From: Chuck P. (JIRA) <ji...@pc...> - 2010-10-13 10:49:50
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[ http://jira.pcgen.org/browse/OS-18?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=11051#action_11051 ] Chuck Pint commented on OS-18: ------------------------------ It would be a bad idea to have multiple base.xml. Much easier to have an IF or two based on game mode. But really if we can detect in base.xml the gamemode, that should be all we need. Of course a simpler question: Is there any game that allows iteration pass 4? It would be simple to cap at 4. > OS PDF doesn't cap at 4 iterations > ---------------------------------- > > Key: OS-18 > URL: http://jira.pcgen.org/browse/OS-18 > Project: Output Sheets > Issue Type: Bug > Components: PDF - base.xml > Affects Versions: 5.16.2 > Reporter: Andrew Maitland > Assignee: Chuck Pint > Priority: Major > > Subject: [pcgen] OS Bug with High BAB Creatures > Reporter: George "lpacdavis@.." > Date: 6/11/2010 @ 3:20 AM (PDT) > This bug was found using the Pathfinder game mode under v5.16.2, which has the following tags in the system file miscinfo.lst: > BABMAXATT:4 > BABATTCYC:5 > BABMINVAL:1 > I created a creature with BAB +24, and exported it using > d20\fantasy\pdf\csheet_fantasy_std_blackandwhite.xslt. > Base Attack Bonus displays as +24/+19/+14/+9/+4 I think it should be capped at 4 attacks, but that's not as big a problem as what happens with CMB (melee and ranged attacks are OK). The CMB BAB block only uses 4 levels, but the CMB total block tries to use all 5 (truncating the last due to lack of space so that I see +31/+26/+21/+16/+1). Even worse, the individual offense CMB blocks with iterative attack bonuses are unreadable because the numbers all run together. > Cheers, > Sir George Anonymous -- This message is automatically generated by JIRA. - If you think it was sent incorrectly contact one of the administrators: http://jira.pcgen.org/secure/Administrators.jspa - For more information on JIRA, see: http://www.atlassian.com/software/jira |