From: JIRA (f. D. R. B. ) <ji...@pc...> - 2011-06-26 22:43:09
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Notes added to the top of each class pointing out a PCC file is required to load any homebrew LST files. Make a link to the Class would be awesome. --------------------------------------------------------------------------------------------------------------------------------------------------- Key: DOCS-109 URL: http://jira.pcgen.org/browse/DOCS-109 Project: Documentation Issue Type: New Feature Affects Versions: 5.17.7 Reporter: David R. Bender On 6/26/2011 12:50 PM, KO wrote: > > The tutorial in the documentation is geared towards creating a new race. Sure class info is buried in there but it's not the easiest to weed out, I think a seperate class building tutorial would be nice and I've seen others say the same in my searching. > > > > Also, notes at the beginning of the race, class, equipement, etc tutorials explaining that a pcc file must be created before any lst files can be created would save alot of grief starting out. Fair enough, we have docs for all those deals, they just haven't been adapted. The ones I made were for the 4e folks, so we'd need to alter them slightly, but they're still valid. Flagging for a Tracker Monkey. TM - Two Requests: 1) Need to fix the location of the My_Dataset to the Homebrew Folder 2) Notes added to the top of each class pointing out a PCC file is required to load any homebrew LST files. Make a link to the Class would be awesome. Cheers, > > KO > > > > --- In pc...@ya..., Andrew <drew0500@...> wrote: >> >> Hi, >> >> >> >> So after experiencing that, any recommendations on how to improve it so it'd have been easier for >> >> you? We're always looking for way to make our documentation to be easier to understand and easy >> >> going on people getting into this. >> >> >> >> Honest feedback with ideas, would be extremely helpful - as detailed as possible please. Doc monkeys >> >> are standing by. >> >> >> >> Cheers, >> >> >> >> >> >> On 6/26/2011 9:18 AM, Paul wrote: >>> >>> Take a look at the "My_Dataset" folder in the data folder it's a really good example of how to start and has comments every where in it. >>> >>> >>> >>> --- In pc...@ya..., "KO" <kaejo@> wrote: >>>> >>>> Sorry yeah I tried but couldn't figure out how to "start". I assumed you created a lst file and loaded it. Took some time before I found the info about pcc files. Then all the references to my_dataset were in the data/ folder, later found it in data/homebrew/. So after trudging through some examples I think I figured it out. >>>> >>>> >>>> >>>> --- In pc...@ya..., Andrew <drew0500@> wrote: >>>>> >>>>> Hi, >>>>> >>>>> >>>>> >>>>> Getting help for LST files is normally over on the Group designed for that - see the link in the footer >>>>> >>>>> >>>>> >>>>> However, before I just toss the code to you, may I ask how you *tried* to create this class? (Some >>>>> >>>>> saying about giving a man a fish feeds him for a day, teaching the man to fish feeds him for life is >>>>> >>>>> popping in my head). >>>>> >>>>> >>>>> >>>>> And yes, GM's are crazy mad with power - Maniacal laughter ensues... >>>>> >>>>> >>>>> >>>>> Cheers, >>>>> >>>>> >>>>> >>>>> On 6/25/2011 1:51 PM, KO wrote: >>>>>> >>>>>> Okay I give up, can someone with the spare time do this lst file up for me? I'm having trouble with almost every part of creating custom classes in PCgen. If possible, show me the class with everything needed to make the .lst file standalone and complete, ready to load. >>>>>> >>>>>> >>>>>> >>>>>> And I know the class is way unbalanced, my DM doesn't know the meaning of the word moderation. I tried talking some sense into him but it's no use he wants it his way or no way. So please no comments regarding the class, just need help using it with PCgen. >>>>>> >>>>>> >>>>>> >>>>>> Prestige Class: Commando >>>>>> >>>>>> >>>>>> >>>>>> HD: d10 >>>>>> >>>>>> >>>>>> >>>>>> Prereq Base Attack: +4 >>>>>> >>>>>> Prereq Feats: Shield Proficiency >>>>>> >>>>>> Prereq Skills: Climb +4, Jump +4, Swim +2 >>>>>> >>>>>> >>>>>> >>>>>> Base Attack Bonus: +1/level (fighter) >>>>>> >>>>>> Good Saving Throws: Fortitude, Reflex >>>>>> >>>>>> >>>>>> >>>>>> Skill Points: 4 + Int Mod >>>>>> >>>>>> Class Skills: Balance, Climb, Concentration, Craft, Disable Device, Heal, Hide, Jump, Knowledge (any), Listen, Move Silently, Open Lock, Ride, Search, Spot, Survival, Swim, Tumble, Use Rope >>>>>> >>>>>> >>>>>> >>>>>> Weapon and Armor Proficiency: All Simple & Martial Weapons, All Armor, All Shields (including tower shield) >>>>>> >>>>>> >>>>>> >>>>>> Bonus Fighter Feats: Same feat list as fighter, bonus feat at every odd numbered level (1st, 3rd, 5th, etc) >>>>>> >>>>>> >>>>>> >>>>>> Phalanx Bonuses: starting at 1st level "+2 to AC for each adjacent Commando, +4 to attack and damage if adjacent to two Commandos, AC bonus from Cover inside phalanx circle (varies)" >>>>>> >>>>>> >>>>>> >>>>>> Attack and Saving Throw Bonus: +1 at 4th, 8th, 12th, 16th, & 20th >>>>>> >>>>>> Armor Class Bonus: +1 at 8th, & 16th >>>>>> >>>>>> Skill Bonus: +2 to Balance, Climb, Concentration, Jump, Swim, Survival, & Tumble at 4th, 12th, & 20th >>>>>> >>>>>> Constitution Bonus: +1 at 4th, 12th, & 20th >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> The "phalanx bonuses" special ability can just be the text in quotation marks in the special ability section of the character sheet. >>>>>> >>>>>> >>>>>> >>>>>> Thanks in advance >>>>>> >>>>>> KO >>>>> >>>>> -- >>>>> >>>>> Andrew Maitland (LegacyKing) > > > > -- Andrew Maitland (LegacyKing) Admin Silverback -- This message is automatically generated by JIRA. - If you think it was sent incorrectly contact one of the administrators: http://jira.pcgen.org/secure/Administrators.jspa - For more information on JIRA, see: http://www.atlassian.com/software/jira |