From: <mar...@us...> - 2012-06-22 18:54:14
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Revision: 16890 http://pcgen.svn.sourceforge.net/pcgen/?rev=16890&view=rev Author: maredudd800 Date: 2012-06-22 18:54:08 +0000 (Fri, 22 Jun 2012) Log Message: ----------- Minor update. Issue#: DOCS-11 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/lstfileclass/lfc_lesson00_homebrew.html Modified: Trunk/pcgen/docs/listfilepages/lstfileclass/lfc_lesson00_homebrew.html =================================================================== --- Trunk/pcgen/docs/listfilepages/lstfileclass/lfc_lesson00_homebrew.html 2012-06-22 16:35:36 UTC (rev 16889) +++ Trunk/pcgen/docs/listfilepages/lstfileclass/lfc_lesson00_homebrew.html 2012-06-22 18:54:08 UTC (rev 16890) @@ -35,7 +35,7 @@ the ground up. For the new LST monkey though, this can be confusing so the PCGen team has provided a template for a data set. This template can be found in PCGen's <i>data/homebrew/my_dataset</i> folder. In this LST Class we will provide an introduction to the <strong>my_dataset</strong> homebrew data set template.</p> - <p class="indent0">You will find below a short introduction to the data set template itself followed by a section that will cover each of the files which can be found + <p class="indent0">You will find below a short introduction to the data set template itself, followed by a section that will cover each of the files which can be found in the data set, covering each of the files listed below:</p> <p class="indent0"><strong>File Covered</strong>: my_dataset files</p> @@ -89,16 +89,16 @@ <h3>Introduction to the My_Dataset Files</h3> <p class="indent0">The <span class="lstfile">my_dataset</span> files form a framework for building a dataset for use with PCGen. It is meant to be used - by beginners, or not so beginners, who want to take their first steps in entering their own custom data into PCGen and have found that the built-in - List Editors are too limiting for what they intend to do. The <span class="lstfile">my_dataset</span> files consist of a collection of LST files, one - each for the different LST objects possible in PCGen. Copy these files into your own folder to make your dataset, leaving the original - <span class="lstfile">my_dataset</span> files as a clean template for future use. You can rename the copied files to anything you wish but it is - generally a good idea to use some part of the name for the RPG source material you plan on encoding. Also it is a good idea to retain the type of - LST object contained in the file as part of the file names. An example of this might be <span class="lstfile">rsrd_feat.lst</span> for the file - containing the feats for WotC's Revised Standard Reference Document. For the purposes of this class though we will continue using the standard - <span class="lstfile">my_dataset,lst</span> naming convention. To use this template you will find the LST file corresponding to the kind of LST - object you wish to create, e.g. <span class="lstfile">my_classes.lst</span> if you want to add a new class, and enter your new data there. Each - LST file includes an example to give you a feel for how an entry in that particular type of file would look like.</p> + by beginners who want to take their first steps in entering their own custom data into PCGen and have found that the built-in List Editors are too + limiting for what they intend to do. The <span class="lstfile">my_dataset</span> files consist of a collection of LST files, one each for the different + LST objects possible in PCGen. Copy these files into your own folder to make your dataset, leaving the original <span class="lstfile">my_dataset</span> + files as a clean template for future use. You can rename the copied files to anything you wish but it is generally a good idea to use some part of the + name for the RPG source material you plan on encoding. Also it is a good idea to retain the type of LST object contained in the file as part of the file + names. An example of this might be <span class="lstfile">rsrd_feat.lst</span> for the file containing the feats for WotC's Revised Standard Reference + Document. For the purposes of this class though we will continue using the standard <span class="lstfile">my_dataset.lst</span> naming convention. To + use this template you will find the LST file corresponding to the kind of LST object you wish to create, e.g. <span class="lstfile">my_classes.lst</span> + if you want to add a new class, and enter your new data there. Each LST file includes an example to give you a feel for how an entry in that particular + type of file would look like.</p> <p class="indent0">You will find below more information about each LST file but you will also need to become familiar with PCGen's included documentation by starting PCGen and clicking on "Documentation" in the Help menu. That will bring up a browser window in which you should click 'List Files'. @@ -118,7 +118,12 @@ <hr> - <h3><a name="PCC">The Campaign (PCC) File</a></h3> + <h3><a name="PCC">The PCGen Campaign Configuration (PCC) File</a></h3> + + <p class="indent0">The PCC file is the most important file in a data set as it is the file that PCGen uses to identify what data sets are available. + Without the PCC file, no data set would be loaded, so it is important when building a homebrew data set that we start with the PCC file. Beyond + identifying the data set as a loadable set, the file also provides PCGen with information on the campaign itself as well as the specific LST files + to loaded.</p> <p class="indent0">For more information on building a PCC file see <a href="lfc_lesson01_pcc.html">LST File Class #1: The PCC - Campaign Information</a> and <a href="lfc_lesson02_pcc.html">LST File Class #2: The PCC - Basic File Types</a>.</p> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |