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From: <mar...@us...> - 2011-01-30 19:34:42
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Revision: 14484
http://pcgen.svn.sourceforge.net/pcgen/?rev=14484&view=rev
Author: maredudd800
Date: 2011-01-30 19:34:35 +0000 (Sun, 30 Jan 2011)
Log Message:
-----------
Update
Issue#: NEWSOURCE-71
Modified Paths:
--------------
Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_abilities_class.lst
Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_abilitycategories.lst
Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_classes_base.lst
Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_kits_class.lst
Modified: Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_abilities_class.lst
===================================================================
--- Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_abilities_class.lst 2011-01-30 17:59:34 UTC (rev 14483)
+++ Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_abilities_class.lst 2011-01-30 19:34:35 UTC (rev 14484)
@@ -1,11 +1,31 @@
SOURCELONG:Ultimate Combat Playtest SOURCESHORT:PFUCP SOURCEWEB:http://paizo.com/pathfinderRPG/v5748btpy8igw SOURCEDATE:2011-01
# Original Entry by: Eric Smith (Maredudd)
+###Block: Weapon Proficiencies
+# Ability Name Category of Ability Type Visible Serves As Automatically Gained Weapon Prof. Ability
+All Firearm Weapon Proficiencies CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:WEAPONPROF|TYPE.Firearm
+
###Block: Gunslinger Abilities
-# Ability Name Unique Key Category of Ability Type Visible Define Description Ability Bonus to Ability Pool Save checks bonus Combat bonus Add to base move Stat bonus Modify VAR Damage Reduction Source Page Description of the Benefits
-#Fast Movement KEY:Fast Movement ~ Barbarian CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.ModifyMovement DESC:Your land speed is faster than the norm for your race by +10 feet. BONUS:MOVEADD|TYPE=Walk|10|PREVARLT:ENCUMBERANCE,2,var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1 SOURCEPAGE:p.31 BENEFIT:Your land speed is faster than the norm for your race by +10 feet. This benefit applies only when you are wearing no armor, light armor, or medium armor, and not carrying a heavy load.
+# Ability Name Unique Key Category of Ability Type Visible Define Source Page Description Starting Kit Ability Bonus to Ability Pool Save checks bonus Combat bonus Add to base move Stat bonus Modify VAR Damage Reduction Source Page Description of the Benefits
+Firearm CATEGORY:Internal TYPE:Internal VISIBLE:NO KIT:1|Gunslinger Pistol Starter Kit|Gunslinger Musket Starter Kit
+Grit CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:YES DEFINE:MaxGrit|0 SOURCEPAGE:p.2 DESC:TBD BONUS:VAR|MaxGrit|WIS
Deeds
-Firearms
-Grit
-Brave and Tough
-Gun Training
\ No newline at end of file
+Brave and Tough CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:YES DEFINE:BraveandToughSaveBonus|0 SOURCEPAGE:p.3 DESC:You gains a +%1 bonus on Fortitude saving throws, and a +%2 bonus on Will saving throws against fear.|BraveandToughSaveBonus|BraveandToughSaveBonus BONUS:VAR|BraveandToughSaveBonus|1+(CL-1)/4 BONUS:CHECKS|Fortitude|BraveandToughSaveBonus
+Gun Training CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:YES SOURCEPAGE:p.5 DESC:TBD MULT:YES CHOOSE:WEAPONPROFS|LIST BONUS:WEAPONPROF=%LIST|TOHIT|1 BONUS:WEAPONPROF=%LIST|DAMAGE|DEX BENEFIT:You gain a +1 bonus on all attack rolls you make using the selected weapon.
+True Grit CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:YES SOURCEPAGE:p.5 DESC:You pick two deeds that you have access to and that you must spend grit to perform for 1 less grit point (minimum 0). If the number of grit points to perform the deed is reduced to 0, you can perform this deed as long as you have at least 1 grit point.
+
+## Deeds
+# Ability Name Unique Key Category of Ability Type Visible Prereq Define Source Page Description Starting Kit Ability Bonus to Ability Pool Save checks bonus Combat bonus Add to base move Stat bonus Modify VAR Damage Reduction Source Page Description of the Benefits
+Leap for Cover CATEGORY:Special Ability TYPE:GunslingerDeed VISIBLE:YES PRECLASS:1,
+Deadeye
+Quick Clear
+Pistol-whip
+Gunslinger Initiative
+Covering Shot
+Targeting
+Bleeding Wound
+Utility Shot
+Startling Shot
+Expert Loading
+Stunning Shot
+Deadly Shot
\ No newline at end of file
Modified: Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_abilitycategories.lst
===================================================================
--- Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_abilitycategories.lst 2011-01-30 17:59:34 UTC (rev 14483)
+++ Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_abilitycategories.lst 2011-01-30 19:34:35 UTC (rev 14484)
@@ -1,3 +1,6 @@
# SOURCELONG:Ultimate Combat Playtest SOURCESHORT:PFUCP SOURCEWEB:http://paizo.com/pathfinderRPG/v5748btpy8igw SOURCEDATE:2011-01
# Original Entry by: Eric Smith (Maredudd)
+###Block: Class Ability Categories
+# Ability Category Visible Editable or Static? Change Pool? Fractional values? Category of Object Type of Object Plural description for UI Display Location
+ABILITYCATEGORY:Gunsliner Deed VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:Special Ability TYPE:GunslingerDeed PLURAL:Gunslinger Deeds DISPLAYLOCATION:Class Abilities
Modified: Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_classes_base.lst
===================================================================
--- Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_classes_base.lst 2011-01-30 17:59:34 UTC (rev 14483)
+++ Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_classes_base.lst 2011-01-30 19:34:35 UTC (rev 14484)
@@ -7,5 +7,9 @@
CLASS:Gunslinger STARTSKILLPTS:2 CSKILL:Acrobatics|Bluff|Climb|TYPE.Craft|Handle Animal|Heal|Intimidate|Knowledge (Engineering)|Knowledge (Local)|TYPE.Profession|Ride|Swim
###Block:Proficiencies
1 ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies|All Martial Weapon Proficiencies AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency
+###Block:Gunslinger Starting Gear
+1 ABILITY:Internal|AUTOMATIC|Firearm
+###Block:Gunslinger Deeds
+1 DEFINE:GunslingerDeeds|0 BONUS:VAR|GunslingerDeeds|CL
###Block: Level progression
-1 CAST:3,1 BONUS:VAR|MagusArmorProficiencyLVL|CL ABILITY:Special Ability|AUTOMATIC|Armor Proficiency ~ Magus|Cantrips ~ Magus|Arcane Pool ~ Magus|Spell Combat ~ Magus
+1
Modified: Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_kits_class.lst
===================================================================
--- Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_kits_class.lst 2011-01-30 17:59:34 UTC (rev 14483)
+++ Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_ultimate_combat_playtest/pfucp_kits_class.lst 2011-01-30 19:34:35 UTC (rev 14484)
@@ -5,5 +5,10 @@
#Block: Pistol
STARTPACK:Gunslinger Pistol Starter Kit VISIBLE:NO APPLY:INSTANT EQUIPBUY:0
GEAR:Pistol
-GEAR:Black Powder QTY:50
-GEAR:Bullet (Firearm/10) QTY:5
+GEAR:Black Powder QTY:50 LOCATION:Equipped
+GEAR:Bullet (Firearm/10) QTY:5 LOCATION:Equipped
+
+STARTPACK:Gunslinger Musket Starter Kit VISIBLE:NO APPLY:INSTANT EQUIPBUY:0
+GEAR:Musket
+GEAR:Black Powder QTY:50 LOCATION:Equipped
+GEAR:Bullet (Firearm/10) QTY:5 LOCATION:Equipped
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