From: SourceForge.net <no...@so...> - 2011-06-15 23:13:48
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Data Feature Requests item #2817282, was opened at 2009-07-06 03:16 Message generated for change (Comment added) made by papa_drb You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=750092&aid=2817282&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Implement New Feature Group: For 6.0 >Status: Deleted Resolution: None Priority: 5 Private: No Submitted By: LegacyKing (amaitland) Assigned to: Fluxxdog (fluxxdog) Summary: Reincarnation FREQ for Michael... Initial Comment: Sourceforge is down at the moment for me. They've noted intermittent outages and... I guess intermittent is now! Making a note that this needs to be trackered in Data FReqs: [*SRD] Reincarnation Templates The basic premise is applying the stat adjustments and abilities, but not interfering with some of what the base race has. Issues: Remove Physical Stat adjustment of old race Apply physical stat adjustments of new race Reduce HD by one (or, if LV 1, -2 CON) Add racial abilities as appropriate. Reincarnate seems to imply anything physical, such as movement and speed, natural armor, natural attacks, and extraordinary abilties. It doesn't go as far to say that supernatural or spell-like are added, simply because this could overpower a creature. Races listed under Reincarnation (14 total): Bugbear Dwarf Elf Gnoll Gnome Goblin Half-elf Half-orc Halfling Human Kobold Lizardfolk Orc Troglodyte As far as calling what goes and what doesn't, consider the Gnome: +2 Constitution, -2 Strength - obviously * Small size - PCGen should automatically change the bonuses and penalties for size (i.e. BONUS:SIZEMOD|NUMBER|-1) * Gnome base land speed is 20 feet - easy enough * Low-Light Vision - This would be considered Extraordinary * Automatic Languages - already nixed by the spell description * Spell-Like Abilities - doesn't seem like it should apply as they're not truly Extraordinary * Favored Class - the base race should be determining the favored class The following could have issues: * Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons * +2 racial bonus on saving throws against illusions * Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects * +1 racial bonus on attack rolls against kobolds and goblinoids * +4 dodge bonus to Armor Class against monsters of the giant type * +2 racial bonus on Listen checks. * +2 racial bonus on Craft (alchemy) checks. Are these considered a racial traits or a common training for gnomes as they're growing up? In the end, the RSRD does list all these traits as Extraordinary. ---------------------------------------------------------------------- >Comment By: David R. Bender (papa_drb) Date: 2011-06-15 19:13 Message: http://jira.pcgen.org/browse/DATA-310 ---------------------------------------------------------------------- Comment By: Fluxxdog (fluxxdog) Date: 2009-10-15 19:52 Message: Two ways of doing this: One: Only make templates for the RSRD base races and the races listed in the spell. This would be cut and dry. Any other races (such as Drow) would have to be coded be the user (as homebrew). Two: Find a more adaptable way so people can plug and play, so to speak. This would require both code work and data work. The Gnome's "Dodge Giant" ability listed above is only listed as TYPE:SpeicalQuality. Code work would have to enable the .CLEAR to remove abilities by type and then enable a way to have types be assigned or change the abilties to add the Racial type.. OR, instead of assigning these as AUTOMATIC abilities in the race files, have them added as RACIAL abilties. Either way, confusing and probably not a good idea. Will run this by _devel. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=750092&aid=2817282&group_id=25576 |