL:ALIGNMENT.Chaotic|PREALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Chaotic|PREALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Chaotic|PREDEITYALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Chaotic|PREDEITYALIGN:LG,LN,LE +1 PROHIBITSPELL:ALIGNMENT.Good|PREALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Good|PREDEITYALIGN:LE,NE,CE +1 PROHIBITSPELL:ALIGNMENT.Evil|PREALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Evil|PREDEITYALIGN:LG,NG,CG +1 PROHIBITSPELL:ALIGNMENT.Lawful|PREALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Lawful|PREDEITYALIGN:CG,CN,CE +1 PROHIBITSPELL:ALIGNMENT.Chaotic|PREALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Chaotic|PREDEITYALIGN:LG,LN,LE ###Block: Aura strength 1 BONUS:VAR|AlignmentAuraBase|CL DEFINE:AlignmentAuraBase|0 ABILITY:Special Ability|VIRTUAL|Aura of Chaos|PREDEITYALIGN:CG,CN,CE 1 ABILITY:Special Ability|VIRTUAL|Aura of Evil|PREDEITYALIGN:LE,NE,CE @@ -166,10 +166,10 @@ # 1 BONUS:VAR|DruidWildShape|CL ABILITY:Special Ability|AUTOMATIC|Druid Elemental Wild Shape Times|Druid Wild Shape|Druid Wild Shape Progression|Druid Wild Shape Times|Wild Shape ###Block: Spell Alignment Restrictions -1 PROHIBITSPELL:ALIGNMENT.Good|PREALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Good|PREALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Good|PREDEITYALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Good|PREDEITYALIGN:LE,NE,CE -1 PROHIBITSPELL:ALIGNMENT.Evil|PREALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Evil|PREALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Evil|PREDEITYALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Evil|PREDEITYALIGN:LG,NG,CG -1 PROHIBITSPELL:ALIGNMENT.Lawful|PREALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Lawful|PREALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Lawful|PREDEITYALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Lawful|PREDEITYALIGN:CG,CN,CE -1 PROHIBITSPELL:ALIGNMENT.Chaotic|PREALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Chaotic|PREALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Chaotic|PREDEITYALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Chaotic|PREDEITYALIGN:LG,LN,LE +1 PROHIBITSPELL:ALIGNMENT.Good|PREALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Good|PREDEITYALIGN:LE,NE,CE +1 PROHIBITSPELL:ALIGNMENT.Evil|PREALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Evil|PREDEITYALIGN:LG,NG,CG +1 PROHIBITSPELL:ALIGNMENT.Lawful|PREALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Lawful|PREDEITYALIGN:CG,CN,CE +1 PROHIBITSPELL:ALIGNMENT.Chaotic|PREALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Chaotic|PREDEITYALIGN:LG,LN,LE ###Block: Normal Progression 1 CAST:3,1 BONUS:VAR|WildEmpathy|CL BONUS:VAR|CompLevel|CL ABILITY:Special Ability|AUTOMATIC|Animal Companion|Nature Sense|Spontaneous casting - Summon Nature's Ally|Wild Empathy 2 CAST:4,2 ABILITY:Special Ability|AUTOMATIC|Woodland Stride Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_spells.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_spells.lst 2012-09-30 10:18:27 UTC (rev 17537) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_spells.lst 2012-09-30 10:28:41 UTC (rev 17538) @@ -74,8 +74,8 @@ ###Block: C # Spell Name Output Name Classes of caster Domains granting the spell School Sub-School Spell Descriptors Spell Variations Type Components Casting Time Range Item Target Area or Effect Duration Save Info Spell Resistance Cost XP Cost Description Save checks bonus Combat bonus Bonus to skill Stat bonus Source Page Temporary effect description -Call Lightning Storm CLASSES:Druid=5 SCHOOL:Evocation DESCRIPTOR:Electricity TYPE:Divine COMPS:V, S CASTTIME:1 round RANGE:Long ITEM:Potion TARGETAREA:One or more 30-ft.-long vertical lines of lightning DURATION:(CASTERLEVEL) minutes SAVEINFO:Reflex half SPELLRES:Yes DESC:Calls down (min(CASTERLEVEL,15)) lightning bolts over duration &lbracket;5d6 per bolt&rbracket; from sky; 5d10 in outdoors stormy area. SOURCEPAGE:SpellsC.rtf -Call Lightning CLASSES:Druid=3 SCHOOL:Evocation DESCRIPTOR:Electricity TYPE:Divine COMPS:V, S CASTTIME:1 round RANGE:Medium ITEM:Potion TARGETAREA:One or more 30-ft.-long vertical lines of lightning DURATION:(CASTERLEVEL) minutes SAVEINFO:Reflex half SPELLRES:Yes DESC:Calls down (min(CASTERLEVEL,10)) lightning bolts over duration &lbracket;3d6 per bolt&rbracket; from sky; 3d10 in outdoors stormy area. SOURCEPAGE:SpellsC.rtf +Call Lightning Storm CLASSES:Druid=5 SCHOOL:Evocation DESCRIPTOR:Electricity TYPE:Divine COMPS:V, S CASTTIME:1 round RANGE:Long ITEM:Potion TARGETAREA:One or more 30-ft.-long vertical lines of lightning DURATION:(CASTERLEVEL) minutes SAVEINFO:Reflex half SPELLRES:Yes DESC:Calls down (min(CASTERLEVEL,15)) lightning bolts over duration [5d6 per bolt] from sky; 5d10 in outdoors stormy area. SOURCEPAGE:SpellsC.rtf +Call Lightning CLASSES:Druid=3 SCHOOL:Evocation DESCRIPTOR:Electricity TYPE:Divine COMPS:V, S CASTTIME:1 round RANGE:Medium ITEM:Potion TARGETAREA:One or more 30-ft.-long vertical lines of lightning DURATION:(CASTERLEVEL) minutes SAVEINFO:Reflex half SPELLRES:Yes DESC:Calls down (min(CASTERLEVEL,10)) lightning bolts over duration [3d6 per bolt] from sky; 3d10 in outdoors stormy area. SOURCEPAGE:SpellsC.rtf Calm Animals CLASSES:Druid,Ranger=1 DOMAINS:Animal=1 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Mind-Affecting TYPE:Divine COMPS:V, S CASTTIME:1 standard action RANGE:Close ITEM:Potion TARGETAREA:Animals within 30 ft. of each other DURATION:(CASTERLEVEL) minutes SAVEINFO:Will negates; see text SPELLRES:Yes DESC:Calms 2d4 + (CASTERLEVEL) HD of animals. SOURCEPAGE:SpellsC.rtf Calm Emotions CLASSES:Bard,Cleric=2 DOMAINS:Law=2 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Mind-Affecting TYPE:Arcane.Divine COMPS:V, S, DF CASTTIME:1 standard action RANGE:Medium ITEM:Potion TARGETAREA:Creatures in a 20-ft.-radius spread DURATION:Concentration, up to (CASTERLEVEL) rounds [D] SAVEINFO:Will negates SPELLRES:Yes DESC:Calms creatures, negating emotion effects. SOURCEPAGE:SpellsC.rtf Cat's Grace (Mass) OUTPUTNAME:Cat's Grace, Mass CLASSES:Bard,Druid,Sorcerer,Wizard=6 SCHOOL:Transmutation TYPE:Arcane.Divine COMPS:V, S, M CASTTIME:1 standard action RANGE:Close ITEM:Potion TARGETAREA:(CASTERLEVEL) creatures, no two of which can be more than 30 ft. apart DURATION:(CASTERLEVEL) minutes SAVEINFO:Will negates (harmless) SPELLRES:Yes DESC:As cat's grace, affects (CASTERLEVEL) subjects. BONUS:STAT|DEX|4|PREAPPLY:ANYPC|TYPE=Enhancement SOURCEPAGE:SpellsC.rtf TEMPDESC:Grants DEX bonus @@ -264,7 +264,7 @@ Glyph of Warding (Greater) OUTPUTNAME:Glyph of Warding, Greater CLASSES:Cleric=6 SCHOOL:Abjuration VARIANTS:Blast Glyph|Spell Glyph TYPE:Divine COMPS:V, S, M CASTTIME:10 minutes RANGE:Touch TARGETAREA:Object touched or up to (CASTERLEVEL*5) sq. ft DURATION:Permanent until discharged [D] SAVEINFO:See text SPELLRES:No (object) and Yes; see text COST:400 DESC:As glyph of warding, but up to 10d8 damage or 6th-level spell. SOURCEPAGE:SpellsF-G.rtf Glyph of Warding CLASSES:Cleric=3 SCHOOL:Abjuration VARIANTS:Blast Glyph|Spell Glyph TYPE:Divine COMPS:V, S, M CASTTIME:10 minutes RANGE:Touch TARGETAREA:Object touched or up to (CASTERLEVEL*5) sq. ft DURATION:Permanent until discharged [D] SAVEINFO:See text SPELLRES:No (object) and Yes; see text COST:200 DESC:Inscription harms those who pass it. SOURCEPAGE:SpellsF-G.rtf Good Hope CLASSES:Bard=3 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Mind-Affecting TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium ITEM:Potion TARGETAREA:(CASTERLEVEL) living creatures, no two of which may be more than 30 ft. apart DURATION:(CASTERLEVEL) minutes SAVEINFO:Will negates (harmless) SPELLRES:Yes (harmless) DESC:Subjects gain +2 on attack rolls, damage rolls, saves, and checks. BONUS:CHECKS|ALL|2|TYPE=Morale|PREAPPLY:ANYPC BONUS:COMBAT|TOHIT,DAMAGE.Melee,DAMAGE.Ranged|2|TYPE=Morale|PREAPPLY:ANYPC BONUS:SKILL|ALL|2|TYPE=Morale|PREAPPLY:ANYPC SOURCEPAGE:SpellsF-G.rtf -Goodberry CLASSES:Druid=1 SCHOOL:Transmutation TYPE:Divine COMPS:V, S, DF CASTTIME:1 standard action RANGE:Touch ITEM:Potion TARGETAREA:2d4 fresh berries touched DURATION:(CASTERLEVEL) days SAVEINFO:None SPELLRES:Yes DESC:2d4 berries each cure 1 hp &lbracket;max 8 hp/24 hours&rbracket;. SOURCEPAGE:SpellsF-G.rtf +Goodberry CLASSES:Druid=1 SCHOOL:Transmutation TYPE:Divine COMPS:V, S, DF CASTTIME:1 standard action RANGE:Touch ITEM:Potion TARGETAREA:2d4 fresh berries touched DURATION:(CASTERLEVEL) days SAVEINFO:None SPELLRES:Yes DESC:2d4 berries each cure 1 hp [max 8 hp/24 hours]. SOURCEPAGE:SpellsF-G.rtf Grasping Hand CLASSES:Sorcerer,Wizard=7 DOMAINS:Strength=7 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane.Divine COMPS:V, S, F/DF CASTTIME:1 standard action RANGE:Medium ITEM:Potion TARGETAREA:10-ft. hand DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:None SPELLRES:Yes DESC:Hand provides cover, pushes, or grapples. SOURCEPAGE:SpellsF-G.rtf Grease CLASSES:Bard,Sorcerer,Wizard=1 SCHOOL:Conjuration SUBSCHOOL:Creation TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Close ITEM:Potion TARGETAREA:One object or a 10-ft. square DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:See text SPELLRES:No DESC:Makes 10-ft. square or one object slippery. SOURCEPAGE:SpellsF-G.rtf Guards and Wards CLASSES:Sorcerer,Wizard=6 SCHOOL:Abjuration TYPE:Arcane COMPS:V, S, M, F CASTTIME:30 minutes RANGE:Anywhere within the area to be warded TARGETAREA:Up to (CASTERLEVEL*200) sq. ft [S] DURATION:(CASTERLEVEL*2) hours [D] SAVEINFO:See text SPELLRES:See text DESC:Array of magic effects protect area. SOURCEPAGE:SpellsF-G.rtf @@ -276,7 +276,7 @@ #FREQ # Spell Name Output Name Classes of caster Domains granting the spell School Sub-School Spell Descriptors Type Components Casting Time Range Item Target Area or Effect Duration Save Info Spell Resistance Cost Description Save checks bonus Combat bonus Bonus to HP Misc bonus Multiply base move Add to magical move Bonus to skill Stat bonus Modify VAR Weapon prop. bonus Choose Source Page Temporary effect description Hallow CLASSES:Cleric,Druid=5 SCHOOL:Evocation DESCRIPTOR:Good TYPE:Divine COMPS:V, S, M, DF CASTTIME:24 hours RANGE:Touch TARGETAREA:40-ft. radius emanating from the touched point DURATION:Instantaneous SAVEINFO:See text SPELLRES:See text DESC:Designates location as holy. BONUS:VAR|TurnCheckUndead|4|TYPE=Sacred|PREAPPLY:ANYPC|PREABILITY:1,CATEGORY=Special Ability,Turn Undead BONUS:VAR|TurnCheckUndead|-4|TYPE=Temporary|PREAPPLY:ANYPC|PREABILITY:1,CATEGORY=Special Ability,Rebuke Undead SOURCEPAGE:SpellsH-L.rtf TEMPDESC:Grants bonus to Turn Undead, applies penalty to Rebuke Undead -Hallucinatory Terrain CLASSES:Bard,Sorcerer,Wizard=4 SCHOOL:Illusion SUBSCHOOL:Glamer TYPE:Arcane COMPS:V, S, M CASTTIME:10 minutes RANGE:Long TARGETAREA:(CASTERLEVEL) 30-ft. cubes [S] DURATION:(CASTERLEVEL*2) hours [D] SAVEINFO:Will disbelief (if interacted with) SPELLRES:No DESC:Makes one type of terrain appear like another &lbracket;field into forest, or the like&rbracket;. SOURCEPAGE:SpellsH-L.rtf +Hallucinatory Terrain CLASSES:Bard,Sorcerer,Wizard=4 SCHOOL:Illusion SUBSCHOOL:Glamer TYPE:Arcane COMPS:V, S, M CASTTIME:10 minutes RANGE:Long TARGETAREA:(CASTERLEVEL) 30-ft. cubes [S] DURATION:(CASTERLEVEL*2) hours [D] SAVEINFO:Will disbelief (if interacted with) SPELLRES:No DESC:Makes one type of terrain appear like another [field into forest, or the like]. SOURCEPAGE:SpellsH-L.rtf Halt Undead CLASSES:Sorcerer,Wizard=3 SCHOOL:Necromancy TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium ITEM:Potion TARGETAREA:Up to three undead creatures, no two of which can be more than 30 ft. apart DURATION:(CASTERLEVEL) rounds SAVEINFO:Will negates (see text) SPELLRES:Yes DESC:Immobilizes undead for (CASTERLEVEL) rounds. SOURCEPAGE:SpellsH-L.rtf Harm CLASSES:Cleric=6 DOMAINS:Destruction=6 SCHOOL:Necromancy TYPE:Divine COMPS:V, S CASTTIME:1 standard action RANGE:Touch ITEM:Potion TARGETAREA:Creature touched DURATION:Instantaneous SAVEINFO:Will half; see text SPELLRES:Yes DESC:Deals (CASTERLEVEL*10) points damage to target. SOURCEPAGE:SpellsH-L.rtf #Found "BONUS:POSTMOVEADD|TYPE.ALL|min(MOVEBASE,30)|TYPE=Enhancement|PREAPPLY:ANYPC" here @@ -399,7 +399,7 @@ Minor Image CLASSES:Bard,Sorcerer,Wizard=2 SCHOOL:Illusion SUBSCHOOL:Figment TYPE:Arcane COMPS:V, S, F CASTTIME:1 standard action RANGE:Long ITEM:Potion TARGETAREA:Visual figment that cannot extend beyond (CASTERLEVEL+4) 10-ft. cubes [S] DURATION:Concentration +2 rounds SAVEINFO:Will disbelief (if interacted with) SPELLRES:No DESC:As silent image, plus some sound. SOURCEPAGE:SpellsM-O.rtf Miracle CLASSES:Cleric=9 DOMAINS:Luck=9 SCHOOL:Evocation TYPE:Divine COMPS:V, S, XP; see text CASTTIME:1 standard action RANGE:See text TARGETAREA:See text DURATION:See text SAVEINFO:See text SPELLRES:Yes DESC:Requests a deity's intercession. SOURCEPAGE:SpellsM-O.rtf Mirage Arcana CLASSES:Bard,Sorcerer,Wizard=5 SCHOOL:Illusion SUBSCHOOL:Glamer TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Long ITEM:Potion TARGETAREA:(CASTERLEVEL) 20-ft. cubes [S] DURATION:Concentration +1 hour/ level [D] SAVEINFO:Will disbelief (if interacted with) SPELLRES:No DESC:As hallucinatory terrain, plus structures. SOURCEPAGE:SpellsM-O.rtf -Mirror Image CLASSES:Adept,Bard,Sorcerer,Wizard=2 SCHOOL:Illusion SUBSCHOOL:Figment TYPE:Arcane.Divine COMPS:V, S CASTTIME:1 standard action RANGE:Personal; see text TARGETAREA:You DURATION:(CASTERLEVEL) minutes [D] SAVEINFO:None SPELLRES:No DESC:Creates decoy duplicates of you &lbracket;1d4 +(CASTERLEVEL/3), max 8&rbracket;. SOURCEPAGE:SpellsM-O.rtf +Mirror Image CLASSES:Adept,Bard,Sorcerer,Wizard=2 SCHOOL:Illusion SUBSCHOOL:Figment TYPE:Arcane.Divine COMPS:V, S CASTTIME:1 standard action RANGE:Personal; see text TARGETAREA:You DURATION:(CASTERLEVEL) minutes [D] SAVEINFO:None SPELLRES:No DESC:Creates decoy duplicates of you [1d4 +(CASTERLEVEL/3), max 8]. SOURCEPAGE:SpellsM-O.rtf Misdirection CLASSES:Bard,Sorcerer,Wizard=2 SCHOOL:Illusion SUBSCHOOL:Glamer TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close ITEM:Potion TARGETAREA:One creature or object, up to a 10-ft. cube in size DURATION:(CASTERLEVEL) hours SAVEINFO:None or Will negates; see text SPELLRES:No DESC:Misleads divinations for one creature or object. SOURCEPAGE:SpellsM-O.rtf Mislead CLASSES:Bard=5|Sorcerer,Wizard=6 DOMAINS:Luck,Trickery=6 SCHOOL:Illusion SUBSCHOOL:Figment|Glamer TYPE:Arcane.Divine COMPS:S CASTTIME:1 standard action RANGE:Close TARGETAREA:You/one illusory double DURATION:(CASTERLEVEL) rounds [D] and concentration + 3 rounds; see text SAVEINFO:None or Will disbelief (if interacted with); see text SPELLRES:No DESC:Turns you invisible and creates illusory double. SOURCEPAGE:SpellsM-O.rtf Mnemonic Enhancer CLASSES:Wizard=4 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S, M, F CASTTIME:10 minutes RANGE:Personal TARGETAREA:You DURATION:Instantaneous SAVEINFO:None SPELLRES:No DESC:Wizard only. Prepares extra spells or retains one just cast. SOURCEPAGE:SpellsM-O.rtf @@ -487,7 +487,7 @@ Reduce Person (Mass) OUTPUTNAME:Reduce Person, Mass CLASSES:Sorcerer,Wizard=4 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S, M CASTTIME:1 round RANGE:Close ITEM:Potion TARGETAREA:(CASTERLEVEL) humanoid creatures, no two of which can be more than 30 ft. apart DURATION:(CASTERLEVEL) minutes [D] SAVEINFO:Fortitude negates SPELLRES:Yes DESC:Reduces several creatures. BONUS:COMBAT|DAMAGESIZE|-1|PREAPPLY:ANYPC|PRERACE:1,RACETYPE=Humanoid BONUS:COMBAT|TOHIT,AC|1|TYPE=Size|PREAPPLY:ANYPC|PRERACE:1,RACETYPE=Humanoid BONUS:SIZEMOD|NUMBER|-1|TYPE=Temporary|PREAPPLY:ANYPC|PRERACE:1,RACETYPE=Humanoid BONUS:STAT|STR|-1*(min(2,STRSCORE-1))|TYPE=Size|PREAPPLY:ANYPC|PRERACE:1,RACETYPE=Humanoid BONUS:STAT|DEX|2|TYPE=Size|PREAPPLY:ANYPC|PRERACE:1,RACETYPE=Humanoid SOURCEPAGE:SpellsP-R.rtf TEMPDESC:Applies the effects of shrinking a person Reduce Person CLASSES:Sorcerer,Wizard=1 SCHOOL:Transmutation TYPE:Arcane COMPS:V, S, M CASTTIME:1 round RANGE:Close ITEM:Potion TARGETAREA:One humanoid creature DURATION:(CASTERLEVEL) minutes [D] SAVEINFO:Fortitude negates SPELLRES:Yes DESC:Humanoid creature halves in size. BONUS:COMBAT|DAMAGESIZE|-1|PREAPPLY:ANYPC|PRERACE:1,RACETYPE=Humanoid BONUS:COMBAT|TOHIT,AC|1|TYPE=Size|PREAPPLY:ANYPC|PRERACE:1,RACETYPE=Humanoid BONUS:SIZEMOD|NUMBER|-1|TYPE=Temporary|PREAPPLY:ANYPC|PRERACE:1,RACETYPE=Humanoid BONUS:STAT|STR|-1*(min(2,STRSCORE-1))|TYPE=Size|PREAPPLY:ANYPC|PRERACE:1,RACETYPE=Humanoid BONUS:STAT|DEX|2|TYPE=Size|PREAPPLY:ANYPC|PRERACE:1,RACETYPE=Humanoid SOURCEPAGE:SpellsP-R.rtf TEMPDESC:Applies the effects of shrinking a person Refuge CLASSES:Cleric=7|Sorcerer,Wizard=9 SCHOOL:Conjuration SUBSCHOOL:Teleportation TYPE:Arcane.Divine COMPS:V, S, M CASTTIME:1 standard action RANGE:Touch TARGETAREA:Object touched DURATION:Permanent until discharged SAVEINFO:None SPELLRES:No DESC:Alters item to transport its possessor to you. SOURCEPAGE:SpellsP-R.rtf -Regenerate CLASSES:Cleric=7|Druid=9 DOMAINS:Healing=7 SCHOOL:Conjuration SUBSCHOOL:Healing TYPE:Divine COMPS:V, S, DF CASTTIME:3 full rounds RANGE:Touch ITEM:Potion TARGETAREA:Living creature touched DURATION:Instantaneous SAVEINFO:Fortitude negates (harmless) SPELLRES:Yes (harmless) DESC:Subject's severed limbs grow back, cures 4d8+(CASTERLEVEL) &lbracket;max +35&rbracket;. SOURCEPAGE:SpellsP-R.rtf +Regenerate CLASSES:Cleric=7|Druid=9 DOMAINS:Healing=7 SCHOOL:Conjuration SUBSCHOOL:Healing TYPE:Divine COMPS:V, S, DF CASTTIME:3 full rounds RANGE:Touch ITEM:Potion TARGETAREA:Living creature touched DURATION:Instantaneous SAVEINFO:Fortitude negates (harmless) SPELLRES:Yes (harmless) DESC:Subject's severed limbs grow back, cures 4d8+(CASTERLEVEL) [max +35]. SOURCEPAGE:SpellsP-R.rtf Reincarnate CLASSES:Druid=4 SCHOOL:Transmutation TYPE:Divine COMPS:V, S, M, DF CASTTIME:10 minutes RANGE:Touch TARGETAREA:Dead creature touched DURATION:Instantaneous SAVEINFO:None; see text SPELLRES:Yes (harmless) COST:1000 DESC:Brings dead subject back in a random body. SOURCEPAGE:SpellsP-R.rtf Remove Blindness/Deafness CLASSES:Cleric,Paladin=3 SCHOOL:Conjuration SUBSCHOOL:Healing TYPE:Divine COMPS:V, S CASTTIME:1 standard action RANGE:Touch ITEM:Potion TARGETAREA:Creature touched DURATION:Instantaneous SAVEINFO:Fortitude negates (harmless) SPELLRES:Yes (harmless) DESC:Cures normal or magical conditions. SOURCEPAGE:SpellsP-R.rtf Remove Curse CLASSES:Adept,Bard,Cleric,Paladin=3|Sorcerer,Wizard=4 SCHOOL:Abjuration TYPE:Arcane.Divine COMPS:V, S CASTTIME:1 standard action RANGE:Touch ITEM:Potion TARGETAREA:Creature or item touched DURATION:Instantaneous SAVEINFO:Will negates (harmless) SPELLRES:Yes (harmless) DESC:Frees object or person from curse. 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