From: <ama...@us...> - 2012-01-22 21:37:40
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Revision: 15881 http://pcgen.svn.sourceforge.net/pcgen/?rev=15881&view=rev Author: amaitland Date: 2012-01-22 21:37:34 +0000 (Sun, 22 Jan 2012) Log Message: ----------- Update Test Set for latest round of Test Integration Test Requests Modified Paths: -------------- Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_abilities.lst Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_ability_categories.lst Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_classes.lst Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_kits.lst Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_languages.lst Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_races.lst Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_skills.lst Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_spells.lst Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_templates_global.lst Modified: Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_abilities.lst =================================================================== --- Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_abilities.lst 2012-01-22 21:36:26 UTC (rev 15880) +++ Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_abilities.lst 2012-01-22 21:37:34 UTC (rev 15881) @@ -2,8 +2,50 @@ # Bob Tests - PCG Bob needs only the simple addition of the 'Template ~ Bob Tests' Template and it will take care of testing Bob. # The Template has an Ability granted but only if Bob meets the requirements; the Test Includes the Requirements, so ALL tests should = True. -Test Current CATEGORY:Special Ability MULT:YES CHOOSE:SKILL|TYPE=Craft BONUS:SKILL|%LIST|10 +CODE-1145 KEY:CODE-1145 CATEGORY:Special Ability COST:2 TYPE:CODE.CODEOneOneFourFive.SpecialQuality DESC:Cost 2 Ability kit work. MULT:YES CHOOSE:NOCHOICE STACK:YES +CODE-1145 CATEGORY:FEAT COST:0 TYPE:CODE BONUS:ABILITYPOOL|CodeOneOneFourFive|2 +CODE-1145 b KEY:CODE-1145b CATEGORY:Special Ability COST:1 TYPE:CODE.CODEOneOneFourFive.SpecialQuality DESC:Cost 2 Ability kit work. +CODE-1145 c KEY:CODE-1145c CATEGORY:Special Ability COST:0 TYPE:CODE.CODEOneOneFourFive.SpecialQuality DESC:Cost 2 Ability kit work. + +# TEST-64 +# Please give SPELLS (the token) to a character that grants the exact same spell twice, but from different sources. The spell, spell book, timeunit, caster level (if any), DC (if any) must all be the same (the times may be different if you so choose) +TEST-64 CATEGORY:FEAT TYPE:Test KEY:TEST-64A SPELLS:Innate|TIMEUNIT=Hour|TIMES=2|CASTERLEVEL=10|Magic Missile,20 DESC:Please give SPELLS (the token) to a character that grants the exact same spell twice, but from different sources. The spell, spell book, timeunit, caster level (if any), DC (if any) must all be the same (the times may be different if you so choose) DESC:Add Template of Same Name to Complete Test. + +TEST-65 CATEGORY:FEAT TYPE:Test KEY:TEST-65 SPELLS:Innate|TIMEUNIT=Hour|TIMES=5|CASTERLEVEL=10|Fireball,20 DESC:Use SPELLS in such a way that it provides a Spell to which the character already has access (Such as an Innate Fireball to a mid level Sorcerer). Ensure that the output is correct across the different conditions (caster level, DC, etc.). Ensure you are using a fixed caster level for the Innate spell that is different than the caster level of the PC. + +#Grant two SPELLS entries to a PC, but with different Caster Level. Ensure they are the same spell book, but times, timeunit, DC may be different if you so choose. + +#Test A: Grant from two different objects. +#Test B: Grant from the same object + +TEST-66a CATEGORY:FEAT TYPE:Test TEMPLATE:TEST-66A ABILITY:Special Ability|AUTOMATIC|TEST-66A + +TEST-66A CATEGORY:Special Ability TYPE:Test.SpecialQuality SPELLS:TestSixSix|CASTERLEVEL=7|Magic Missile + + +TEST-66b CATEGORY:FEAT TYPE:Test SPELLS:TestSixSix|CASTERLEVEL=7|Magic Missile SPELLS:TestSixSix|CASTERLEVEL=9|Magic Missile + + +TEST-67 CATEGORY:FEAT TYPE:Test SPELLS:Innate|Light SPELLS:Innate|Detect Magic DESC:Put two SPELLS tokens that apply to the same Spell Book (e.g. Innate) into an object and grant that object to a PC. (This ensures that multiple entries work) + + +Test Current CATEGORY:Special Ability MULT:YES CHOOSE:SKILL|TYPE.Craft BONUS:SKILL|%LIST|10 + + +# +Default CATEGORY:Internal TYPE:Internal ABILITY:Internal|AUTOMATIC|Animal Intelligence|PREMULT:2,[!PRESTAT:1,INT=3],[!PRETEMPLATE:1,Mindless] ABILITY:Internal|AUTOMATIC|Tool Use|PREMULT:2,[PREVARGT:SystemHands,0],[!PREABILITY:1,CATEGORY=Internal,Animal Intelligence] DEFINE:SystemHands|0 +#ABILITY:Internal|AUTOMATIC|Weapon Proficiency ~ Sun Blade|PREFEAT:1,Exotic Weapon Proficiency(Sword (Bastard)),Martial Weapon Proficiency(Sword (Bastard)),Martial Weapon Proficiency(Sword (Short)) ABILITY:Internal|AUTOMATIC|Weapon Proficiency ~ Sling Staff ~ Halfling ~ Melee|PREFEAT:1,Exotic Weapon Proficiency(Sling Staff (Halfling)),Martial Weapon Proficiency(Sling Staff (Halfling)) ABILITY:Special Ability|AUTOMATIC|Aura ~ Any Alignment|PREALIGN:SUM ABILITY:Special Ability|AUTOMATIC|Aura ~ Chaos|PREALIGN:CE,CG,CN ABILITY:Special Ability|AUTOMATIC|Aura ~ Evil|PREALIGN:CE,LE,NE ABILITY:Special Ability|AUTOMATIC|Aura ~ Good|PREALIGN:CG,LG,NG ABILITY:Special Ability|AUTOMATIC|Aura ~ Law|PREALIGN:LE,LG,LN ABILITY:Internal|AUTOMATIC|Ability ~ System ~ Rule ~ DAMAGE_VW|PRERULE:1,DAMAGE_VW ABILITY:Internal|AUTOMATIC|Ability ~ System ~ Rule ~ USE_CMB|PRERULE:1,USE_CMB ABILITY:Internal|AUTOMATIC|Ability ~ System ~ Variable ~ Encumbrance ~ 0|PREMULT:2,[PREVAREQ:ENCUMBERANCE,0],[!PREABILITY:1,CATEGORY=Internal,Ability ~ System ~ Variable ~ AC ~ Ignore DEX] ABILITY:Internal|AUTOMATIC|Ability ~ System ~ Variable ~ Encumbrance ~ 1|PREMULT:2,[PREVAREQ:ENCUMBERANCE,1],[!PREABILITY:1,CATEGORY=Internal,Ability ~ System ~ Variable ~ AC ~ Ignore DEX] ABILITY:Internal|AUTOMATIC|Ability ~ System ~ Variable ~ Encumbrance ~ 2|PREMULT:2,[PREVAREQ:ENCUMBERANCE,2],[!PREABILITY:1,CATEGORY=Internal,Ability ~ System ~ Variable ~ AC ~ Ignore DEX] ABILITY:Internal|AUTOMATIC|Unarmed|!PREEQUIP:1,TYPE=Weapon ABILITY:Internal|AUTOMATIC|Vision ~ Normal Senses|PREVAREQ:SystemSenses,0 ABILITY:Internal|AUTOMATIC|Tool Use|PREMULT:2,[PREVARGT:SystemHands,0],[!PREABILITY:1,CATEGORY=Internal,Animal Intelligence] ABILITY:Internal|AUTOMATIC|Skill ~ Conditional ~ Stealth ~ Full Speed|PREMULT:2,[!PREABILITY:1,CATEGORY=Internal,Animal Intelligence],[!PRETEMPLATE:1,Mindless] ABILITY:Internal|AUTOMATIC|Skill ~ Conditional ~ Survival ~ Track ~ Double Speed|Skill ~ Conditional ~ Survival ~ Track ~ Full Speed|PREMULT:3,[!PREABILITY:1,CATEGORY=Internal,Animal Intelligence],[!PRETEMPLATE:1,Mindless],[PREABILITY:1,CATEGORY=Internal,Aspect ~ Survival ~ Track] ABILITY:Internal|AUTOMATIC|Class Skill ~ Fly|PREMOVE:1,Fly=1 +#DEFINE:Afraid|0 DEFINE:ArmorTransmuted|0 DEFINE:FeatRunJumpNoRunningStart|0 DEFINE:FeatMultiattackQualify|0 DEFINE:HasCondition|0 DEFINE:HasCover|0 DEFINE:HasDomainAir|0 DEFINE:HasDomainAnimal|0 DEFINE:HasDomainArtifice|0 DEFINE:HasDomainChaos|0 DEFINE:HasDomainCharm|0 DEFINE:HasDomainCommunity|0 DEFINE:HasDomainDarkness|0 DEFINE:HasDomainDeath|0 DEFINE:HasDomainDestruction|0 DEFINE:HasDomainEarth|0 DEFINE:HasDomainEvil|0 DEFINE:HasDomainFire|0 DEFINE:HasDomainGlory|0 DEFINE:HasDomainGood|0 DEFINE:HasDomainHealing|0 DEFINE:HasDomainKnowledge|0 DEFINE:HasDomainLaw|0 DEFINE:HasDomainLiberation|0 DEFINE:HasDomainLuck|0 DEFINE:HasDomainMadness|0 DEFINE:HasDomainMagic|0 DEFINE:HasDomainNobility|0 DEFINE:HasDomainPlant|0 DEFINE:HasDomainProtection|0 DEFINE:HasDomainRepose|0 DEFINE:HasDomainRune|0 DEFINE:HasDomainStrength|0 DEFINE:HasDomainSun|0 DEFINE:HasDomainTravel|0 DEFINE:HasDomainTrickery|0 DEFINE:HasDomainWar|0 DEFINE:HasDomainWater|0 DEFINE:HasDomainWeather|0 DEFINE:HasFamiliar|0 DEFINE:HasNaturalAttack|0 DEFINE:HasTemplateCorporeality|0 DEFINE:HasTemplateFly|0 DEFINE:NaturalAttackBite|0 DEFINE:NaturalAttackClaw|0 DEFINE:NaturalAttackConstrict|0 DEFINE:NaturalAttackGore|0 DEFINE:NaturalAttackHoof|0 DEFINE:NaturalAttackSpit|0 DEFINE:NaturalAttackTailSpine|0 DEFINE:NaturalAttackTailSlap|0 DEFINE:NaturalAttackTalon|0 DEFINE:NaturalAttackWing|0 DEFINE:OffhandNaturalAttackDamage|0 DEFINE:OffhandNaturalAttackToHit|0 DEFINE:Polymorphed|0 DEFINE:SizeChanged|0 DEFINE:SpellDescriptorAcidDamageMultiplier|0 DEFINE:SpellDescriptorColdDamageMultiplier|0 DEFINE:SpellDescriptorElectricityDamageMultiplier|0 DEFINE:SpellDescriptorFireDamageMultiplier|0 DEFINE:SpellSchoolEvocationDamage|0 DEFINE:SpellSchoolIllusionDurationRounds|0 DEFINE:SpellSubschoolSummoningDurationRounds|0 DEFINE:SpellSubschoolPolymorphDurationDivisor|0 +#DEFINE:SpellSubschoolPolymorphDurationMultiplier|0 DEFINE:ToolUse|0 DEFINE:TypeChanged|0 BONUS:VAR|CantBeTripped|1-min(SystemLegs,1) BONUS:VAR|CMD_Overrun,CMD_Trip|2*(max(SystemLegs,2)-2) BONUS:VAR|Feint_DEF|14+max(BAB+WIS,skillinfo("TOTAL","Sense Motive")) BONUS:VAR|Feint_OFF|skillinfo("TOTAL","Bluff") BONUS:VAR|SpellSubschoolPolymorphDurationDivisor|1 BONUS:VAR|SpellSubschoolPolymorphDurationMultiplier|1 BONUS:VAR|WalkSpeedCurrent|var("MOVE[Walk]") +#ABILITY:FEAT|VIRTUAL|Greater Weapon Focus(Sun Blade)|PREFEAT:1,Greater Weapon Focus(Sword (Bastard)),Greater Weapon Focus(Sword (Short)) ABILITY:FEAT|VIRTUAL|Greater Weapon Specialization(Sun Blade)|PREFEAT:1,Greater Weapon Specialization(Sword (Bastard)),Greater Weapon Specialization(Sword (Short)) ABILITY:FEAT|VIRTUAL|Weapon Focus(Sun Blade)|PREFEAT:1,Weapon Focus(Sword (Bastard)),Weapon Focus(Sword (Short)) ABILITY:FEAT|VIRTUAL|Weapon Specialization(Sun Blade)|PREFEAT:1,Weapon Specialization(Sword (Bastard)),Weapon Specialization(Sword (Short)) ABILITY:FEAT|VIRTUAL|Greater Weapon Focus(Sling Staff (Halfling ~ Melee))|PREFEAT:1,Greater Weapon Focus(Sling Staff (Halfling)) ABILITY:FEAT|VIRTUAL|Greater Weapon Specialization(Sling Staff (Halfling ~ Melee))|PREFEAT:1,Greater Weapon Specialization(Sling Staff (Halfling)) ABILITY:FEAT|VIRTUAL|Weapon Focus(Sling Staff (Halfling ~ Melee))|PREFEAT:1,Weapon Focus(Sling Staff (Halfling)) ABILITY:FEAT|VIRTUAL|Weapon Specialization(Sling Staff (Halfling ~ Melee))|PREFEAT:1,Weapon Specialization(Sling Staff (Halfling)) +Animal Intelligence CATEGORY:Internal TYPE:Internal VISIBLE:NO SOURCEPAGE:p.201 +Tool Use CATEGORY:Internal TYPE:Internal VISIBLE:NO + +#SystemHands is a variable indicating the number of hands the race has. The Tool Use ability triggers a few other abilities that I won't get into right now. + +#So I created an Ape (SystemHands = 2, INT = 2), and the Tool Use ability was triggered. I changed the last prereq on the Tool Use ability to [PREABILITY:1,CATEGORY=Internal,[Animal Intelligence]], and it wasn't triggered. This is the behavior I expected (and didn't get) from the !PREABILITY tag. + #OS-139 DR Values incorrect #If you have a character with 2 or more types of DR that have the same value and that value is 10 or more, the output sheet and export sheets report the value as 0 instead of the actual value. #Steps to reproduce: Modified: Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_ability_categories.lst =================================================================== --- Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_ability_categories.lst 2012-01-22 21:36:26 UTC (rev 15880) +++ Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_ability_categories.lst 2012-01-22 21:37:34 UTC (rev 15881) @@ -5,8 +5,8 @@ ABILITYCATEGORY:Exotic Weapon Choice VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:YES CATEGORY:FEAT POOL:1 ABILITYLIST:Exotic Weapon Proficiency PLURAL:Exotic Weapon Choices DISPLAYLOCATION:Character Creation Pool +ABILITYCATEGORY:CodeOneOneFourFive VISIBLE:QUALIFY EDITABLE:YES TYPE:CODEOneOneFourFive EDITPOOL:YES FRACTIONALPOOL:YES CATEGORY:Special Ability DISPLAYLOCATION:Class Abilities - # Enable Support for OS testing ABILITYCATEGORY:FEAT VISIBLE:YES EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT PLURAL:Feats DISPLAYLOCATION:Feats ABILITYCATEGORY:Internal VISIBLE:NO EDITABLE:NO EDITPOOL:NO FRACTIONALPOOL:NO CATEGORY:Internal Modified: Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_classes.lst =================================================================== --- Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_classes.lst 2012-01-22 21:36:26 UTC (rev 15880) +++ Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_classes.lst 2012-01-22 21:37:34 UTC (rev 15881) @@ -6,8 +6,8 @@ 1 CAST:8,7,6,5,4,3,2,1,0 SPELLLEVEL:CLASS|MonKee=1|Spell Test ~ MM|PREVAREQ:CL,4 2 CSKILL:Test Skill (Class Level) +CLASS:Animal HD:8 TYPE:Monster - CLASS:KeePer of Knowledge TYPE:PC.Base CLASS:KeePer of Knowledge CSKILL:Test Crafting|Craft (Two)|TYPE.Craft SPELLTYPE:Divine BONUS:CASTERLEVEL|KeePer of Knowledge|CL SUBSTITUTIONCLASS:KeePer of Knowledge (Stars) @@ -276,4 +276,8 @@ ###BLOCK: This is a changing class - DO NOT BASE any Test Cases off of it CLASS:Test Current HD:4 TYPE:PC.Base -1 ADD:ABILITY|1|Special Ability|VIRTUAL|Test Current +CLASS:Test Current CSKILL:Speak Language +#1 ADD:ABILITY|1|Special Ability|VIRTUAL|Test Current +#1 AUTO:FEAT|Dodge|PRESTAT:1,DEX=11|PRESTAT:1,WIS=12 + + Modified: Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_kits.lst =================================================================== --- Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_kits.lst 2012-01-22 21:36:26 UTC (rev 15880) +++ Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_kits.lst 2012-01-22 21:37:34 UTC (rev 15881) @@ -1,5 +1,15 @@ +STARTPACK:Code 1145 - Assign Ability with two point cost +ABILITY:CATEGORY=CodeOneOneFourFive|CODE-1145 COUNT:2 +#ABILITY:CATEGORY=CodeOneOneFourFive|CODE-1145b +#ABILITY:CATEGORY=CodeOneOneFourFive|CODE-1145c + + +STARTPACK:Racial Traits ~ Rat ~ Dire VISIBLE:NO +STAT:STR=10|DEX=11|CON=11|INT=10|WIS=11|CHA=10 + + STARTPACK:Test 5 - Assign Class from Kit ignores PREREQ APPLY:INSTANT EQUIPBUY:0 VISIBLE:YES CLASS:PreReq Class LEVEL:2 CLASS:PreReq Class Two LEVEL:2 Modified: Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_languages.lst =================================================================== --- Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_languages.lst 2012-01-22 21:36:26 UTC (rev 15880) +++ Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_languages.lst 2012-01-22 21:37:34 UTC (rev 15881) @@ -27,4 +27,6 @@ Sylvan TYPE:Spoken Elven TYPE:Spoken -Undercommon TYPE:Spoken \ No newline at end of file +Undercommon TYPE:Spoken + +Draconic TYPE:Read KEY:Draconic ~ Read \ No newline at end of file Modified: Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_races.lst =================================================================== --- Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_races.lst 2012-01-22 21:36:26 UTC (rev 15880) +++ Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_races.lst 2012-01-22 21:37:34 UTC (rev 15881) @@ -28,3 +28,7 @@ # Fun Eclipse Race Elf (Drow) OUTPUTNAME:Elf, Drow KEY:Drow ~ Eclipse STARTFEATS:1 LANGBONUS:ALL MOVE:Walk,30 LEVELADJUSTMENT:1 RACETYPE:Humanoid RACESUBTYPE:Drow|EclipseRace SIZE:M REACH:5 BONUS:STAT|DEX|2 BONUS:STAT|INT|2 BONUS:STAT|CHA|2 ABILITY:Character Points|AUTOMATIC|Spell Resistance ~ Base|Spell Resistance ~ Improved|Occult Sense ~ Darkvision Extended|Occult Sense ~ Detect Secret Doors|Immunity ~ Sleep Effects|Inherent Spell ~ Drow ABILITY:Special Ability|AUTOMATIC|TYPE.DrowRacial AUTO:WEAPONPROF|Crossbow (Hand)|Rapier|Sword (Short) LANGAUTO:Common,Elven,Undercommon BONUS:SKILL|Perception|2 ABILITY:Disadvantages|AUTOMATIC|Disadvantage ~ Outcast(Drow Elf) + + +Rat (Dire) BONUS:VAR|SystemHands|2 OUTPUTNAME:[NAME] Rat LEGS:4 HANDS:0 SOURCEPAGE:p.232 CR:1/3 SIZE:S RACETYPE:Animal TYPE:Animal.ImprovedFamiliar MONSTERCLASS:Animal:1 HITDICEADVANCEMENT:1,2,4,7,11,* MOVE:Walk,0 FACE:5 REACH:5 BONUS:STAT|DEX|6 BONUS:STAT|CON,WIS|2 BONUS:STAT|INT|-8 BONUS:STAT|CHA|-6 STARTFEATS:1 BONUS:SKILL|Climb,Swim|DEX|TYPE=Dex BONUS:SKILL|Climb,Swim|-1*STR|TYPE=NotStr ABILITY:Internal|AUTOMATIC|Default KIT:1|Racial Traits ~ Rat ~ Dire + Modified: Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_skills.lst =================================================================== --- Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_skills.lst 2012-01-22 21:36:26 UTC (rev 15880) +++ Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_skills.lst 2012-01-22 21:37:34 UTC (rev 15881) @@ -138,4 +138,9 @@ Knowledge (Bards) KEYSTAT:INT TYPE:Intelligence.Knowledge USEUNTRAINED:NO Knowledge (Kung-Fu) KEYSTAT:INT TYPE:Intelligence.Knowledge USEUNTRAINED:NO Knowledge (Beards) KEYSTAT:INT TYPE:Intelligence.Knowledge USEUNTRAINED:NO -Knowledge (Monkey-Fu) KEYSTAT:INT TYPE:Intelligence.Knowledge USEUNTRAINED:NO \ No newline at end of file +Knowledge (Monkey-Fu) KEYSTAT:INT TYPE:Intelligence.Knowledge USEUNTRAINED:NO + + +Speak Language USEUNTRAINED:NO TYPE:None.Language CHOOSE:LANG|TYPE=Spoken +Read Language USEUNTRAINED:NO TYPE:None.Language CHOOSE:LANG|TYPE=Read + Modified: Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_spells.lst =================================================================== --- Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_spells.lst 2012-01-22 21:36:26 UTC (rev 15880) +++ Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_spells.lst 2012-01-22 21:37:34 UTC (rev 15881) @@ -5,6 +5,13 @@ +Detect Magic CLASSES:Bard,Sorcerer,Wizard=0 SCHOOL:Divination TYPE:Arcane.Divine COMPS:V, S CASTTIME:1 standard action RANGE:60 ft. ITEM:Potion TARGETAREA:Cone-shaped emanation DURATION:Concentration, up to (CASTERLEVEL) minutes [D] SAVEINFO:None SPELLRES:No DESC:Detects spells and magic items within 60 ft. SOURCEPAGE:SpellsD-E.rtf +Light CLASSES:Bard,Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Light TYPE:Arcane.Divine COMPS:V, M/DF CASTTIME:1 standard action RANGE:Touch ITEM:Potion TARGETAREA:Object touched DURATION:(CASTERLEVEL*10) minutes [D] SAVEINFO:None SPELLRES:No DESC:Object shines like a torch. SOURCEPAGE:SpellsH-L.rtf + + + + + Spell Control DC TYPE:Arcane.Divine DESC:DC should be 11 SAVEINFO:Fort Half SPELLRES:NO Modified: Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_templates_global.lst =================================================================== --- Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_templates_global.lst 2012-01-22 21:36:26 UTC (rev 15880) +++ Trunk/pcgen/data/d20ogl/pcgen/pcgen_test_advanced/pcgen_test_advanced_templates_global.lst 2012-01-22 21:37:34 UTC (rev 15881) @@ -1,3 +1,12 @@ + +TEST-69 REMOVABLE:NO + +TEST-64 SPELLS:Innate|TIMEUNIT=Hour|TIMES=3|CASTERLEVEL=10|Magic Missile,20 + +TEST-66A SPELLS:TestSixSix|CASTERLEVEL=9|Magic Missile + +Add one language BONUS:LANGUAGES|NUMBER|1 + ###Templates Construct VISIBLE:NO SOURCEPAGE:TypesSubtypesAbilities.rtf DEFINE:LOCK.CON|10 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |